Savegame woes

Ambreville

Deity
Joined
Sep 28, 2006
Messages
2,255
Location
Windy City USA
After I exit the game and return to Windows desktop, I get this CIV4 application error:

Code:
The instruction at [location X] referenced memory at 0x000000. Memory could not be "read". Click OK to exit.
If I reload the resulting save file, the game starts off on the Tech Tree screen (no techs are listed there). I can click out of this screen to the regular game screen, but it comes up without any game interface. Interface won't come back even if I hit ALT-i.

I'm guessing part of the game information didn't get saved when I exited earlier. The same thing happens with both the regular save file and the auto save. What a pain. Has anyone encountered something like this before?

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EDIT

Can't figure out why the tech tree screen comes up first when I reload the saved game. I couldn't think of anything in the tech info file that might cause the problem.
 
I think I've fixed the issue that prevents the saved game from reloading correctly. Some loopy link in the tech tree was involved.

I still do have the exit error message after leaving the game though.

Are you using a modified DLL? An error like that looks like a C++ error.
 
Are you using a modified DLL? An error like that looks like a C++ error.

Thanks for asking.

I am using as the basis of my mod Dale's Combat Mod.

It turns out I still have the problem reloading the saved game file. The saved game comes up with a blank tech tree. My earlier "fix" didn't pan out after all.

I made some modifications/additions to the tech tree for the purpose of my mod, and I'm thinking that they don't jive with Dale's original coding.

The error message I get after exiting the game is probably related to the issue with the blank tech tree in the saved game. Basically, this part of the data isn't saved when I exit the game.

I wonder if Dale's coding refers to a particular tech label. If I changed it somehow, that's maybe the reason for the problem. :confused:
 
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