Hi guys!
This is my first attempt at a mod component, so all the more it's a simple one. My inspiration is Elhoim's excellent Better Ship Scale. I've tweaked that a little bit and decided to tweak the scales for all units, land, air and sea. In addition, the interface scales have also been modified, so that they aren't really tiny or over big in your unit interface screen.
For land units, I felt that should be some semblance of size difference between units. All foot units have been adjusted to be much smaller, mounted and siege units are tweaked slightly, and armoured units are much larger. A Spearman attacking a Modern Armor really looks like a poor sap attacking an M1 now! All foot units are now more or less the same height. Even the animals have been adjusted. The Bear for example, does look like it will eat your Scout for lunch! And the wolf is as it should be compared to a foot unit - a supersized dog.
For air units, Fighters are smaller, Bombers are bigger. For sea units, the tweaks are very slight, it was more for the interface scale.
Please note that this XML is for Warlords, and one version includes the amendments for Mobile Artillery and SAM Mobile. In case this XML screws up your mod (and it likely will if yours has any new units), I suggest you make the amendments manually. The plain XML included here works with plain Warlords, but I don't guarantee it.
Here's a peek selected units:
http://forums.civfanatics.com/uploads/13269/BUS.JPG
Enjoy! Bug reports and feedback welcome!
http://forums.civfanatics.com/uploads/13269/CIV4ArtDefines_Unit.zip
http://forums.civfanatics.com/uploads/13269/CIV4ArtDefines_Unit_w_Mbl_Arty_SAM_Mbl.zip
This is my first attempt at a mod component, so all the more it's a simple one. My inspiration is Elhoim's excellent Better Ship Scale. I've tweaked that a little bit and decided to tweak the scales for all units, land, air and sea. In addition, the interface scales have also been modified, so that they aren't really tiny or over big in your unit interface screen.
For land units, I felt that should be some semblance of size difference between units. All foot units have been adjusted to be much smaller, mounted and siege units are tweaked slightly, and armoured units are much larger. A Spearman attacking a Modern Armor really looks like a poor sap attacking an M1 now! All foot units are now more or less the same height. Even the animals have been adjusted. The Bear for example, does look like it will eat your Scout for lunch! And the wolf is as it should be compared to a foot unit - a supersized dog.
For air units, Fighters are smaller, Bombers are bigger. For sea units, the tweaks are very slight, it was more for the interface scale.
Please note that this XML is for Warlords, and one version includes the amendments for Mobile Artillery and SAM Mobile. In case this XML screws up your mod (and it likely will if yours has any new units), I suggest you make the amendments manually. The plain XML included here works with plain Warlords, but I don't guarantee it.
Here's a peek selected units:
http://forums.civfanatics.com/uploads/13269/BUS.JPG
Enjoy! Bug reports and feedback welcome!
http://forums.civfanatics.com/uploads/13269/CIV4ArtDefines_Unit.zip
http://forums.civfanatics.com/uploads/13269/CIV4ArtDefines_Unit_w_Mbl_Arty_SAM_Mbl.zip