LINESII- Into the Darkness- Part II

Phoenix Resurgent

OOC: It's obviously mentioning the Rise of Veritas and the Valin race once more. That's the best reference to a "phoenix." Silver knife... the arrogance of the Valin race!

Gah- why do I feel that I'm on the wrong side of a horribley-gone wrong joke? :(
 
Because you're pathologically paranoid? :p Just kidding, much love :D
 
Sorry I didnt send orders, computer was moved upstairs had to wait for the NTL guy to come and install stuff, then had to wait until today because the modem he gave us didnt work.
 
I just NPCd you. Nothing really serious happened, I kept things as they are, trained troops, and expanded north.
 
iggy could you post the progress of the update in your sig so the thread doesn't get clogged up to much with people asking... like last time
 
Update 23- Years 1535- 1590: Phoenix Resurgent

On a distant, uncharted archipelago named Yathanai, the nation of Yathai is rising. Founded by Viski Lasi, a Gorimari who got lost at sea and arrived on a primitive island and was viewed as a god by the locals, the nation, powered by zealous energy, has spread rapidly throughout the islands.

The naval nation of Ida’an’i’i has collapsed! After over a century of weak government, the stage was perfectly set for several opportunistic island lords to declare their independence. This set off a chain reaction of more fragmentation and soon after, war. All central authority was destroyed with the sacking of Ol’o by one southern lord, and all order followed.
(-Ida’an’i’i)

The Tsayan war seemed to be drawing to an end. Kelios outnumbered the defenders 2 to 1, and the Aithean rebels (who were offered independence for allegiance by both sides) chose to fight against their occupiers. To top it off, barbarians from the west were continuing their advances into Tsaya.

King Semas, apparently realizing just how small his chances were, decided to make a desperate attack on Kelios. Possibly out of simple vengeance, to bring down his enemy with him, or to force a peace treaty.

Minimal troops were left in the Aithean homelands, which soon fell to the overwhelming invaders.

Then, a force of over 1500 Tsayans crossed the mountains north of Aldisir. Before Kelios could react and muster an army sufficient to defeat these invaders (The majority of their forces being preoccupied at the time), the city was seized and ravaged.
(-Aldisir)

While Kelios’ troops scrambled to beat back these invaders, a second Tsayan attack struck on the coast. Another force, similar in size to the last, began racing for Keliosir. It decimated several tiny forces headed eastwards (towards Aldisir) before running into a large army outside of the capital.

Thus was the Battle of Keliosir fought. Both sides were desperate, in their own ways. Kelios fielded a larger force, but Tsaya’s was better trained.

Thousands died in the brutal melee, but in the end Kelios’ numbers narrowly defeated the invaders.
(-1350 Tsayan Spearmen, -200 Archers, -1000 Kelios Axemen, -1000 Kelios Spearmen)

From this point on, things only went downhill for Tsaya. Kelios drove them out of the ruins of Aldisir, and took their capital after a difficult, several-year siege, destroying the city to avenge the destruction of the second city of Kelios. Aithean rebels and barbarians took the east.

The last surviving Tsayan General, Zerex (the general at Aldisir) fled with his few remaining soldiers and several thousand civilians back into the north, where the Tsayans had emerged from several centuries earlier, rejoining their barbarian bretheren.

The fleet of Tsaya fled to former Ida’an’i’i, becoming just another faction in the chaotic warfare.
(-Tsaya, -500 Kelios Spearmen, -1500 Kelios Axemen)

As Tsaya fell, another war broke out. The barbarians who had fought Tsaya turned around and attacked the Aitheans. Unsuspecting and outnumbered, the disorganized rebels were quickly conquered. The barbarian leader declared the formation of the Syracian Empire, and established a capital, naming it Jara, after himself.
(+Syracia)

Sanx has, under the growing influence of Kelios, begun to form into a more urban culture.

Little else happens in the rest of the Divotheist states.

Adar does little, other than holding its position against the New Eldists in the Azulian colony.

Great events are taking place in the Oneist States of the North.

Once again, war has been averted between Norvalin and Arcadia/Union of Ardan. Land and money were conceded by Norvalin. Then, the UoA made a 180 degree turn and attacked Nontin. Somewhere in the declaration of war was a reason (Most believe it had something to do with espionage, plotting… or something sneaky like that) but it was generally not regarded very seriously.

What was regarded seriously was a force of over 10 000 under the command of the Ardanese Stratikrator Generals (Stratikrator? Moniel?) Jarn Atrex and Tare.

The invasion came from both the north and south. Tinatopia was easily taken, and it was discovered that the government had already moved to Cuastia. A large group of collaborators, known as the Caez, came to aid the invaders. Their reasons were varied, most common were a dream to unite Pirian Oneism, some disliked their own government for its recent mass-conscription, and others still were simply opportunistic power-seekers.

All of Nontin save the new capital fell. The city was surrounded, and the Ardanese fleet destroyed that of Nontin. Almeno Jacues realized that his people would starve eventually. Every day, his situation would get worse. So he prepared for the final glorious stand of the Nontin. He dismissed those who did not believe in fighting for their country, keeping only the most loyal of his men and women. Then, he charged out towards Jarn Atrex’ troops.

The two sides did battle, then Jacues began a retreat back to the walls of Cuastia, drawing Atrex into the range of his defensive siege weaponry and archers. All of the Ardanese thousands now closed in. Many fell before breaking through the gates, and many more fell in the buildings and streets. The Nontin continually fought a retreat, until at last they were surrounded in the partially-constructed governmental complex. His men fought and died, Jacues himself being the last.

The Ardanese flag was raised over the captured city. Nontin was no more. But the cost was much higher than anticipated.
(-10 Ardanese Sloops, -1000 Ardanese Spearmen, -4000 Ardanese Katiahn, -12 000 Urban Militia, -Nontin)

Norvalin, despite avoiding war, is no more. After centuries of separation, they have joined together to form the Valin Republic of Veritas. Much happens with this Union, but I will get to that later.

Exilsium has done little of major note lately, other than finally connecting its cities by road, a major achievement for any Valin nation (who apparently have a manic fear and distrust of major roads :p).

However, this inactivity was soon going to change…

Gamorrea’s development is continuing rapidly. The nation is beginning to civilize. It retains the best aspects of barbarian horsemen and civilized farmers and merchants. Relations with the Citadel and Orum were both improving. In fact, the newest High Priest, Dazra Karatu, was generally considered to be more of a philosopher than a king.

Normally this is good. But normally, Ikki doesn’t invade you.

The justification was that when hunting Malkavians, Gamorrean soldiers had invaded Ikki’s territory and slain several Ikki men.

Karatu immediately protested these allegations, claiming that:
A) This simply hadn’t happened.
B) There had been no military hunting down rogue Malkavians for decades.
C) That’s a pretty pathetic Cassus Belli anyway, even if everything Ikki says is true.

No response came from Ikki, and ten thousand troops entered Gamorrean territory. Karatu prepared his armies.

The Ikki quickly captured Barakuir, and declared the formation of a new Malkavian state. A bit belated, as the previous High Priest Dazra Kazumi had just finished stamping out their religion. However, a few thousand Malkavians rallied to the cause.

Fortifications were prepared, and the small region around Barakuir was secured. Scouts were set up all around to detect intruders.

The first intruders were the Gamorrean Northern Army, recalled from campaigning in the north. A strong defense repelled the attack. But the Gamorreans still had massive manpower on their hands.

So the war fell into a pattern. Ikki defended, Gamorrea raided, fired flaming arrows over the Lunx (Dava) River, and sent in assasins to terrify or kill Ikki soldiers and Malkavians at night.

There has still not been a decisive confrontation. But the Ikki occupation of Barakuir continues.
(-1000 Ikki Sohei, -1500 Gamorrean Horse Archers)

In the far north, Croyodon, Merhai, Fairhelt and Orum have both been quite peaceful, for the most part just expanding their borders.

The Citadel of Knowledge continues on as always, spreading peace and knowledge.

As the societies of Khemri and Gorin continue developing, a small number of people in those countries are converting to New Eldism. Interestingly, Exilsium is growing a following as well.

Gorin’s society has entered a period of changes. The previously fairly benign and peaceful religion of Masra is beginning to form into more of an aggressive, convert-based religion.

Also, the views of its population are beginning to change from ‘family-oriented’ to ‘individualistic’. This has, among other things, brought an end to the last vestiges of Gorin’s ancient caste-system.

These new entrepreneurial views, coupled with the completion of several huge irrigation projects, have had very positive results for the Gorinese economy- at least for the short term. One never knows what the long-term effects of such a change of national character may be.
(+1 Region)

Gorin has also sold the empty northern region of Skilv’so to Croyodon.

For over a generation, a region between the True Lengels and Gorin has been disputed. But until this time both sides were fine with that, as it was strategically insignificant and unimportant in every way.

