Blood and Conflict
The Pacific (1941-1945)
The Pacific (1941-1945)

Intro
Blood and Conflict: The Pacific (1941-1945) is a PBEM game that will be played by several members of the NESing community. It revolves around the Scenario World War 2 in the Pacific, one of the additions from the Civilization 3: Conquests expansion pack, and will be played in the regular PBEM format. However, the players will add their own stories to reflect the events of the game, as well as role play diplomacy and other important actions. Thus, because of this addition, the game has been placed in the Stores and Tales section. It promises to be a fun and interesting game, so without further ado I introduce the cast.
The Cast
The United States of America: Jason the King
Great Britain: Pinman
China: EQandCivfanatic
Japan: Yui108
The Netherlands: AI
Great Britain: Pinman
China: EQandCivfanatic
Japan: Yui108
The Netherlands: AI
House Rules
1) Representing the historical reality of World War 2, razing will not be permitted.
2) Similarly, cities may not be transfered between allied parties, except in the case of a city being liberated from Japanese control. In that circumstance, the city may be restored to its former owner.
3) Obviously the Allies may not take any action on Turn 0.
4) Players must submit some sort of action report for their turn, but its format is up to them.
5) Allies may not steal technology from each other.
6) Once played, the save may never be reloaded for any purpose whatsoever.
7) Having fun is obligatory.
2) Similarly, cities may not be transfered between allied parties, except in the case of a city being liberated from Japanese control. In that circumstance, the city may be restored to its former owner.
3) Obviously the Allies may not take any action on Turn 0.
4) Players must submit some sort of action report for their turn, but its format is up to them.
5) Allies may not steal technology from each other.
6) Once played, the save may never be reloaded for any purpose whatsoever.
7) Having fun is obligatory.

Additional Notes
AIM v6.0 is essential for all participants as a large portion of the PBEM part of the game will be conducted over Instant Messanger.