Mediterranean Sea for SPQR

Arne

King
Joined
Apr 24, 2001
Messages
890
Location
Rostock (GER)

This is Mediterranean Sea Map for SPQR. There are sixteen Civs setteling around the Mediterraneum. You need the full SPQR Mod fo playing this scenario.

» SPQR-Mod thread here at CFC
» Direct Download




Civilizatios
Two of the Civs are "copys" only. They are renamed in mapfile, but in this very first version is no city list changed. This means, they are using SPQR-Original city names, even if the Civs SPs are "wrong" placed for this names.

  • Romans
  • Etruscians
  • Celts
  • Iberians
  • Numidian (="copy1")
  • Carthage
  • Colony Greeks (="copy 2" - moved for game play reasons from its "originaly" SP)
  • Egyptians (Ptolemaios)
  • Syrians (Seleukid)
  • Pontos
  • Pergamum
  • Greeks (Athen)
  • Macedonians
  • Dakians
  • Gemanic Tribes
  • Skythians

In next versions I hope to add some more Civs to SPQR (Parthians for example still are missed :( )

Installation
You need to DL seperatly and drag that WBS ile into your "Public Maps" folder. Of cource you need the full SPQR0.2 Mod to play the map. Now you could play this map by clicking on "load scenario" or by double clicking on mapfile SPQR_Mittelmeer1.0.Civ4WorldBuilderSave.
 
It's missing the Illyrians.
 
thats a huge freakin mountain range east of anatolia!
That's Armenia. I am making a SPQR add-on at the moment that will make a few fixes and changes, make the Armenia region more historical, as well as adding Armenia under Tigranes II the Great.
 
That's Armenia. I am making a SPQR add-on at the moment that will make a few fixes and changes, make the Armenia region more historical, as well as adding Armenia under Tigranes II the Great.
I don't know, looks like you over-did it with that range. Unless of course, it was intentional to separate the scythians from the middle east a bit (which wouldn't make any sense). It just looks like you've over-extended the mountains into the mesopotamian valley. And if you are considering adding an armenian civ, they would be totally unplayable.
 
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