This round began with my taking Aryan and renaming it Tomsk. It didn't have a whole heck of a lot of infrastructure in there, maybe a Jail and a Granary, that sort of thing. Nevertheless, it's in a good spot, so I kept it.
I then offered Cyrus eternal life as my minion:
He doesn't seem too pleased about the whole situation, but he can suck on a lemon. He's lucky I don't throw him in the cell with Tokugawa.
Sardis was a nice city just west of Arya- er, Tomsk:
And with it changing hands peacefully, I got all sorts of goodies in there!
Meanwhile, Alexander was romping through Egypt:
Could he actually be a force to be reckoned with in this game? If he can hold those flood plains, he could become a Tech monster!
Election time rolled around, and Saladin was off the ballot:
Which was good, since it would make him unable to interfere with my plans for him (You will note the steady procession of materiel into Persepolis). Amazingly enough, Monty won, which is, um, an interesting development. I've never seen that before. Hopefully, he'll be a wise and benificent pontiff who wil keep his grubby nose out of my business!
Our miners continued to dig up cool stuff:
Again, at this point, an extra five commerce or so is kind of a drop in the bucket. But, hey! At least it wasn't a volcano!
Finally, in 1708, I felt that I had amassed sufficient force to make Saladin have a very bad century:
It was time to get some revenge for those innocent emissaries.
Baghdad fell and was renamed Tehran:
I lost WAY too many troops at 70%+ odds in this war. We're talkin', like, more than half. If this whole game wasn't a fait accompli at this point, I might've been tempted to reload. But we've gotten some good breaks from the random number generator, so I'm not gonna complain too loudly.
As expected, Kuwait was taken by Saladin. It was manned by a Cavalry and a Cannon before Arabian culture sealed it off. With said culture shaken up by the fall of Baghdad, though, it was trivial to send some troops back south to retake it:
All that was left was an Academy, but everything else can be rebuilt. And those Towns are still intact.
Damascus, meanwhile, was in a particularly bad location and needed to be burned. Needless to say, the locals didn't take it too cheerfully:
So that'll be more City Garrison a Thousand Riflemen hanging out in Mecca. Great.
While I was busy making Saladin eat sand, apparently Hatshepsut was finding allies in her war with Greece. Once Russia was involved I knew that I had to hop on board:
I get the feeling this is going to be another one of those "All Greek lands must go!" sorts of scenarios. Alex just doesn't seem to be very well-liked on this map as a rule. He needs to say "Please" and "Thank you" more, I think.
I rushed a Settler to refound a canal city of a sort:
A little awkward, but better than Damascus was. You can also see that Aden, too, was put to the torch. Which, of course, means even more reinforcements to Mecca! Woo hoo!
In the Far East, away from the hubbub of war, three old men decided to throw a creepy party:
Science! Religion! Gold! With your powers combined, I am CAPTAIN GOLDEN AGE! Needless to say, this was a nice little boost to our economy and production.
It wasn't all Golden, of course:
A bunch of Peaceniks in Hanoi collapsed a mine, and Sardis fell to the inexorable juggernaut of Russian culture. Me and Cathy are going to have to talk about this.
We'll talk later, though. For now, I'm busy humbling someone else:
That's kind of a weak figure for the Kashi. Ah, well. Still worth taking.
With Mecca in hand, it was time to sweep south to clear the Arabian peninsula:
Yeah, I named them after countries rather than cities. So sue me
I also got a nice little boost for future military production:
2 experience isn't a whole heck of a lot. But hey. I've got a lot of cities churning out units, so I think it was worth building.
So Saladin was reduced to East Africa, Madagascar, and South America. I can't be bothered to chase him to the four corners of the globe! Welcome to the fold, my friend:
I occasionally make him come over to the palace and clean out the Ger. Which would probably explain why he's still Annoyed with me.
So that's where we stand:
We're still at war with Alexander, and Greece seems to have lost its gains in a hurry. Catherine is pouring a ton and a half of obsolete units into Turkey, so hopefully I can make some conquests before the Red Menace gobbles it all up.
For the micromanagers out there, here's a look at my Domestic Advisor:
As you can see, there's a lot more guns on the production lines, at least in the eastern core. Though I couldn't help but slip a civilian build in here and there...
Techwise, I'm pretty much the undisputed leader:
Diplomacy:
Alexander is not for long in this world, I don't think.
And the Power graph:
So, obviously, I need to crush Greece. Then I might have some fun stomping around Europe with tanks. Then I think I'll settle down, build the UN, and earn a proper bloody Diplomacy Victory. It's the only VC we haven't done yet.
Thoughts?
The save:
I then offered Cyrus eternal life as my minion:

