The dawn of Napoleonic AgeEurope 1799AD for ROM2.3 [56x45]

soleil

Chieftain
Joined
Oct 26, 2005
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Location
Shanghai China
This map is my first attempt to make a historical mod for BTS, and I used ROM2.3 as a roof because all the glorious triumphs that Napoleon had done were in less than two decades and ROM had a longer and better technology tree fitting it. In addition, I locked game speed as "snail" to prolong the production of units and buildings.
The game began in November, 1799. Napoleon seizured the power by Coup d'état du 18 brumaire. At the same time, the Second Coalition had already nibbled and recontrolled North Italy under the lead of prince of the House of Savoy--Marshal Suvorov. Though he was defeated by Masséna before winter of the same year, a marvelous strategic retreat preserved the strength of the Coalition. When spring came to Alps, a new campaign would erupt ineluctablely in Appennini peninsula.

Civs content[19]:
REPUBLIQUE DE FRANCE: She had large amount of generals in Paris but less troops at home. Masséna controlled North Italy with little armies, waiting for support form the new government. Paris and Toulouse were productive bases. General Davout was in a small carrack sailing back home. Malta was besieged by British navy and Ajaccio was in danger. A small troop was left desperately in North Africa desert but the Mediterranean was filled up with British navies.

ROYAUME DE GRANDE-BRETAGUE ET D'IRLANDE: Good economy and the strongest navies with less armies. At that time, George III was king of Britain, Ireland and Hanovre, and the organizer of the Second Coalition. She controlled the Mediterranean and had good relationships with other members and Portugal, Amsterdam was a good place for landing, but Lisboa perhaps was a better choice.

ROYAUME D'ESPAGNE and ROYAUME DE PORTUGAL: Both of them were not involved in the great war and regaining Gibralta was Spanish priority. Portugal was really a challenge, with more cash than average but little strength.

MONARCHIE AUTRICHINNE: The member of the Second Coalition, good military force and backup. Large amount of Austrian and Russian troops were assembled at the south frontier ready for the spring.

ROYAUME DE PRUSSE: The partition of Poland gave her many new territory and productions. But Friedrich Wihelm II did not join the Coalition. In the real world, a victory in Marengo would pull him in definitely, but unifying Germany, peut-etre, maybe... ... ...

EMPIRE DE TOUTES LES RUSSIES: Another beneficiary of the partition of Poland, with the largest territory in Europe, at that time, just loss the position of command on the continent in the Second Coalition. General Suvorov was on the way back home, but Russia herself could still play a important role in the war.

ROYAUME DE DANEMARK
ROYAUME DE SUEDE

Republique batave


Republique helvetique

Etats du Pape: She started with large amount of cash and in addition, I putted The Church of Nativity there to enhance the advantage though I know the right place should be Jerusalem. She was the member of the Second Coalition.

Royaume de NAPLES: She was the member of the Second Coalition.

Royaume de Sardaigne

EMPIRE OTTOMAN: A large Islamic empire in the west Asia and North Africa would have tremendous potential with a wise leader. But I am so sorry that I have no place for Mekka.

EMPIRE DE FES ET DE MAROC

SAXE, Baviere and Hesse: German states along the Rhine, a natural buffer between France and her enemies

Starting technology:
The average starting line was in the row including Diving Right, Physics and Naval Cannon. Rifle and cannon were definitely discovered, but I got something form Wikipedia that rifle was seldom used in early Napoleonic Age. So I thought MUSKETMAN should be the main power on the continent. On the other hand, every country had a few advantage techs such as many Europe countries gained the secret of Leadership, Flintlock and Chemistry, Britain was the first one who discovered Economics and France was the only one who had Liberalism. Of course, Ottoman and Maroc had some disadvantage.

Religion:
I renamed HINDUISM as Protestantismus and ZOROASTRIANISM as Eastern Orthodox in CIV4ProjectInfo.xml, I was lazy to make any other changes.

INSTALLATION INSTRUCTIONS:
Just do not forget make a backup before you copy and paste my CIV4ProjectInfo.xml in Beyond the Sword\Mods\Rise of Mankind\Assets\XML\GameInfo.

ACKNOWLEDGEMENT:
I used KarlX’s Pre Napoleonic scenario (BtS) with the default Mod on the Europe 61*45 map as my basic map and modified it with some changes such as cut away some territory in mid-Asia and add or erasure some cities.
I got what I did not know form Wikipedia English, French and Chinese.
 

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Good one, soleil!:thumbsup:

An updated Napolonic scenario was actually on the Request Scenario list. Appropriate game speed too! Very, very nice.;)

Some initial comments:

- the Papal State should already control the Apostolic Palace, no? (Adding the Church o/t Nativity may be a bit much.)

- Jerusalem is also a muslim Holy City (So no real need for Mecca.)

- if you re-upload this as a Scenario with an Assets/XML/GameInfo you can include the CIV4ProjectInfo.xml therein (and then there's no need to make a backup of the RoM mod file).*

You should also add it to the DL Database and make a post of it in the New/Updated Scenarios thread. (That way it'll get all the attention it deserves and a suitable rating as well.):goodjob:

* I'm not sure if this is entirely correct; I'll install it without the CIV4ProjectInfo.xml for now...
 
Tried it out for a bit as the REPUBLIQUE FRANCAISE; seems challenging. Noticed some annoying stuff though:
- the French fleet consists of 1 ship (I know of the Battle of the Nile and Trafalgar, but this is overdoing it; also, the French invasion fleet for Egypt did have some ships left, otherwise how could Napoleon have fled home after his glorious debacle?)
- (speaking of which: ) the French army in North Africa could be closer to Alexandria - and a bit bigger (1 turn of bombardment reduced A's defenses by 2%; at this rate the French are lucky to capture 1 city by the end of the year)
- several Bombards instead of Cannon (using Musketmen is fine, as Riflemen really only came into their own with the US Civil War, but Bombards are Medieval units)
- weird city names like Gatebog (Göteborg), Granadia, Koenigsberg (Konigsberg), Hobenhavn (Kobnhavn/Kopenhagen; also it should be 3 tiles to the right), Hamberg (Hamburg), Gibralta(r); and why use Gdansk instead of Danzig if it's German/Prussian?

But, as said, it seems challenging enough.;)
 
Thanks for Deity's admiration. I have played some of your MODs and the reason I make a Napoleonic Age was my computer could not afford a huge map.
I will make some updates and changes soon following your instructions, thanks for your attention.
ps:some cities' name is French, I will change it.
in a huge map[100x73 europe], I uesd Danzig, I forgot to change it in this map. It will be corrected.
 
You're welcome. Yes, Huge maps can be a pain in the butt when it comes to a scenario this size (I'm working on one right now)... I suspected some names were French, which is alright by me, but not everybody may know them. BTW, I forgot Warszawa/Warsaw. There may be others, you'd have to check (I didn't look at the whole map). Anyway, with a few corrections this can be a great scenario worthy of plenty attention!:)
 
Nice link (although I mostly use Westermann's Grosser Atlas zur Weltgeschichte, which I have since my study of history at the university of Leiden). BTW, I already did a CIV Gold edition of Lokolus' Earth 1700 AD, which, true enough, is on a Huge Earth map. I will finish another Europe scenario soon, though it's set at a later date.;)
 
Some changes:
1. Remove the church of nativity from Roma.
2. Add Jerusalem the holy city of Islam. (Ottoman now has more cash:confused:)
3. Add ships for France and Spain for the battle of Trafalgar [sleeping in their harbors]. But there were no ships for the French armies retreating in North Africa. [Battle of the Nile was over. France had only 2 ships left and could not form a fleet. In 1800, French armies surrendered to Britain for a safe homing, but General Davout was taken custody for a while on the way home. I can not perform the historical incident in the game and I am afraid of Davout’s safety. So, I putted him on a small Portugal ship and gave the ship many moving promotion. :lol:]
4. Updated all the bombards to cannons.
5. Change cities’ names form their original languages into English version. But there are still a little cities I am not sure whether I got a right English name. For me, I prefer French.
6. I have read some useful references and I decided to put the French armies in the city Cairo and Alexandria, but they were besieged by Ottoman and British navy. There was no assassin in the game, so I enhanced the enemies.:king:

Here, some problems I can not figure out.
1. I really do not know how to make an effect without changing XML in the MOD's folder. Firstly, I tried to make a religion XML in the location [My Documents\My Games\Beyond the Sword\MODS\rise of mankind\Assets\XML\GameInfo\] and it could not work. Then, I tried the same work in the location [civ IV\Beyond the Sword\Mods\Napoleon\Assets\XML\GameInfo] and the same thing happened. I can not get the right idea about [if you re-upload this as a Scenario with an Assets/XML/GameInfo you can include the CIV4ProjectInfo.xml therein (and then there's no need to make a backup of the RoM mod file).*]

2. I tried to make Tunis, Tripoli and Algiers barbarian cities; because they were not fully controlled by Ottoman and they were not definitely independent at that time. But when I played the game as France, one of these cities became Japan in the second turn!!!!!! If I give them to Ottoman, she may be too strong, so I temporarily cut down their population to 1.

3. Some world wonders, such as Angkor Wat, The Taj Mahal, University of sankore and Silk Road were not in Europe, but I have no idea to forbid them to be built in the game. I do not want change the XML, that will be bother.

I putted Sun Tzu's Art of War in Toulouse to give France some advantages; so many young men lost their lives in the great war.

I thought Encyclopedia should be putted in Paris but I could not find it in the buildings.

4. I can not give Puis VII the title of papacy at the beginning of the game. I do not know how to make the Papal State control the Apostolic Palace without an election.
 

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Sounds like a good update.;)

Some more comments:

3. Add ships for France and Spain for the battle of Trafalgar [sleeping in their harbors]. But there were no ships for the French armies retreating in North Africa. [Battle of the Nile was over. France had only 2 ships left and could not form a fleet. In 1800, French armies surrendered to Britain for a safe homing, but General Davout was taken custody for a while on the way home. I can not perform the historical incident in the game and I am afraid of Davout’s safety. So, I putted him on a small Portugal ship and gave the ship many moving promotion. :lol:]

Yeah, I noticed. France had only 2 navy ships left (the Egyptian adventure took a lot of transports too, for all the men and equipment). And Napoleon himself slipped out using one of these (there was a warship, but that was a decoy). Also, not the entire French navy was used by Napoleon. Some ships should still be at anchor in S France and W France especially (which you took care of). The British navy wasn't larger than the French or Spanish combined, but they were certainly more experienced.


5. Change cities’ names form their original languages into English version. But there are still a little cities I am not sure whether I got a right English name.

If I have the time, I'll check the whole map (but your maplink 2 posts back has all names in English, I think).

1. I really do not know how to make an effect without changing XML in the MOD's folder. Firstly, I tried to make a religion XML in the location [My Documents\My Games\Beyond the Sword\MODS\rise of mankind\Assets\XML\GameInfo\] and it could not work. Then, I tried the same work in the location [civ IV\Beyond the Sword\Mods\Napoleon\Assets\XML\GameInfo] and the same thing happened. I can not get the right idea about [if you re-upload this as a Scenario with an Assets/XML/GameInfo you can include the CIV4ProjectInfo.xml therein (and then there's no need to make a backup of the RoM mod file).*]

I wasn't sure about that. You should ask zappara.

2. I tried to make Tunis, Tripoli and Algiers barbarian cities; because they were not fully controlled by Ottoman and they were not definitely independent at that time. But when I played the game as France, one of these cities became Japan in the second turn!!!!!! If I give them to Ottoman, she may be too strong, so I temporarily cut down their population to 1.

The Revolution modcomp is doing that. If you have a civ slot left, you could make them into Barbary, vassal of Ottomans.

3. Some world wonders, such as Angkor Wat, The Taj Mahal, University of sankore and Silk Road were not in Europe, but I have no idea to forbid them to be built in the game. I do not want change the XML, that will be bother.

You could put them in an inaccessible city in the bottom right corner of the map, maybe.

On Encyclopedia: I sometimes have a hard time finding a certain building in the list as well, though it should be in there somewhere.

4. I can not give Puis VII the title of papacy at the beginning of the game. I do not know how to make the Papal State control the Apostolic Palace without an election.

I don't see how that's possible any other way either.
 
Thank you for making this. I have been wanting a napoleonic scenario of just Europe. Downloading now, will try it this weekend and give you feedback
 
Can you send me the link to the rise of mankind mod, so I can download this scenario
 
Thanks for your attention, especially JEELEN and Churchill 25. JEELEN gives me many helps and Churchiill, peut-être vous parles français.
I do not know any Moderator here so I will post 1.02 version to ROM soon.
 
Yeah, I noticed. France had only 2 navy ships left (the Egyptian adventure took a lot of transports too, for all the men and equipment). And Napoleon himself slipped out using one of these (there was a warship, but that was a decoy). Also, not the entire French navy was used by Napoleon. Some ships should still be at anchor in S France and W France especially (which you took care of). The British navy wasn't larger than the French or Spanish combined, but they were certainly more experienced.

If I have the time, I'll check the whole map (but your maplink 2 posts back has all names in English, I think).

It was 1799 at the beginning of the game, France and Spain were not alliance yet and they had 60 turns to build a navy. But I think I can give British navy more promotion and modify its amount.


The cities' name were spelled as their own language in that map. Warszawa=Warsaw
 
Yes, I know Warszawa (it featured as the title of a David Bowie song, one of the few of the old man I liked). As for converting French to English: it may improve your DL count. All Moderators are on the top right of the Civ4-Scenarios forum (one page up, under "Moderators"). Also, if you continue this thread on the RoM forum, more RoM fans may notice. Anyway, keep it up.;)
 
I upgraded the starting diplomatic relationships and gave British navy some promotions. Now Britain starts with 23 ships, and Spain starts with 12 novices, France starts with 6 novices. France now need do some hard works to arm her navy.
And, JEELEN: I also posted my map in my local forum and one guy said it is too easy with France in NOBLE…… I guess you are a deity player, and it is easy in DEITY or IMMORTAL?
 
1.02
1. I upgraded the starting diplomatic relationships.
2. I gave British navy some promotions. Now Britain starts with 23 ships, and Spain starts with 12 novices, France starts with 6 novices. France now need do some hard works to arm her navy.
3. I changed the starting cultures of all the cities to strengthen the cities' defences.
 

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Hard to keep up with all this updating, but: :goodjob:

As I'm more of an occasional player I started on Warlord level (haven't started a new game yet, haven't got the time right now), so I wouldn't know; I never play at Deity level...:eek:
 
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