Update One:Look on my Works, ye Mighty
2000-1900 BC
The history of the 20th century BC can be told through monuments, those great works that men build that they may be remembered, and thus attain immortality. In Hadir and Karanu, great temples were built; in Yue, the first libraries. And throughout Mesopotamia, thousands of statues testified to the greatness of Te'irru, the One who Must be Feared.
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Though few trade goods are found on the site of ancient Shlobi prior to around 2000 BC, the strata for around the century after this date reveal a massive increase of trade goods. Several shipwrecks containing tablets written in
Sumbiti corroborate this fact and suggest a massive expansion of the navy, especially on the increasingly lucrative Shlobi-Tarashna trade route.
Diplomatic correspondences are also found in abundance at this time. They reveal the
de facto adoption of Sumbiti as the main trade tongue south of the Indus. The first known naval blockade occurred either in 1973 BC (long M-D chronology) or 1935 BC (short chronology), when Sumbiti vessels diverted trade and actively blocked merchant ships from the nearby city of Lothal, followed three years later by the surrender of the city and marriage of the royal family of Lothal into the Sumbiti line. Such maneuvers were presumably common, as records reveal an increase in Sumbiti territory around the Gulf of Kutch.
Excavations at Tarashna reveal two seemingly contradictory facets of the
Karanu culture during the same period. First, it increasingly became a hub of culture and diplomacy--excavations are ongoing at the great temple of Tuva in Tarashna, and contemporary reports speak of the purportedly even larger temple of Dama, which purportedly (and clearly impossibly) rose high enough to be seen as far away as Sutkagen-Dor. These temples brought Karanu prestige, which led to diplomacy across the region--it is a historical fact that a delegation from Sutkagen-Dor visited the palace at Tarashna to discuss greater trade ties in 1947/1909 BC (long/short chronology), which presumably gave rise to the legend of Dama's temple. Recently and controversially, certain archeologists have linked mentions of "Karn" in Akkad to mentions of "Akt" in Karanu to claim that the two cultures were in frequent contact during this time. This theory remains extremely unlikely, though it is possible occasional traders passed from one city to the other.
The second facet, however, is seen in the no fewer than seven layers of ash in the Tarashna strata carbon-dated to the 20th century BC. Tarashna was frequently invaded and, seemingly, frequently sacked, though the Great Temples seem to have survived. Yet the strong Karanu culture seems to have assimilated invaders remarkably quickly, such that diplomatic correspondences name Tarashna as the capital of dozens of short-lived empires during the 2nd millennium BC.
The recent discovery of the ruins of 20th-century Kurukshetra, capital of the state of
Kura, has pushed our knowledge of the Indo-Aryan migration back two centuries. Although it was not mentioned in any surviving tablets from the period, high-quality Sumbiti ivory found in the 20th-century stratum leaves no doubt that Kura was within the cultural sphere of the Indus Valley Civilization, though it was likely at the very edge of the sphere. Archeological finds indicate the presence of an early Vedic religion, including proto-lingams and a possible representation of a proto-Shiva figure. No evidence has been found to suggest deviation from a rigid caste structure. Frustratingly, it is not known at this time whether Kura was at this time the most advanced Indo-Aryan state or one of many, as no other surviving Indo-Aryan sites from this period have been found.
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Records of the
Guo culture during the 20th century are remarkably uneventful. There is evidence of a continued but slow expansion caused by population growth inland along the Yellow River. At the same time, Guo seems to have developed a larger trade fleet and become more important in the trade of Northern China.
If Guo's history during this time is uneventful, the history of the
Zhou culture is action-packed. Contemporary records indicate that at the peak of the Early Zhou Dynasty in 1922 BC, no fewer than nine cities sent tribute to Chang'ang. The ruins of a massive bronze mining and smelting complex several kilometers outside the city testify to the scale of the Zhou war machine at its height, a well-oiled machine consisting of elite officers, levies, and trained spearmen and archers employing tactics advanced for the time. The discovery of a large jade lode within their territory brought new prosperity to the Zhou, and seems to have brought as well massive public works projects such as paved roads. The large-scale exploitation of the jade lode, however, likely caused devastating inflation and economic collapse--it is clear that in 1902 BC, twenty years after its peak, the Zhou Dynasty controlled only four cities.
Though
Yue remained a regional trade hub during the 20th century--one recently excavated shipwreck appears to have a bireme-like design, similar to equivalent Phoenician designs--it was more focused during this time on overland expansion. An early form of crop rotation and proto-irrigation appears to have created a population explosion that led to an enlargement of the army and incorporation of nearby cities into the Yue culture. One of the first bureaucracies in the world, known as "Yue law", in which the king delegated his supreme authority to a governing Inner council and regional Head Governors, was also created. Finally, libraries analogous to those of early Sumer seem to have appeared, most notably in the capital, Guiji.
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The sack of
New Kadria in 1976 BC marks the beginning of forty years of Hurrian domination which forever changed the culture of the Middle East. The accounts of the tribute-house of New Kadria, preserved despite the burning of the city, show that the sack interrupted a period of ascendancy for the Neo-Kadrian state. Contemporary records praise the genius of Urshanabi, first Vizier of Neo-Kadria, appointed from among the nobles who had seized all but nominal power from the monarchy. Urshanabi's elaborate tomb, built upon his death in 1978, contains a much-exaggerated but nearly complete history of the period, during which Neo-Kadria expanded largely by stealth and deceit, capturing several nearby cities. The tomb inscriptions also speak of great reforms--both the too-late beginning of the reform of the army and the more-effective Urshanabi reforms, which established the Vizier system.
