In this round, we start paying taxes on what we earned last round.
I started by pulling off one of my patented terrible tech trades:
There's a lot of Iron in our borders. We may as well get the extra hammers for it.
The Barbarians started getting comfortable in "South Mongolia," so the Keshiks got some exercise:
Six lousy gold, but I did keep a lucky foreign explorer from taking the city and establishing a foothold.
In 575 B.C., our Settler reached northern Malaysia and established a border with Asoka:
That city, for now, is an expensive money sink that serves to keep Asoka from sneaking into China. In the future, once I get those resources online, Ning-hsia will be one of the shining jewels of the Mongol empire.
Saladin's religion spread to Guangzhou. I quickly declared myself a Hindu:
Conversion not only allowed us to join the eastern bloc and make nice with everyone from Egypt and Russia eastward, but it'll also give us a tiny boost in any culture wars we may have with Tokugawa over Korea. Admittedly, that does make us friends with our likeliest next targets... Whoever thought that being a bloodthirsty madman would require so many tough decisions?
Well, Barbarians are always a safe target:
I burned Sarmatian to the ground. The plan, at that point, was to refound southeast of the Sugar.
In 320 B.C., I paid more than I should have for Alphabet:
And I traded with the enemy, to boot! Everyone who's been saying that I'm too trade-happy is right. I just assume that, with as many people as there are on these maps, any techs I research are going to be common sooner rather than later, so I try to get what I can, when I can. You can also, in the background, see that I've managed, in the first time in the history of the KotW series, to crash the economy! Let's hear it for 0% Science! Needless to say, I immediately started running Scientists.
The Barbarians tried again, this time right where I wanted a city. I took it gladly:
What's another 3 or 4 gold in maintenance per turn?
And the Japanese, as predicted, sent out colonists to the coast:
You'd think that someone as paranoid as Tokugawa wouldn't be sending out unescorted Settlers. Oh, wait. He was escorted. By a
Worker. Needless to say, I reeducated the Worker and sent him off to improve
my cities, and slew every man, woman and child in Satsuma. A few turns later, the war was called off. Yeah, the Japanese will probably never be in our circle of friends.
Running those Scientists paid off:
You can also see that Currency bailed out our economy in a big way, and now I'm working on Code of Laws to take it even further. I used the Scientist to take Compass, and got what I could for it:
And with that, I Revolted to Organized Religion and Slavery. By round's end, I have no fewer than five religions spread throughout my empire (missing only Judaism and the yet-to-be-founded Islam), so I figure I can spread them around as much as I can and then revel in Free Religion when it comes along. OR's removal of the Monastery requirement would be most helpful. Calendar is also huge for my position on the map. Is there a single Plantation resource that I don't have access to?
Beijing also lived up to its name as a production city:
The Health bonus is always nice, but, more importantly, I have a huge number of cities for this point in the game, so that free population is a big boost.
Right before I came out of Anarchy from the Civics change, Asoka made me this little deal:
... Ah, well. I think we've got enough sources of happiness that Hereditary Rule can wait.
So it was around there that I decided to end the round. Here's our empire as it currently stands:
As you can see, the economy is on its way to recovery. I'm going to want to move the capital soon. What do you all think? Beijing? Old Sarai? Maybe go really crazy and go with Ning-hsia?
A closer look at our cities:
Not too much more to say there, but we seem to be looking good. The Happy cap will rise as Plantations come online.
The Tech Trading Screen:
... Yup. You all were right. WFYABTA's a pain in the neck. Ah, well. It'll go down soon enough. And even if it doesn't, our raw land should catapult us into a tech lead once it gets on track.
And the Diplomacy screen:
Things are, predictably, splitting along religious lines. Maybe I should convert to Buddhism, since it seems that my next few targets are all Hindu. Or is it too late for that?
Oh, and here's a look at Ning-hsia with my force of Keshiks:
Looks like the Barbarians founded a new settlement right where I'd wanted it! Sweet! I want to wait a while, though, to let it grow to size 2 so it can be taken.
So what do you all think? Our dark days of scrimping and saving seem to be over, probably for good, as our core will only get stronger and stronger as time goes by. As has been said, the game is basically won, so I guess we can talk victory conditions. It's too bad Shaka won a Cultural victory; with five religions at 200 A.D., we could make a very strong case for it. Maybe a U.N. Diplomatic victory? Only Tokugawa really and truly hates our guts, and our abundance of religions will lead us to Free Religion, which is always good for making friends.
Here's the save: