And? That's their fault.To be fair, few read treatises in their entirety nowadays.
I clearly stated that 'nobody' reads von Clausewitz; is that not enough of a generalization for you?Indeed it is.
But you can't blame a few specific groups when every man, woman and dog doesn't read things fully![]()
silver 2039 said:I dunno they blur together after a while.
Dachspmg said:Nobody ever reads von Clausewitz, really. They hear about his maxims and dicta in condensed form and think that it's cool to repeat them, but they have no frigging context and go around throwing out these quotes to sound cool. It's like teenagers with Friedrich Nietzsche. I mean, seriously, people, please attempt to at least try to know what you're talking about.
I clearly stated that 'nobody' reads von Clausewitz; is that not enough of a generalization for you?![]()
Symphony D. said:The original Command & Conquer sucks compared to Red Alert. No building gaps and slow-harvester unloading is the worst thing ever. Also, they give you repair pads way too freaking late.
I honestly can't tell the difference. Either way it's intuitive for me, having spent all too much time playing the game, so I don't notice which finger is doing the clicking.You know, why won't C&C just concede the left-click move as a loss and convert to something Starcraft/Age of Empires-esque?
I read a (small) book that said Jomini was better, also that Clausewitz's influence on military thought led directly to the massive casualties of the first world war...
I had never beaten the Allied, GDI, or Nod campaigns, and just felt that since I actually bothered to buy the games it was probably something I was obligated to do. It's part of a tour of a vast collection of RTS games I never bothered completing.EDIT: What is it with people replaying the original C&C?
I had never beaten the Allied, GDI, or Nod campaigns, and just felt that since I actually bothered to buy the games it was probably something I was obligated to do. It's part of a tour of a vast collection of RTS games I never bothered completing.
I have read a possibly slightly larger book that said people not reading Clausewitz (or at least not paying much attention to what he is saying) and instead only remembering some individual maxims were what actually led directly to what you said.
Yeah, but it's not as applicable or generalized as von Clausewitz is, especially with the focus on tactics. Handy read for anyone wanting to do much in the military sphere in the first half or so of the 19th century.das said:Jomini is okay, I guess.
There wasn't that I know of.das said:Not sure if there ever was an English translation, though.
I'm replaying C&C Generals: Zero Hour and RA2 Yuri's Revenge...the plotline in Zero Hour's campaigns annoyed me, but I guess it was an okay game. I'm definitely the Chinese tank general, though...just crank out promoted Battlemasters with some Gatling tanks for air cover and you can usually roll right through the opposition.das said:EDIT: What is it with people replaying the original C&C?
For the Allies in RA2, there are basically two lines of easy victory. The first is what you described: get three or four airfields and crank out Harriers, then use some Spies to get promoted War Factory (and/or Barracks) units, then build about ten to twenty Prism tanks, then it's game over. The second is making a lot of Aircraft Carriers and dominating the sea; get five of those and there's no stopping you. Grizzly tanks aren't real good at rushing, even though they're fast, because their cannon is crappy and their armor won't stand up to much. IFVs could do the trick, if you have enough of them, because they can do literally anything (play as Britain, put snipers, Guardian GIs, and engineers inside of them), but they too are annoyingly weak and don't pack a whole lot of punch.I used to play Red Alert 2, but I never played it online, so it got boring after a while. I do remember remember my main strategy was to turtle up and harrass the enemy with air craft. Once I thought they were weak enough, I set a horde of tanks to kill everything.