But under the newer, more religious Gorinese Empire, this challenge to its sovereignty was unacceptable.

Gorin launched a lightning cavalry attack up the Kalmar and Wardash Rivers. The ancient fortress of Magi was captured with almost no fighting at all.

The Lengels were infuriated by this betrayal. Had they not been friends and allies against the Iron Faces? Tens of thousands of Horse Archers volunteered their services to the Khan.

He then countered the Gorinese advances, and launched a massive force between the two, straight towards the Gorinese core. If he could destroy it, he could force the invaders out of the war early on. An excellent plan- had it not been for the sudden arrival of the main Gorinese Army.

The two forces fought at Zawasae. The numerical advantage belonged to the Lengels, as did surprise and mobility. The Gorinese had training and brute force. The Lengels fought standard tactics, charging, firing arrows, retreating, and charging again. Gorin could not easily counter this, so they recalled their cavalry and retreated further towards the capital.

The Lengels continued their rapid advance. It was just north of Bathar where the next battle would take place.

The main Gorinese army turned and charged their pursuers. This caused some significant casualties, but succeeded in its goal of driving back the invaders a short distance. For there, the Lengels ran into two large Gorinese cavalry forces, racing down from the north. The cavalry engaged and infantry prevented Lengel breakouts. The Lengels were utterly crushed, only a few thousand escaped.
(-3000 Gorinese Cavalry, -10 Bajo-Oni, -2000 Gorinese Spearmen, -5000 Lengel Cavalry, -Thousands of Lengel Recruits)

From there, the Gorinese army recaptured all of the Lengel gains, and once again began to push back the border. Over a long and difficult campaign, the remainder of Lengel lands were captured.

The Lengels are now occupied, but Gorin is extremely overstretched. It has become the second largest nation of all time, after the original Lengel zenith.
(+1 Region, -10 Bajo-Oni, -2000 Spearmen, -1000 Mooseys, -Lengels)

Khemri too is evolving societally. It is developing more towards something of a meritocratic feudal system, rewarding those who do better but preventing amassed power in the hands of inept inheritors.
(+Confidence)

Much to their frustration, Khemri’s recruits are not being let go. They remain active, scattered throughout the empire. They are annoyed to do what they think should be the professional military’s job, and many desire to return back to peaceful existences at home.
(-Confidence)

Skilv’so has begun the construction of the Avenue of Chimes, a beautiful lane in Gastar filled with local artwork and bells/chimes/various things like that.

Easily annoyed people are already fleeing en masse to Windkeep. But the rest think it’s a fascinating and unique idea.

Spoiler Meta Stuff :
The Swades begin filling their governmental actions with Duran Duran meta-messages. The Penguins pay them a visit and insist that There’s Something they Should Know, they Don’t Want Your Love, the Swades should Save their Prayers for the Blademaster. They should stop doing this sort of thing and stay in the Ordinary World, lest Iggy develop a View to Kill them and unleash the Notorious Wild Boys upon the Swades during the New Moon, on Monday.

I’m Serious.


The Swade Ascendancy has done much in the way of expanding this turn. The remaining unclaimed land north of Ozkir was taken, and the state of Ozkir was granted independence, with disastrous results. The people are little more than Bladeist Barbarians (though many will insist that that’s what all Swades are) and the tribute payments paid to the Ascendancy are economically crushing the fledgling nation.

The people of Ozkir plead to be brought back into the Ascendancy, or be at least not required to make payments to the Swades.

Much missionary effort was also focused on the lands west of Guangfei. There is now a large Bladist population among the barbarians, although they have not yet formed into an organized state.

The Myocacans have finally rebuilt the Grand Gates of Blade in Venustas. They now begin to pour their efforts towards the Light of Blade, a colossal lighthouse that will be a testament to the glory of Bladism and the Blademaster.

But all of this is secondary to the major events of the south. The Sintonian rebellion, and the arrival of foreign aid.

With the formation of the Valin Republic of Veritas, there was a resurgence of Old Veritasian culture. Redemption quickly developed into a new Valin nexus.
(+Redemption Cultural Center)

The Valfei war has finally come to an inconclusive end. Overall, it can be considered more of a loss than a victory for the Valins, the only territory changes remaining are the areas controlled by the Sintonian rebels.

Stratikrator Vandrios, at great age, passed away in Guanzhong. The Guangfei respected their fallen adversary, and the Valins left with their leader’s body.

