I'll throw down the first game - it's been several months since I participated.
It's not a great date, but...
1470 AD.
Settings
Persia
80% water, warm, wet, 3B years old. These settings give lots of hills and mountains, which can give you a city that has a lot of shields. I went with Persia for the fast workers and having Pyramids available for an early SGL.
Plus Immortals are useful until someone researches cavalry for you.
Opponents
Germany, Ottomans, Korea, Sumeria, Greece, Russia, Netherlands, France, Iroquois, China, Rome. The idea was to get a lot of civs so I would have targets for MGL farming, plus as many civs as possible with alphabet. I played some with a lot of seafaring, but dropped them, except I missed dumping Netherlands
The Start
No water, which is bad, but good food and some hills. It will turn out to have iron in it, but nothing else.
I quickly find ivory and get an SGL for CB, so this is playable. nearby are two more luxes, Korea, Greece, Germany and the Iroquois.
The map turns out to be one of those pangea's that's more arch, as Sumeria and Ottomans end up on a big island and Rome, China, Netherlands and Russia on another island which I dont' fine until the end of the middle ages.
Builds
I built nearly all the good ones, missing the 3 coastal, TOA, Great Wall, Knights Templar, Leos and Sun Tzu's, but getting everything else.
4000 BC Palace (540)
3150 BC The Pyramids (2012)
2190 BC Temple (898)
1350 BC The Oracle (1552)
1025 BC The Statue of Zeus (1448)
975 BC Library (1074)
730 BC The Great Library (2010)
650 BC Cathedral (969)
590 BC Colosseum (628)
490 BC The Mausoleum of Mausollos (598)
150 BC The Temple of Artemis (992)
50 BC University (932)
150 AD The Hanging Gardens (812)
350 AD Shakespeare's Theater (1264)
450 AD Copernicus' Observatory (512)
550 AD Newton's University (684)
600 AD Heroic Epic (436)
720 AD Sistine Chapel (582)
800 AD JS Bach's Cathedral (534)
850 AD Smith's Trading Company (252)
920 AD Universal Suffrage (308)
960 AD Military Academy (73)
1020 AD Theory of Evolution (201)
1030 AD Wall Street (132)
1100 AD Hoover Dam (118)
1110 AD Battlefield Medicine (58)
1150 AD The Pentagon (54)
1220 AD Research Lab (94)
1280 AD The Internet (152)
1325 AD SETI program (87)
1360 AD The United Nations (88)
1405 AD Cure for Cancer (39)
1430 AD The Manhattan Project (16)
1435 AD Apollo Program (14)
1465 AD Longevity (3)
MGL farming went well late in the game, but awful early - I didn't get Heroic Epic until 600 AD.
Research
I had mediocre luck with free techs. I got invention, fascism and Fission for free, having traded for all the first level techs in the MA and IA, and getting computers and ecology in MT.
I was able to get 4 or 5 turn research most of the game. I ran into problems late with luxes - I had 5 on my continent, but Rome broke a trade agreement with spices and wines to take my foothold city with gems, which put the empire into rioting for a little while.
Research path:
AA: CB, Mysticism, Writing, CoL, Phil, Republic, Lit, Currency, Polytheism, Construction. Traded for everything else.
MA: Traded for free techs with AA, then Theology, Education, PP, Banking, Demo, Free artistry, Astronomy, Gunpowder, Chemistry, Physics, ToG, Magentism, Mettalurgy.
IA: Traded for free techs, then Industrialization, go back to MA for Music Theory and Economics, back to IA for Sanitation (needed metros for research), Electricity, Scientific method, Rep parts, then up the top end. Got AT and Electronics from ToE and traded for Mil Trad and communism.
Wrap
This is a start, but it's not going to win. Getting another AA or early MA SGL would have given me ToA and better MGL luck would have given me Heroic Epic. Being coastal would have helped too, though I was able to get a base of 62 shields with rail, which helped some.
(edit: Chamnix pointed out that my build list shows me as having built ToA. I thought I had missed it, but apparently, not. You know, Nikodemus's 1405 win gets more impressive the more I look at it, because I thought I played this pretty well)