In the previous generation,
Urkesh had created a loose federation of Hurrian nomadic tribes. By 1980, however, it had become clear that Urkesh was no longer the center of the federation--instead, the tribes were largely focused on gaining wealth though plunder and migration. Massive raiding was followed up by a crushing victory over Neo-Kadrian forces, exhaustively detailed by existing accounts, which proved too late what Urshanabi had in vain insisted--that adequately trained chariots were far superior to a force consisting of mostly spearmen. After the sacking of the city, Urkesh imposed a puppet government, which, subverted by the Neo-Kadrian aristocracy, rapidly became effectively independent, as can be seen by its wide-ranging diplomatic correspondences.
In the meantime, the Hurrian forces had moved further afield. They rampaged across Mesopotamia, not managing to take any of the larger cities but preventing the establishment of a Mesopotamian empire by cities such as Akkad. In the west, too, the Hurrians were active, seizing the important city of Carchemist to the northwest of New Kadria.
Another battle, important more for its consequences than its immediate effects, occurred in 1951, when the important trade center of Arvad was sacked. Besides in the long run increasing the importance of the nascent Phoenician League, the battle was notable for the emergence of the Hurrian warlord who led the amphibious assault on the city: Te'irru. Though the authoritative biography of Te'irru, penned by a now-anonymous scribe from Men-nefer, is lost, we know something about Te'irru's campaigns from quotations by later scholars.
Te'irru, who believed himself to be an incarnation of the legendary god-king Gilgamesh, became the personal leader of the entire Hurrian horde, winning their loyalty by his generous distribution of the plunder from Arvad. He first started his campaigns by sacking, again, New Kadria. Then he turned southwest to confront the
Phoenician League.
In response to Arvad's dominance of trade and the Tyros-Hadir Unicus alliance, Hiram I of Tyre had convinced several nearby cities--Bêrut, Akko, Dor, but not Sidon or Gebal-- to loosely align with it, most importantly by the mutual lowering of taxes and the creation of a central grain storage facility, of which the ruins have recently been excavated, which served as a guarantee for metal ingots used as currency by the League. When Te'irru rose to power, the League quickly became more a unified state than a loose alliance--and managed to incorporate Sidon. Many League subjects took refuge on the island portion of Tyre, whose walls had recently been completed.
Te'irru, despite a four-year siege, was unable to breach the walls of Tyre--that would have to wait for a yet-more-famous conqueror. Eventually reaching an agreement to make the League a puppet state, Te'irru turned to campaigning throughout Mesopotamia, for ten years repeatedly sacking nearly every city on the Tigris and Euphrates and building monuments to himself on the site of each sacked city.
In 1936, however, Te'irru launched his last, greatest, campaign--an assault on eternal Egypt itself.
Hadir Unicus does not seem to have expanded significantly during the 20th century. Despite this, it seems to have prospered from its continued role as a trade hub (along with Tyros, which linked itself to Hadir by a royal marriage), as the construction of a great temple to the Unicus pantheon, as well as an elaborate city defense system, illustrate.
Men-nefer, on the other hand, true to its nature as Old Kingdom capital, seems to have developed the beginnings of an empire, though it was one considerably less centralized, which generally expanded by bribing the heads of local cities to join the federation. In any case, it is known that a temple to Ptah was built in each city of the empire, enabling modern archeologists to determine its spread. By 1935, Men-nefer had divided Egypt in two, capturing the west part of the delta as well as expanding east towards Gaza. Diplomacy of the time reveals decidedly cool relations between Men-nefer and Hadir, though, this century at least, they did not descend into outright war.
In 1935, though, Hadir and Men-nefer agreed to put their differences aside to fight a greater threat--Te'irru. Seizing the cities of the Sinai on the way, Te'irru chose to attack not the logical choice, Hadir, but the city of pharaohs, Men-nefer. It was to prove a fatal mistake--while the Hurrians assaulted the walls of Memphis, the well-disciplined, professional, mixed army that Neo-Kadria had lacked forty years previous was able to catch them by surprise--and, much to their shock, the slave army of Hadir Unicus proved a match for the nomads of Hurria.
Te'irru's death (though no body was ever found, sparking a militaristic cult that waited for his return to bring about the End of Days) sparked the collapse of the Hurrian empire into a series of small successor states led by various petty warlords. These ultimately coalesced into several larger states--a syncretic Hurrian-Kadrian state in New Kadria that kept its previous territory, a more trade-oriented state in Carchimesh, a small state in Urkesh, claiming to be the legitimate ruler of all Hurrians, and a more barbaric state in Shekhna.
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OOC
Let me know what you think of this update style; it was certainly interesting to write.
The stats contain many things not mentioned in the update, including cultural influence, so you should probably look at the stats for your neighbors as well.
Jason and germanicus can still submit orders for next turn. If they don't, I'll stop keeping track of Akkad as anything other than an NPC city, and Hadir will inherit Tyros, at least nominally.
Story Bonuses
Zhou: increased military training
Hadir: not getting invaded, potential to inherit Tyros
Neo-Kadria: still being a state, despite being sacked twice
Best Orders: Dachspmg. Sorry I couldn't do them justice.
Next Deadline: Saturday, 7/5, 21:00 EST. I'm leaning towards one more 100-year update but will change this if there's opposition.