In Redemption, the commanders and captains of the forces of Exilsium previously fighting alongside New Veritas were informed of the formation of the Valin Republics of Veritas. When asked to swear allegiance to this union, many agreed. For they had been long surrounded with the culture of New Veritas, and had grown fiercely loyal to it. Those who didn’t were- detained.

As word spread to Exilsium of the formation of the Valin Republics of Veritas, a rumour broke out that the Assemblum Popularum Exilsium was cutting off connections with the Church of the One, and replacing the One with the worship of a ‘Life Force’. This is probably unlikely, but it was the cassus belli for the VRoV’s invasion.

The troops landed without warning in southeastern Exilsium (somewhat haphazardly, due to poor weather), and quickly conquered a large area before Exilsium could react.

A counterattack was launched at Solin, and a large Latis force threatened to push out the Veritasian invaders.

However, this offensive was foiled by the breakout of a rebellion in Pax, an area strongly following the Church of the One. Exilsium was forced to divert forces to hold off the rebels.

After a multi-year campaign, the main island was captured, and a new government was set up in Pax. Then, the invaders advanced to the capital island. In a heated battle, the Assemblum Hall was captured and the representatives dismissed.

Exilsium had become the Third Republic of the rapidly-growing Valin Republics of Veritas.
(-500 Palantioi, -500 Spearmen, -1500 Scimitari, +15 Triremes, -Exilsium
Note: There were more casualties, but they were canceled out the Exilsium troops who joined Veritas)

In the south, the campaign against Sintonia was drawing to a close. A Valin fleet armed with ‘Valin Fire’ devastated the enemy capital in a daring raid, setting off a firestorm that consumed 1/3 of the city. Then, 9000 troops began advancing from the north. The Sintonians could only pray to the Blademaster for aid.

But it wouldn’t arrive in time.

The city of Sintonia was captured after the defeat of the southern Sintonian army, but Sultan Kazi and most of his government were nowhere to be found. Searches were organized when news came of a naval invasion.
(-1000 Veritasian Urban Militia, -1000 Palantioi, -1000 Spearmen)

Khemri had amassed a colossal fleet. Combined with those of its allies, it was over twice Veritas’ navy’s size.

The two titanic fleets crashed into each other off the coast of Redemption in the hugest naval battle ever fought up to this point.

Valin fire wreaked havoc with Khemri’s fleet but the fire was frequently turned against its master due to the very new nature of the technology, and the lack of time to test it.

After several days of on and off battling, both fleets were dramatically whittled down. But one event sealed the battle’s fate.

On the sixth day of battle, a heavy fog had rolled in. The engagements became even more chaotic, and visibility became terrible.

Then from behind Veritas, a group of 10 Bladeremes struck out from the fog. The flames of the battle had given away its location, while the Bladeremes were able to row in undetected.

The remainder of the Valin fleet shattered and destroyed to the last ship. Oceanus Conaivium was slain by Khemri marines at the very end of the Battle, as they swarmed onto his flagship, the Liberation.
(-Veritas’ Fleet, -40 Khemri Tridents, -20 Bimarines, -25 Galleys, -5 Swade Bladeremes)

Now, for the interesting story of those Swade Bladeremes. As the Sea Battle of Redemption began, they slipped by in the chaos and raced for Sintonia.

They found the area already occupied, but dropped off their force regardless, and headed back to the battle. The Swade swordsmen proceeded to wage guerilla war against the Veritasians. They didn’t do serious damage, but kept their enemies too busy to deal with the upcoming invasions around Redemption.

After the victory off the coast of Redemption, thousands of soldiers landed around the coast, and more landed to help the Sintonians. Huge numbers of people volunteered for the urban militia.

But the fate of New Veritas was already sealed. It could hold out for a time, but its enemies numbers were insurmountable.

Soon, Bladeist forces began attacking. Saenium was captured after a bloody battle, resulting in the deaths of thousands of civilians. The defensive line near Qingdao was overrun with a mass of Swade levees and Myocacan professionals.

In the south, the hidden Sintonian government and remnants of the army emerged and joined Khemri and Swade forces in retaking the city.

The Veritasians realized that fighting in the open was futile. So they withdrew all of the foods available in their remaining lands and fortified into their capital.

From the west came the Bladists, slaughtering and pillaging their way towards the great fortress of Redemption. From the east came Khemri and Sintonia. From the north came the Khemri fleet, futilely bombarding the cliff walls of the Valin capital.

The great city is still under siege from all fronts with no chance of relief. It has repelled all attempted assaults, but this can only last so long.

Supplies are running out…
(-All of Veritas’ army save 1000 Palantioi and 1500 Scimitari, in Exilsium, 1500 Phoenix Archers and 10 000+ Urban Militia in Redemption; -Thousands of Swade recruits (not in stats), -2000 Swordsmen of Divine Enlightenment, -1000 Bigjaur Riders, -2500 Myocacan Cavalry, -2000 Bigjaur Riders, -9 Ramids, -2500 Khemri Royal Guards, -2500 Cataphratori, -500 Horse Archers, -All Sintonian army)

But this was by no means the last fighting actions of the Valins in these troubled recent years.

In Old Veritas, a time of unrest had come. A few minor anti-Khemri demonstrations had taken place.

One Khemri official, however, saw what was going on. His group had recently discovered hints of a large Valin unity network. The recent events in the Valin nations seemed to confirm this information.

A search was only beginning when the War of the White Rose began.

It started off with several attacks around Khemri, particularly the Port of Khadon. No serious damage, but a group named ‘The Order of the White Rose’ claimed responsibility.

Then a revolt took place on the island of Veritas. The local garrison was overthrown and the Khemri-built government buildings torched.

Khemri was quick to react, moving troops into Valin areas. But they had no fleet to take the island with, while the White Roses had a ragtag fleet composed of several commandeered merchant ships and a few Valin military vessels.

Then, a full-scale rebellion broke out. All over, White Rose cells propelled Valins into rebellion. Even a few Zibonese began to revolt along with them, thinking back to their glory days as the prosperous nation of Tellium. Khemri’s forces were attacked by vast numbers, and many were killed in the first few days. Within a few weeks, the entirety of Old Veritas held by Khemri was in White Rose hands, save the city of Dysonis (which was settled primarily by Khemri).

An announcement to the UKKK was made by the Order, who declared that all they wanted was freedom for Old Veritas. The request was denied by Khemri almost immediately, though the Order will probably accept a change of heart on Khemri’s part.

For now, the rebels are easily holding their ground against Khemri’s limited forces in the area. But this could easily change in the future.
(-10 000 Khemri Recruits, -1500 Royal Guards, +Order of the White Rose)

Guangfei’s populace is beginning to grow tired of the continuation of increased taxes, especially since the war is now over. They believe the Valins should be paying, not them. However, they are pleased by the end of the war and the government’s hard work in repairing war-damaged lands.

Guanzhong has been rebuilt, greater than ever before. Upon the ruins of the Temple of Heaven a new temple has been constructed.
(+Guanzhong Cultural Center)

Southern Alatia has been granted independence, forming the nation of Buguan, under King Cheng Ji.
(+Buguan)

The chaos continued in Shangei, with anarchy reigning uncontested. After decades of the chaos, a coalition of varied groups approached Guangfei and requested it to annex the region and restore peace. This group was not a majority, not even close, but it was still significant, significant enough for Guangfei to accept their proposal and take control of the region.

There was regular fighting, but the disorganized factions could do little against the might of Guangfei.
(-1000 Spearmen, +1 Region)

Khemri maintains its occupation of Trinlin, much to Magland’s chagrin (they had been expecting to take the land when Khemri withdrew). The two states established in former Trinlin continue to grow and develop peacefully.

South of Sintonia, the city-states of Gerougia have been united at last into one nation. They find themselves suddenly powerful- but also suddenly under the attention of eyes from across the water…



Notes: I’m going to begin gradually phasing out the power numbers next to units. If you want to see relative strength, it’s in the military section of the rules.

Actually Swiss, your meta-stuff is fine, it gave me a laugh.

@Wubba360 Which one’s Helmthorn again? Did I get it right?

What’s Zarz’ Valin name again?

SS- I'll send you a PM with your nation's map.
 
Let me be the first to congraduate you on that masterful update, Lord Iggy. :D
 
Nice update. Boring for me, like I like it.

The Citadel condemns all the wars. Especially the invasion of Exilsium. We liked them. :p
 
Yes, Very nice update. I finally got those lands!!!

Not much to say. As long as Kentharu is nice to me and Gorin survives I am pretty much safe from outside harm.
 
great update, sorry iggy Helmthorn is the city on the coast between my capital and Venustas

To: Swade and Sintonia
From: Myocaca

We will be the ones to take the capital my friends. That shall beour prize and we seek to get our revenge for all the kindness we have showed bladeism all thedse years
 
Awesome update Iggy. I like puttering around and doing my own thing while a war rages around me. =P

Aryie of course remains completely neutral. =P
 
also was my money enough then to connect helmthorn to my roadsystem
 
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