ADDON :Revolution & DCM for Rise of Mankind

Cats does bombard defenses. Actually they won't start range bombard defenders till city defense is down to 0 as expected. The problem is that it takes a longer time to get defenses down to 0 for Cats have a low bombard accuracy.

Yep i know. But it looks like it was a silly bug somewhere in Civilization. :wallbash:

When i wrote my previous post my catapult didn't bombard defences (the city had 40%) and directly damaged defenders inside. I tried to save and restart several times, i had the same problem.

Then I tried re-enabling stack attacks, i tried an attack with the catapult in the stack and several swordmen, and the catapult AT LAST targeted defences instead of defenders.

Now i disabled again stack attacking and the catapult seems to work as expected (target city defences first). I can't understand anything ...
 
I turned on show Python exception and I get a rather long trace back, the last one being "Failed to load python module CvEventInterface." I can list more explicit ones if you can't recreate this.
 
I had to edit CvPath.py, lines 225 to 241 to the following:

Code:
print "activeModName = " + str(activeModName)
print "userDir = " + str(userDir)
print "userAssetsDir = " + str(userAssetsDir)
print "userModsDir = " + str(userModsDir)
print "userActiveModDir = " + str(userActiveModDir)
print "userActiveModAssetsDir = " + str(userActiveModAssetsDir)
print "installDir = " + installDir
print "installAssetsDir = " + installAssetsDir
print "installModsDir = " + installModsDir
print "installActiveModDir = " + str(installActiveModDir)
print "installActiveModAssetsDir = " + str(installActiveModAssetsDir)
print "assetsPath = " 
for dir in assetsPath:
	print "  " + str(dir)
print "pythonPath = "
for dir in pythonPath:
	print "  " + str(dir)

in order to get it to finally work.
 
Ok, i think I've finally understood ... I'm really getting old ...

The catapults may now miss a bombardment even if they target a wall and not a unit, am I right ? :hammer2:
 
@Kalimakus

I tried to run your add-on with ROMK ver 2.12, the game loads, but none of your add-ons are available, even in the custom game window I can't find any checkboxes that enable the components of the add-on. And it also seems to mess up the religion and civic advisors; their scroll bars dissappear, causing the religions to continue off the screen, without a way to select the two at the end.
 
CTD when you end your turn. It is most probably being caused by the fact that one of the AI's (Ashurbanipal, located northeast of the player's location) recently had a revolution in which one of their cities broke away to become Joan I of the Persians. At the end of this turn, the breakaway city is supposed to come out of unrest/revolt. Using RomRevDCM for v2.12, Everything is on except Battle Effects and Stack Attack.
 

Attachments

Hello guys,

i've been having several troubles with RoM and RevDCM IDW and extracivs add-ons. I played the 2.06 and 2.11 versions and couldn't get to the modern and future eras. So i'm posting the logs and savefiles, so please help me to play this wonderful mod till the end of the game. My PC has Windows Vista, CoreDuo, 3GB ram. Thx.
 
The upper files are from my first game, if i'm not mistaken, a 2.06 version one. The next are from 2.11 version. The CTDs were the same kind in both games. Help help help.
 
@konradcabral, 0100010, and others

I am not ignoring your reports of CTDs. Unfortunately I am so busy with work and real life stuff. Also I am not the author of mods constituting this Add-On DCM is the work of Dale, and Revolution is worked on by JDog. I hold responsibility for any issues arising due to bad merge of files. Any issues inherited from the original mods should be reported to their authors as they are more likely to find the way to fix them.

On the other hand. In many cases disabling DCM components helped moving on with a crashing game. If this doesn't work then the cause should be Revolution mod and it would help if it is reported toRevolution Bug Reports Thread.
 
@konradcabral, 0100010, and others

I am not ignoring your reports of CTDs. Unfortunately I am so busy with work and real life stuff. Also I am not the author of mods constituting this Add-On DCM is the work of Dale, and Revolution is worked on by JDog. I hold responsibility for any issues arising due to bad merge of files. Any issues inherited from the original mods should be reported to their authors as they are more likely to find the way to fix them.

On the other hand. In many cases disabling DCM components helped moving on with a crashing game. If this doesn't work then the cause should be Revolution mod and it would help if it is reported toRevolution Bug Reports Thread.

Kalimakhus,

thx for the reply.
I play with all DCM stuff turned off. I didn't like it. But, in the other hand, i loved Revolutions. Can you make a merge without DCM?
How can i manage to discover what is from the original mod and what is from the merge?
And i thought very funny you "holding responsibility"... Come on man, we're just having fun playing a game. ;) I admire your proneness.


Konrad
 
@RandallS_1985

This is clearly a missed-up installation. Please try re-installing both RoM2.12 and RevDCM following the instructions in the first post.

PS. I assume ROMK is a typo with extra "k".

Thanks for the quick reply (That's more than I can say for Zapparra...)

Anyway, I think it was an installation error. Vista didn't intsall everything because I didn't tell it to "run as administrator." Sometimes Vista can be over-protective.

Unfortunately, I'm not going to be able to give your add-on a real shot right now because I'm not sure the current version of ROMK is truly free of game terminating glitches (like a turn you can never load).

Oh, I say ROMK for Man-Kind; I know its one word, but ROM already has its own meaning and could be confused with other things.

Anyway, thanks again for the responce. ;)
 
I was running a test game and ended up getting a CTD.
I can no longer move forward with the game and have no idea why I'm getting this CTD.
Guess: Maybe to many people want to be my vassal and the game isn't liking that?
 

Attachments

what map size are you on? my computer doesn't like Giant or Gigantic, and your computer may be having the same problem
 
Can't remember which map size that was.
Might be Huge.

I had been playing that map/game for a lot of turns and my computer was handling it all just fine. :confused:
 
:hmm: you might want to start a new game in the mean time until Kalim finds time to do all these un-answered CTD saved games
 
Love your addition to ROM.. can't wait for the new version.

I see that Rev had been updated for 317 but I guess you need to wait until all the pieces have been updated before you can do your thing.

Just wanted to remove any doubt about people wanting you to do what you do :-)}

tom
 
Revolution has already been updated for 3.17. I am still however waiting for Glider to update RevolutionDCM. On the other hand I have a problem. First I am so busy with work and other real life stuff these days. Second I am not that excited about the new patch. I tried it then reverted back to 3.13. Mainly because I am attached to other mods that are not yet updated. One of them may not be updated soon anyway unless I, or someone else do it.

Bottom line, it may take me some time before I update this add-on.
 
Back
Top Bottom