The_Coyote
Emperor
my first non flying, non swimming unit, was a request from Thomas SG,
the M 270 MLRS
http://en.wikipedia.org/wiki/M270_Multiple_Launch_Rocket_System
the model has 392 triangles, 548 vertices and a 256 skin
uses mobile SAM animation
scale for picture was 0,7
the texture could need minor tweaks, but i lost interest for now (worked too long on this model) and i think it´s even so releasable, perhaps i will do later (or somebody else)
DB: http://forums.civfanatics.com/downloads.php?do=file&id=9447
Ciao
The_Coyote
the M 270 MLRS
http://en.wikipedia.org/wiki/M270_Multiple_Launch_Rocket_System
the model has 392 triangles, 548 vertices and a 256 skin
uses mobile SAM animation
scale for picture was 0,7
the texture could need minor tweaks, but i lost interest for now (worked too long on this model) and i think it´s even so releasable, perhaps i will do later (or somebody else)
DB: http://forums.civfanatics.com/downloads.php?do=file&id=9447
Ciao
The_Coyote


some Faces have a strange unwrap, (eg. the doors). if i can see it again in blender i have to go back and make some changes (and add additonal details to the texture). It´s far away from beeing perfect, but i found it good enough for a first release
), better would be tank based (missile) thrower on or amoured (missile) thrower (and it would fit the meaning of the german word). Simply a rocket thrower on a light tank, amoured vehicle.
(Guess i wont ever make a *mainstream* realistic unit...
)
You finished the MLRS. And it is a really good one. Fantastic job. You made my day. Thanks from me and all players and members of CCV.
Because there is a small mistake. If I knew how to work with blender I would try it myself. There are two areas missing. So it looks a bit strange. Please have a look at the screenshot.