The State of the World, 1550 AD
First off, the Domestic Advisor:
As you can see, several civilian builds, but I'm changing back over to military ones. Related to that idea are the civics:
Why related? I'm thinking of building up several Grenadiers, Cavalry, Cannon, and eventually Riflemen in the queues, then switching to Vassalage and Theocracy for a few turns to churn them out. With that done, we'll have a choice: go after Kublai again, or settle back and exist peacefully with a strong military.
Foreign Relations:
Two friendlies, two pleased, two annoyed. I dunno--maybe I should turn peaceful and chase a diplomatic win?
Technologies:
Yeah, I'm still making up for lost ground, though I am keeping up on my own continent. I felt I had no choice but to research Rifling, even though several of the other civs have it. I need a counter to those Cavalry just to be on the safe side. After Rifling, what next? I'd like to research a good trading tech to see what else I can get.
Trade deals:
I had to put plantations on all the sugar tiles--turns out I have a monopoly!
Power:
Seeing Toku jump above me like that makes me nervous. I'm also hoping to be able to delete some old, obsolete units once I have some modern replacements for them.
Demographics:
Yes, I still suck. Thank you.
And the map:
Including, thanks to the peace deal with Kublai, the other continent:
So the real question for the next round is simple: war or peace? We could get some defensive pacts to ensure we remain at peace, then bee-line to the UN and try for a diplomatic victory. The other option is to finish Rifling, build up the military, and go after Kublai again. He'll be less formidable if I have Cannon and Riflemen to counter his Cavalry. He still doesn't have Chemistry or Rifling himself. That, I think, would lead more to a Space Race win, though diplomatic might still be viable, depending on who's chummy with Kublai.
The dark horse victory condition is domination, which I say based upon the map. That other continent is a heckuva lot smaller than mine. I might be able to claim a domination win just by conquering my own continent. Anyone wanna do the math for me there? Failing that, most of Mehmed's cities are coastal. Syrian doctrine, anyone?
This is important--I need to commit to and pursue a victory condition in this next round. So which one should it be? I myself am inclined to give diplomatic a whirl. I've only had one diplomatic win in the ALC series (as the Incas), and at this stage, it seems like the "easiest" victory to pursue. Or maybe that should read "quickest". I feel I made some mistakes in the very early going of this game, which is why I'm so far behind. I'm kind of anxious to wrap it up and move on to the next one.