King of the World #5: Isabella

I guess you're probably right - I love cultural victories, but I can see how they'd be boring for a write-up. I don't think the neighbours would be too much of a problem if he took out Rome, though - he could just focus diplomacy on Christian Cathy and fortify the border near Greece and Persia. In my experience, Hatty will probably shoot for a cultural victory herself, and everyone else is too far away to matter mcuh.
 
Have you used you great prophet yet? If not, I'd bulb Theology to make sure the AP is Christian. You'd obviously be the winner, and provide an easy way to stop any war you don't want.
 
Neal, check your tile assignment, for example *hint* Paris *endhint*
I fully understand that one get's a bit sloopy on earth map, but during BC with only a handfull of cities?

Also, an EXP civ with 9 cities and 5 workers :eek:
You have for example several unmined green hills and your cities work a lot of unimproved forests :(
 
I like going for Egypt now too, however there are some points of caution. It would not be as easily reinforceable for a while, since it is far away and separated from your European empire by Rome and Greece, meaning a pretty good number of troops would have to be ready to defend the new lands for a while. Secondly, it's possible Rome could sneak attack through the soft underbelly of Europe - in this case Switzerland and Austria. There'd need to be some troops left around to either discourage that or to prevent pillaging annoyances.

Gorrable - unless I'm mixing things up, last win was Space, not Conquest.
 
I'd say take peace with Rome now as soon as possible... his praetorians will probably be tough to crack. There's absolutely no point in vassalizing him but I wouldn't recommend any furthur military endevours until he's taken care of; he obviously can't be trusted, and you don't want him to strike while your men are elsewhere.

I advise quickly teching to macemen (or maybe crossbowmen?) and then quickly destroying him, he's a small compact empire so it shouldn't be too hard as long as he doesn't slink some cities into Africa. Rome is a truly superb city so capturing it would be great.
 
I advise quickly teching to macemen (or maybe crossbowmen?) and then quickly destroying him, he's a small compact empire so it shouldn't be too hard as long as he doesn't slink some cities into Africa. Rome is a truly superb city so capturing it would be great.

That's kind of what I was thinking. We could go Machinery (for Crossbows- Great against Caesar's horde of melee units, and passable against Archers)-Civil Service (for Macemen, just all around useful and may help land the killing blow against Rome)- Engineering (for Citadels, Trebuchets and Pikemen), and take out Egypt with a full-scale medieval army led by Pikemen.

Oh, and Belisar? :blush: I was working the 3F4C square the whole time. I just changed that in the save to test you guys....
 
With regard to Rome, I still think you can move quickly with axes/swords and catapults and get the job done. You'll need to pillage the iron and keep it as such (perhaps the copper too), but I can't think it would take more than you are capable of producing now. You can still tech toward maces and all the others techs for your Egypt-removal squads - but I don't think you necessarily need to hold off right now...

Even if you just wish to take Rome itself and try to bully HBR from JC it may be worth it...
 
Land two axes on the iron. Pillage. Fortify the units while you gather an army. Trash antium. Wait for axes. Just watch out for Hatte/Alex continuing the backstabbing.
Alex and Caesar don't have OB so it should be easy enough to bribe Greece into the war, then make peace with Rome shortly afterwards while they beat each other up.

Unless Alex is already gearing up for war with someone else that is. It doesn't usually take too long for him to turn his eyes towards Egypt on this map...
 
:lol: Like in the pictures "find the 5 errors!"

I opened the save because after looking at you screenshots, I saw 1! worker, then I found out they were stacked.
But honestly, you need more.
 
That's kind of what I was thinking. We could go Machinery (for Crossbows- Great against Caesar's horde of melee units, and passable against Archers)-Civil Service (for Macemen, just all around useful and may help land the killing blow against Rome)- Engineering (for Citadels, Trebuchets and Pikemen), and take out Egypt with a full-scale medieval army led by Pikemen.

Oh, and Belisar? :blush: I was working the 3F4C square the whole time. I just changed that in the save to test you guys....

Thanks for taking my advice, I'm just happy it paid off! :goodjob:

As for Rome? Well..I still think hitting Construction is the way to go. Build a ton of War Elephants, but don't promote them (yet). Add a few Catapults as well. Take the unpromoted Jumbos (tech towards Engineering) and Catapults and hit Antium. Based on odds of battle, give the first few Jumbos Flanking I. If lucky, they retreat and cause damage. If unlucky, they die, but still cause damage. Once odds for an unpromoted Jumbo go above 40%, start promoting to Combat I and attack.

I've tried this and it works pretty well. If running Vassalage, then just screw it and give 'em all Combat I/II (but give Medic I to one or two).
 
Oh, I forgot one other thing...Alexander and the final decision on Rome: Vassalize both. This effectively buffers you from southern and southeastern action, and leaves your only direct enemy as Catherine (who can backstab you at Friendly IIRC).
 
If Rome only has 2 cities then its kinda useless to vassalize them....Greece on the other hand is in a ok position but a navy should be enough to hold southern europe, Hatty isnt exactly the kill them all type.
PS the last time i played a earth map was back when i play on settler, so i dont no the geo that well
 
This looked like so much fun I just played a shadow Monarch 18-Civs game as Isabella. Diplomatic win in 1800! (would have won Cultural in 10 turns as well with London/Paris/Madrid in that order).

Details in spoiler for those interested.

Spoiler :


Founded Madrid 1E, rushed Paris with 5 warriors, rushed London with 2 chariots, then Rome with 3 chariots. Julius survived in Antium. London was Buddhist holy city.

I settled Edinborough, Dublin, Stockholm, 2 North African Cities, and wonder-spammed. Paris got Stonehenge, Oracle, bunch of other wonders. Madrid got Great Lighthouse, Great Library, AP, bunch of other wonders. Rome got Hanging Gardens and Pyramids. (Berlin had stolen Great Wall from me).

Got all the wonders, London got a bunch, Edinborough a few. Only missed SoZ by one turn and Hagia Sophia, as well as the Great Wall mentioned above. Took Railroad with Liberalism when Asoka got too close. London had Buddhist shrine, and 4 corp HQs, Madrid/Berlin/Munich/Hamburg each were auto-spreading one corp, London had about 2000 Gold production with slider at 80% science and a 300 gp surplus overall.

Was incredibly far ahead in research. Held off Economics for a while to get around 10 Citadel-enhanced cannons, and beelined MT for Conquistadors. Once I had a few of each, I started warring, pretty much constantly until the game was over. Took Berlin first for the Great Wall, even though Cathy had vassalized the Germans. Got all the german cities except 1 in far north, got peace. Simultaneously finished off rome, then started on Greece. Greeze vassalized to China, so was at war there too. Turn earlier Mansa had vassalized to China, so I took Timbuktu from Mansa with a small army generated by my african cities.

Conquistadors are much better than Cavalry! I didn't research Rifling until I had Industrialism. Once I had tanks, I had a series of 3-turn wars, capitulating Cathy, Hatty, Cyrus, Saladin, Qin (eliminating Genghis), and was close to capitulating Asoka (who had no mainland cities left) and Toku.

Domination is so hard, but Conquest would have been harder, as Monty in my experience doesn't capitulate easily. Still, I won the 4th UN vote for victory once I had Qin on my team.

Game-ending graphs really showed the game was over in 1000 BC with a significant edge in every demographic. Guess Isabella needs a higher difficulty level.
 
A second holy city? In Berlin??? Shouldn't it have founded in a religionless city? Or at least away from a current shrine?
Did you have any cities with no religion? If so, that was indeed a VERY lucky roll. (I didn't even think it was possible!)
 
Did you have any cities with no religion? If so, that was indeed a VERY lucky roll. (I didn't even think it was possible!)

Stockholm was founded in 440 B.C. Judaism was founded in 410 B.C. In 215 B.C., at the round's end, you can see that the only religion in Stockholm is Judaism. Therefore, yes, I did indeed have a city with no religion. I didn't think it was possible, either.
 
A lot of people seem to think a religion will always be founded in a religionless city if available, but this isn't the case - there's just a weight in favour of cities with fewer relgions (and a heavy weight against the capital). I've been burned by this before. IIRC, there's also a small weight in favour of high-population cities.
 
Interesting round.

We started out by calling off the war with Caesar:

Civ4ScreenShot0001-9.jpg


We may not need Macemen to take Rome, but we'll definitely need Catapults.

Immediately after peace was declared, Antium (remember the "throwaway" city in the Balkans?) became worth keeping:

Civ4ScreenShot0002-10.jpg


With our rampant happiness problems, I don't think we can afford to relinquish the Monarchy, but it's worth keeping Antium to have the option, no?

In 95 B.C., Catherine roped me into war with Egypt. Hattie is always good for a false war, and she's a future target, anyway, so who cares about our relationship?

We also made a quick trade to whip our sagging economy back into shape:

Civ4ScreenShot0006-9.jpg


Yeah, Mansa won that trade, but not by much, and we need Currency right now.

