RiskNES IV: Hidden Agenda

Just one really, when the green defender in Scandinavia killed two units with one good roll. The border clash S.Europe-Egypt went 4-3 in his direction, that's fairly even, and his two survivors killed off your defender with no losses, which was as per the odds. Same thing in GB and W.Europe where he even had the better die. You could complain that there were no rolls that explicitly were good for you, but not really to say they were awful. ;)
 
They weren't that hot last turn either when I took 3 casualties against 2 separate singular defenders with vastly superior numbers and a yellow-die army. :p

You just had to stay and fight, didn't you NK? It's just as well, you can stay and die too.
 
It's hardly my fault that you so desperately require a continental bonus that you'll fight for an unreasonable amount of time.
 
Like there's any other way to really win. We can just keep going around in circles playing Rochambeau until somebody else invades and finishes us both off then.
 
Sorry, but no. I can be every bit as stubborn as you and I am fully ready and content with either taking the continent or dying in the effort. Whether you want to go down with me, or at my hands, is entirely your call. I laid it out for you in the PM. It's not my fault you chose to ignore it.

I feel free and justified in cursing you for your decision regardless though.

“To the last, I grapple with thee; From Hell's heart, I stab at thee; For hate's sake, I spit my last breath at thee.”
 
<20 hours to deadline and 2 orders received. :scan:
 
@Sym and NK

If you ever fall off a platform into a deep pit, be sure to drag someone down with you. :p
 
12 hours left, missing only Narwhal orders.
 
Sent! This should be fun.
 
Sent! This should be fun.
You sure? ;)

Turn 3

Reinforcements
T3Reinforce.jpg


Attacks (not showing surge attacks)
T3Attack.jpg


After Battle Resolution
T3BattleDone.jpg


Result
T3Result.jpg


Comments:
I changed the display of the map after battle resolution to show owner colors instead of continent colors. I assume everyone knows what territories go in which continent. I think this gives a better overview of the situation, but if you want me to I'll change it back to the original style.

You can see how many cards you have in the info image below. I have sent out PMs with card info to those who can do anything with them. If you have 3 cards listed below and haven't gotten a PM within, it means you don't have a full set that can be traded. Those who haven't gotten a PM can ask me specifically for the info (but please don't).

Comrades: Can only send 3 units to Alaska due to restricted movement.
Islamists: Can only send 3 units to Central America due to restricted movement.
Photon Rain: 2 in W.Europe and 1 in Great Britain is as even as it can get. No bias given, so no move executed.

Offenses:
Narwhals: At least 2 armies must be in the initial attack if a surge attack is to be concluded (since one is left behind in the first conquered territory). Surge attack not implemented.
Imperialists: At least 2 armies must be in the initial attack if a surge attack is to be concluded (since one is left behind in the first conquered territory). Surge attack not implemented.
Imperialists: Tactical moves make absolutely no sense. Since you won North Africa, all your units are already there. And if you hadn't, there would still not have been any units in South Africa to move.

Reinforcements:
  • Comrades: 6
  • Imperialists: 5
  • Narwhals: 3
  • Islamists: 3
  • White death: 3
  • Photon Rain: 3
  • Gaians: 3
  • Clockwork Agency: 3

T3Info.png


Deadline for orders:
Thursday, June 7, 20:00 GMT (15:00 EST)

Note that orders should be for reinforcement, attacks and tactical moves.
 
White Death Is seeking merger with the Clockwork Agency.
To Clockwork Agency: shall I continue to acquire a fourth card for you? or dig in and wait for death?
 
Woot! The Two Noobs at Risk takes the lead XD.
 
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