King of the World #5: Isabella

Liz needs to go. Forget Africa. If Rome decides to move in that direction, it can struggle against Egyptian cultural pressure. A small fleet would prevent any reinforcements when the time comes for war.
 
Nah. Liz can wait until Astronomy. Why? She's a good trading partner, and building a bazillion Galleys to take her out now is simply a waste of hammers.
 
Build Tunis, then expand into Scandinavia. England cannot keep you out of Scandinavia with one city; however, you can keep Rome out of Africa by building Tunis. Egypt is likely to settle Tripoli; if not, her cultural pressure will give whoever builds it headaches. Meanwhile, England bides their time when it comes to Scandinavia, and even when they do settle, they usually settle on the North Sea first, still giving you time to settle the best parts of it.

Oh, and start building a military.
 
Nah. Liz can wait until Astronomy. Why? She's a good trading partner, and building a bazillion Galleys to take her out now is simply a waste of hammers.

If you take on her before 1000BC, that "bazillion" is usually 2 because you can drop directly near the city.
I had a game where 1 was sufficient in 1700BC and that was on emperor.
This is highly cost-effective. If you wait, your western front isn't secured (just look at the backstab in the freddy KOTW).
Additionaly, Engalds land is very tasty, the highest ressource-per-tile concentration on the map, including :), which is very scare in Europe.
You don't need to let someone alive for beeing a trading partner, Eurasia on Earth18 has enough trading partners for sure.
And I agree with settling Africa early beeing a waste of early ressources, the first city in Africa should be big, yellow and the home of Mrs. I-grinn-like-a-cheshire-cat ;)
 
This round was all about "More."

We started out by founding Tripoli:

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I figured that blocking Rome from Africa was a more pressing concern than blocking England from Scandinavia. I've had to chase Caesar through the Dark Continent before (see: Frederick), and, while it was fun once, I don't relish doing it again.

We then got a bit of mixed news:

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Mansa Musa has bowed to the One True Faith, but Casablanca has been beset by Muslims! I gotta say, the real-world names combined with Choose Religions is really adding to the verisimilitude, here.

In 1000 B.C., our economy, flagging a bit from overexpansion, received two huge shots in the arm, both of them coming from the former French capital. First, we finished the Great Lighthouse:

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I'm digging how crowded the English Channel is with lighthouses.

And second, Rabbi Akivah, learning at the feet of the Priests at the Temple of Artemis in Paris, was touched by God and went off to found the Church of the Nativity in Berlin. Okay, so maybe the verisimilitude isn't totally there.

It turns out that Libya and Scandinavia weren't exactly mutually exclusive goals, either:

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My biggest problem with founding Oslo before Tripoli was that I couldn't get the Mediterranean Galley through English waters, which made my only option marching the Settler through the barbarian haunted fjords. By waiting, I was able to provide it not only a comfortable Galley ride, but also an escort of fierce Charioteers.

This next screenshot illustrates a couple of things. First, as you can see, with both the Lighthouse and the Church up and running, our economy has gone from sputtering to thriving. Second... well, see for yourself:

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The "Donate this city" algorithm needs some work.

So, in 850 B.C., I decided to wrap the round up. A fairly major decision is upcoming. I will begin with the massive Spanish Empire, stretching from Scandinavia to Libya. First, the north:

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And the south:

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As you can see, the Oracle is one turn from completion in Paris. I don't know. Blame it on keeping Louis around as governor. That city is a fantastic Wonder pump! Anyway, the question is what to learn from it. Here's the tech screen:

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We can't make the usual Metal Casting slingshot, but Code of Laws, Theology, Aesthetics, Monarchy, Alphabet, Iron Working, Horseback Riding, and Mathematics are all available! For the moment, I'm kind of torn between Aesthetics, Code of Laws, and Monarchy, but I really want to glean some more opinions before I take the plunge.

Here's a quick peek at the Diplomacy Screen:

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It's a Christian world. Hattie's just livin' in it.

And militarily? Well, let's just say that it's a good thing we're playing on Monarch and everyone is Pleased with us:

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The military is being built up as we speak. Both Madrid and Berlin are pumping out units. We're still fairly vulnerable right now, though.

So, thoughts? Do we build up and go back to war, or build enough to deter treachery and work on infrastructure to become an economic superpower? Or do we stay the course and continue to fill the gaps, hemming in our opponents? And what should I do about that Oracle, anyway?
 
couple of things:

1. shouldn't this be queen of the world...? ;)

2. oslo looks more like stockholm to me


other than that, looking good. watch out for Rome though, they look aggressive.
 