Also, Cyrus asked us to convert to Islam. Fat chance.

Meanwhile, I came to realize that in allying with Catherine, I may have been backing the wrong horse:

Civ4ScreenShot0008-6.jpg


Eesh. We may need to lay the smack down on Russia ourselves just to get a piece of the pie!

As the Calendar turned from B.C. to A.D., and as Berlin built a new army to take Rome, Paris did what Paris does- build Wonders:

Civ4ScreenShot0009-6.jpg


It's too bad I couldn't get Dublin founded in time. Ah, well. Everyone else got the population point.

Finally, in 10 A.D., it was time for the false peace to end:

Civ4ScreenShot0010-5.jpg


Antium, defended by two Archers and an Axeman, fell quickly to suicide Cats and a couple of Axemen of our own:

Civ4ScreenShot0011-5.jpg


Again, I kept it. It's got the Pyramids, after all, and it can make use of those Pigs south of Berlin.

In 55 A.D., we finally established our Irish presence:

Civ4ScreenShot0012-6.jpg


That city's going to be a drain for a while. As everyone has said, we're kinda low on Workers. You'd think that with all this conquest I'd've captured at least one! And with the buildup to war, we haven't caught up by much.

In 115, the pieces were finally in place. Rome's metal supplies were cut off, the city was surrounded by Axemen and Catapults, and a Spanish spy called upon the citizens' religious sensibilities to incite a full-scale riot:

Civ4ScreenShot0013-6.jpg


As the looting reached its climax, the sudden boom of Spanish siege weapons turned the revelry into panic:

Civ4ScreenShot0014-4.jpg


And, before the drunken Romans knew what was going on, the streets were being patrolled by Spanish soldiers and the Monuments to Caesar and Latin libraries were being demolished:

Civ4ScreenShot0015-6.jpg


Sadly, Julius Caesar himself escaped, probably to a hidden city on the Black Sea. He is willing to give up 90 gold for peace, but is apparently too far gone to be willing to part with Horseback Riding.

So that's where I decided to call it a round.

The frigid north:

Civ4ScreenShot0016-5.jpg


A Christian Missionary just landed in Dublin, and will spread the True Faith there next turn. And Stockholm is one turn away from a Border Pop.

The balmy south:

Civ4ScreenShot0017-3.jpg


The Domestic Advisor:

Civ4ScreenShot0018-5.jpg


And the international situation:

Civ4ScreenShot0019-4.jpg


Civ4ScreenShot0020-5.jpg


So... Do we continue the war, searching Russia and Greece for Rome's last stronghold? Or do we call it off and allow Rome to rot? Catherine is still at war with Caesar, anyway, so maybe Cathy'll do our dirty work for us. Of course, this is assuming he went east. If he somehow went to Africa, we're screwed.

And our next war... Russia or Egypt? Our Egyptian diplomatic situation is in tatters after a pair of false wars, and, besides, she is a heathen. But Russia might not last too much longer. We may need to declare war while there's still a Russia to declare war on! And besides, Cathy doesn't have her UU yet. By the same token, though, I learned last game that Hattie needs to be taken down before she gets access to Gunpowder...

Two more questions. Antium needs to be renamed. What do you all think? Zagreb? Sarajevo? And should we be jumping into Representation? Universal Suffrage? Police State, maybe?
 
Workers! You're way short, and you're not building any!

But seriously, this game is more of a romp than the Toku one. Rome is finished -- if you think he's hiding in the east somewhere, then sic Alex on him and get some +diplo for MMS.

My vote is for war against Russia. No rush to take out Egypt before gunpowder like last game -- your production and tech will be so much more dominant that when war comes, it will be swift and decisive against whatever few units Hatty has.

EDIT: stay in HR until you get some more happiness resources hooked up (you have furs and dye in your borders, and should increase the culture output in Casablanca to pop its borders and get jumbos) -- then jump over to Representation. A lot of your cities are rich in food, but poor on cottage-tiles.
 
Antium looks like Trieste to me ;) And keep HR, big cities as european lands give should not be hindered by lack of :)

I would call atleast a cease fire with ceasar and give a small search for the ex-big man stronghold. If it is feasile and useful, capture it. Otherewise, let him rot in OCC
 
Antium could be Zagreb or Ljubljana (capital of Slovenia). If you want to keep a 'italian' city, Trieste is not too far away (probably 1W). Sarajevo is definitly further south-east...
 
Back
Top Bottom