RPG Infantry Expansion Pack - 5/28/2007

Excellent work as always. This is a unit that will really benifit from this 3rd world diversity. They are, after all, the ones who seem to be using these the most.

As coolas they are, I now have see if I can figure out a way to make them a little bit of a threat to armor without making them unbalanced in play.... Hmmm.
 
Use the Bazooka!

Yeah, you're definately very tough competition in the humanoid arena. I especially like how you have options for both having the rocket firing outside the frame or have it land inside the frame. What are you working on next?

And one must not forget:

:thumbsup:
Item: Mark of Unit Uberness
Type: Gift
Quantity: 1
Value: It's over 9000!
 
These look really good. Thanks, guy!
 
Great Expansion NavyDawg!
Bjornlo said:
As cool as they are, I now have see if I can figure out a way to make them a little bit of a threat to armor without making them unbalanced in play.... Hmmm.

Giving them a bombard value with a range of 1 should make them a threat to tanks without making them unbalanced. Just a thought.
 
Great Expansion NavyDawg!


Giving them a bombard value with a range of 1 should make them a threat to tanks without making them unbalanced. Just a thought.

This is what I have done with the Bazooka unit too. But, this seems to make the AI hate them. But, for some reason they love the combat engineers.
 
Very nice! Ever thought of making marine personal? Short of those units and we need good infantry makers like u! Thanks again! :)
 
This is what I have done with the Bazooka unit too. But, this seems to make the AI hate them. But, for some reason they love the combat engineers.

Hate them how? By not wanting to build them or by targeting them for destruction?

I agree charlie would be an awsome addition, and remember "Charlie don't surf".
 
Nice! now we have that Mujadeen fighter that's been requested many times.
 
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