First of all go to your options and click "disable advisor pop-ups" to get rid of those annoying "join the other civilization" messages. ;)

As for what to do, I don't think war is needed yet as you can still expand peacefully... I'd suggest expanding peacefully into scandinavia while building up your military. I don't think you need to take land at the moment... your main targets would be elizabeth and rome, one of which isn't hurting anybody (and france is doing well fighting london's culture) and the other which will soon have plenty of praets for you to suicide upon.
 
couple of things:

1. shouldn't this be queen of the world...? ;)

2. oslo looks more like stockholm to me


other than that, looking good. watch out for Rome though, they look aggressive.

1) Yeah, it should be Queen of the World, but there's enough online games around here as it is without me spliiting off the series...

2) Stockholm is on the eastern end of Scandinavia, while Oslo seems to lie at the northern end of the Skagerrak. Neither city is a perfect analog, but I can use Stockholm as the name of a city farther up the peninsula.
 
If you happened to select aesthetics, which isn't the most expensive technology available from the oracle, you may be able to flip london if SOZ is built in Paris. That wouldn't hurt given you current military situation and preatorians on the horizen ....
 
I'd wait 2 turns on the Oracle to be able to select Metal Casting once pottery is done (any chance at microing it down a turn?)
 
Shoot has a point, with metal casting you can get the Colossus up and running which will boost all those coastal cities a lot! You'll just need a lighthouse and a granary to make a city profitable. Nice bonus is that you'll be well on your way to machinery, a tech you might need to counter those damned praetorians if Julius feels like rattling your cage.

Another option is of course, to grab Code of Laws. I don't know though whether you wanna run specialists through Caste System or got the population and production power to get a courthouse up in every city. It seems with pottery on the way, you first will have to build granaries before courthouses are in order.

Monarchy will net you a lot of happiness. You got wine tiles and you're garrison'ing up your cities. Monarchy leads to Feudalism though, a tech I rarely research early on myself so that sucks.

So, if possible - grab Metal Casting. If not, I'd go for Monarchy and manually research Code of Laws later on after that. I'd only do Code of Laws if you feel inclined to run specialists everywhere.
 
1) Oracle: Hmm. Interesting choices. Code of Laws will help with espionage and bring in more money to the economy, but could be delayed. Aesthetics will make Paris an even bigger culture pump, but that's about it. Alphabet enables Spies, but those have to wait for Code of Laws to be useful. I think you have a tech lead, no? Monarchy or micro-ing for Metal Casting sound like the best options.
2) Military: Shoot for War Elephants. They have the same movement as Catapults, so stack 'em together and run through Alexander and Julius. Or launch a pre-emptie strike on Rome. There's Iron in the plains hill south of Rome (IIRC), so send a Galley and two Warriors (or tech Archery and send two Guerrilla Archers) to pillage the mine.
 
I'd say whip out a couple of axemen and take out Liz right now while her capitol is only defended by warriors. Easy prey, and it relieves cultural pressure on Paris.
 
2. oslo looks more like stockholm to me
Actually, its pretty much right smack where Gothenburg is supposed to be.

Oslo would be more like 1 NW while Stockholm is on the other side of the peninsula(1 N 1 NW of the fish).
 
I'm :old: but I think I still see a guy with a club in London *hint* :mischief:
 
I forgot to mention this in the writeup, but Elizabeth did just adopt Slavery this round. So, sadly, she's going to toughen up.
 
I forgot to mention this in the writeup, but Elizabeth did just adopt Slavery this round. So, sadly, she's going to toughen up.

How long will it take her to build an Axeman?

Simply put: If you can load 2 Chariots into a Galley, you can take Elizabeth.

I suggest razing London and putting a city on the cows (1NE of London), and another city at the northernmost point in Scotland (Orkney area). These two cities will be able to work every single tile in England/Scotland w/o overlap.
 
London certainly does look tempting...

One other aspect of choosing COL from the Oracle would be the founding of another religion. If you still have the chance of getting some Prophets, then it could add another shrine opportunity. Otherwise, I'd go with what others have said and hold off completing the wonder until MC is available. You have copper hooked up, so the Colossus would be in the bag. The GLH and Colossus combo is so nice.
 
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