In this round, I decided to take everyone's advice and do away with Asoka.
As Galleons bristling with Riflemen and Cannon (sorry, no Amphibious Elephants this game) headed slowly southward, my Australian workers popped what could quite possibly be the map's final goody hut:
They managed to extract some gold out of the natives. What's that, you say? Workers are a noncombat unit? Well, if a modern day construction crew got into a fight with a band of cavemen, my money'd be on the construction workers.
Various troops lined up on the Indian coast, each wanting a shot at Lahore. Sadly, I only had one Galleon there, but I could cycle out the wounded:
Amazingly, those initial landers were all that I needed. The city fell easily, confining Asoka entirely to Australia.
At this point I began a Democracy beeline, and started a Golden Age to spur it along:
This also gave a needed boost to the Production lines, getting Cannon and Riflemen out in preparation for war with Persia.
In 1450, Asoka stooped to sending a mediator to do the dirty business of begging for his life:
No such luck, pal. The northern coastal cities of Australia quickly fell to my Frigate-aided assaults.
With the Golden Age in full swing, and with Democracy (and Economics off of a trade with England) in hand, I figured it was time to make a Civics change:
This has, of course, made the acquisition of Great People a little more scattershot, but I figured that our empire was growing large enough that a bit of modernization would do it some good.
At this point, Asoka was on the ropes:
The Riflemen walked in, looked around, announced that they were in charge, and renamed the city Tasmania.
Pataliputra at least put up a nominal fight:
But that was it. As the city burned, Asoka burned with it. The Indian empire was no more.
So I kicked back, turtled up, and won a Space Race Victory:
Just kidding. I'm Genghis Freakin' Khan! Of course I'm not going to turtle up and play nice like Mansa Musa or Gandhi! With Cyrus came his vassal Saladin. Of course, Saladin has that juicy shrine, so I'd just be killing two birds with one stone.
In the east, Persian cities dropped (and burned) like gasoline-soaked flies:
Mostly, this was just Spring Cleaning.
The real action was in the west:
Huh. I'd've thought there would be something fun in there. A city that old, and that big...
Ah, well. Maybe Persepolis has something cool in it:
Now we're talkin'. Not amazing, but a worthy little conquest. Needless to say, at the war's beginning, Arabia and Persia were pretty close, so at around this point, Saladin decided that being Cyrus' lackey wasn't his cup of tea. And as Persian cities fell, Cyrus came closer and closer to kissing my ring. Or so I'd thought.
In the interests of upgrading some of those Macemen and Knights that were still tagging along with my Persian army, I sent a Great Merchant (another double- I feel like I'm collecting baseball cards!) off to Mexico to bring back something cool. He didn't net quite as much as I thought he would, but he did help:
That little bundle of cash would definitely help to modernize the troops, and then I would move on to the Mesopotamian city and then on to Arabia and...
And then Saladin showed up:
And, just like that, our Western front went from being offensive to defensive. The only advantage I have on Saladin is Steel for Cannons. He has proximity (my production cities are quite a ways away) and Physics for Airships which can plink away at my forces with impunity.
In the east, meanwhile, things were moving along more smoothly. I razed Tartar...
And refounded it 1SW:
I also burned Cyrus' useless desert cities:
For gold and kicks, mostly.
So, in 1585, that's where we stand. Cyrus is willing to give up quite a bit for peace:
But he's not willing to capitulate. Saladin, meanwhile, refuses to even acknowledge my diplomats, and his forces just KEEP COMING. I suspect that the two problems are intertwined. If Cyrus becomes my vassal, he'll be forced into a war with Saladin, and those Cavalry and Protective Riflemen will come for HIS cities. Saladin, meanwhile, is having a field day sending troops along with the help of Cyrus' roads.
I mean, here's a current look at Persia:
My once-proud army has been reduced to tatters. And two or three fresh Cavalry with those accursed green banners seem to show up every turn. I don't know how much longer we can hold out.
So yes. For the first time in a long time, I'm experiencing some real adversity in a game, and I'd like some advice. Here's a look at the relevant Info screens to give you an idea of the global situation:
So what should the plan be? I fear that I may not be able to hold Persepolis. Should I pull back and cede it to Saladin? Should I take peace with Cyrus and see if he'll close his borders? Should I just hang on by my thumbs and hope that I Saladin will talk soon? As you can see by my power graph, this war has not been going well for me in the last few turns, so I could use a hand.
The save: