just wondering how you plan on using the different force powers. i would imagine that it would be a lot like FfH2 magic spell system.
anyways i took the liberty to look up some powers, not sure if theyre already posted here somewhere or not but i searched and couldnt find anything on "force powers" so here they are.
I found these powers through wikipedia.com search for "force powers"
I put the ones i thought could be useful in here, if theres some you can think of that I havent mentioned please add em if you think it would help in a better game.
Light side-Cure/Heal(self explanatory); Revitalize(an advanced power that gives the Jedi the ability to bring back a fallen ally); Force Aura(hightens the jedis defenses for a turn, at higher levels increases more and more turns); Protection(the highest level of force aura that only the a jedi master can achieve); Force Valor(increases physical attributes of user and allies on same tile for set amount of turns); Animal Friendship(self explanatory); Blinding(could possibly be one of my favorites. hides the jedi to where hes hard to detect, makin him able to infiltrate enemy lands w/o being spotted and killing enemy units w/o starting a war); Stasis Field (stuns/paralyzes enemy units within radius); Disable Droid(self explan)
anyways i took the liberty to look up some powers, not sure if theyre already posted here somewhere or not but i searched and couldnt find anything on "force powers" so here they are.
I found these powers through wikipedia.com search for "force powers"
I put the ones i thought could be useful in here, if theres some you can think of that I havent mentioned please add em if you think it would help in a better game.
Light side-Cure/Heal(self explanatory); Revitalize(an advanced power that gives the Jedi the ability to bring back a fallen ally); Force Aura(hightens the jedis defenses for a turn, at higher levels increases more and more turns); Protection(the highest level of force aura that only the a jedi master can achieve); Force Valor(increases physical attributes of user and allies on same tile for set amount of turns); Animal Friendship(self explanatory); Blinding(could possibly be one of my favorites. hides the jedi to where hes hard to detect, makin him able to infiltrate enemy lands w/o being spotted and killing enemy units w/o starting a war); Stasis Field (stuns/paralyzes enemy units within radius); Disable Droid(self explan)