Sisiutil
All Leader Challenger
All Leaders Challenge Game #11: Carthage / Hannibal

Pre-Game Thread
Start: 4000 BC (in this post, below)
Round 1: 4000 BC to 2880 BC
Round 2: 2880 BC to 1200 BC
Round 3: 1200 BC to 775 BC
Round 4: 775 BC to 620 AD
Round 5: 620 AD to 1400 AD
Round 6: 1400 AD to 1550 AD
Round 7: 1550 AD to 1880 AD
Round 8: 1880 AD to 1950 AD
Post Mortem
The idea of the All Leaders Challenge is that I'm going to play a game with each of the Civ IV leaders--mostly the less popular ones--that I haven't tried before. With the help of all the posters who participate, I will attempt to make the most of the leader's unique characteristics: traits, starting techs, unit, and building. Aside from the leader, the other game settings are kept constant, at their defaults, for the sake of comparison. I will post the saved game files, screenshots, and status reports here as the game progresses. Everyone then has a chance to chime in with their strategy ideas, or voice their frustration (or glee) when I make a mistake.

Everyone is invited to offer opinions and advice, and to make your own attempt at playing the same game. But if you do play a "shadow game", I kindly request that you refrain from posting spoilers--i.e. any facts or even hints about the map, opponents, and so on--before I'm there myself. I'm trying to play the game as authentically as possible.
In this ALC game, I'm playing as Hannibal, leader of Carthage. Obviously I'm playing the game using the Warlords expansion pack (complete with the recent patch). The difficulty level is Monarch, and the map and game settings remain at their defaults. Here's a look at them if you're curious about the details:

And here's the starting position:

Since I could see coast, I decided not to regenerate in search of a better start, as we discussed in the pre-game thread. There's no seafood available, but there's a farmable resource (corn) and three Calendar-enabled resources (Sugar). There's also a river with mostly grassland (good for the financial trait, and the fresh water health bonus) and some hills for production. Not too many forests for chopping, though.

Sugar ain't exactly a thrilling resource. It'll provide 3 food and the ones next to the river will provide 1 commerce off the bat, pretty similar to a floodplain, so that will help a little with initial growth and research. When I get Calendar, I only put as many sugar plantations as I absolutely need--1 for the happy and only as many more as I need for trading. I can often do better with a cottage on the tile rather than a plantation; with Financial, the two riverside sugar tiles will yield 3 commerce with plantations--good but not great. So we'll have to see what the resource trading situation is like when I get Calendar.
Here's a funny thing: the Settler is not on a coastal tile, but the Warrior is! Probably because there's no seafood visible in the water. Based on the hills to the north and the jungle to the south, I'd say we're a little north of the equator of our continent, somewhere on its eastern coast.
So our first decisions regard the limited movement options of these two initial units, which always seems to spur the most debate in any ALC thread!

The Warrior is already on a hill. The best move for him is probably into the jungle tile to the north, just to reveal what's in the tile north of it, which would be in the fat cross if the capital was founded on that grassland hill. But I'm also willing to bet that there are other resources either to the Settler's west or south, possibly both. Frankly, I'm tempted to just found the capital were the Settler's standing. I count 14 riverside tiles in that capital's fat cross and I could cottage at least 11 of them. That's pretty good!
Please keep in mind my long-term goal with this game, which is to war early with the Numidian Cavalry unique unit (among others), then settle back and work towards a peaceful win of some type, leveraging the Charismatic trait initially and the Financial trait afterwards. You know, just for a change of pace.
Just watch: with that plan, I'm practically guaranteed to get Montezuma, Shaka, Napoleon, and Isabella for neighbours.

The saved game file is below.