He doesn't seem too pleased about the whole situation, but he can suck on a lemon. He's lucky I don't throw him in the cell with Tokugawa.
Sardis was a nice city just west of Arya- er, Tomsk:

And with it changing hands peacefully, I got all sorts of goodies in there!
Meanwhile, Alexander was romping through Egypt:

Could he actually be a force to be reckoned with in this game? If he can hold those flood plains, he could become a Tech monster!
Election time rolled around, and Saladin was off the ballot:

Which was good, since it would make him unable to interfere with my plans for him (You will note the steady procession of materiel into Persepolis). Amazingly enough, Monty won, which is, um, an interesting development. I've never seen that before. Hopefully, he'll be a wise and benificent pontiff who wil keep his grubby nose out of my business!
Our miners continued to dig up cool stuff:

Again, at this point, an extra five commerce or so is kind of a drop in the bucket. But, hey! At least it wasn't a volcano!
Finally, in 1708, I felt that I had amassed sufficient force to make Saladin have a very bad century:


It was time to get some revenge for those innocent emissaries.
Baghdad fell and was renamed Tehran:

I lost WAY too many troops at 70%+ odds in this war. We're talkin', like, more than half. If this whole game wasn't a fait accompli at this point, I might've been tempted to reload. But we've gotten some good breaks from the random number generator, so I'm not gonna complain too loudly.
As expected, Kuwait was taken by Saladin. It was manned by a Cavalry and a Cannon before Arabian culture sealed it off. With said culture shaken up by the fall of Baghdad, though, it was trivial to send some troops back south to retake it:

All that was left was an Academy, but everything else can be rebuilt. And those Towns are still intact.
Damascus, meanwhile, was in a particularly bad location and needed to be burned. Needless to say, the locals didn't take it too cheerfully:

So that'll be more City Garrison a Thousand Riflemen hanging out in Mecca. Great.
While I was busy making Saladin eat sand, apparently Hatshepsut was finding allies in her war with Greece. Once Russia was involved I knew that I had to hop on board:

I get the feeling this is going to be another one of those "All Greek lands must go!" sorts of scenarios. Alex just doesn't seem to be very well-liked on this map as a rule. He needs to say "Please" and "Thank you" more, I think.
I rushed a Settler to refound a canal city of a sort:

A little awkward, but better than Damascus was. You can also see that Aden, too, was put to the torch. Which, of course, means even more reinforcements to Mecca! Woo hoo!
In the Far East, away from the hubbub of war, three old men decided to throw a creepy party:

Science! Religion! Gold! With your powers combined, I am CAPTAIN GOLDEN AGE! Needless to say, this was a nice little boost to our economy and production.
It wasn't all Golden, of course:

A bunch of Peaceniks in Hanoi collapsed a mine, and Sardis fell to the inexorable juggernaut of Russian culture. Me and Cathy are going to have to talk about this.
We'll talk later, though. For now, I'm busy humbling someone else:


That's kind of a weak figure for the Kashi. Ah, well. Still worth taking.
With Mecca in hand, it was time to sweep south to clear the Arabian peninsula:


Yeah, I named them after countries rather than cities. So sue me

I also got a nice little boost for future military production:

2 experience isn't a whole heck of a lot. But hey. I've got a lot of cities churning out units, so I think it was worth building.
So Saladin was reduced to East Africa, Madagascar, and South America. I can't be bothered to chase him to the four corners of the globe! Welcome to the fold, my friend:

I occasionally make him come over to the palace and clean out the Ger. Which would probably explain why he's still Annoyed with me.
So that's where we stand:

We're still at war with Alexander, and Greece seems to have lost its gains in a hurry. Catherine is pouring a ton and a half of obsolete units into Turkey, so hopefully I can make some conquests before the Red Menace gobbles it all up.
For the micromanagers out there, here's a look at my Domestic Advisor:

As you can see, there's a lot more guns on the production lines, at least in the eastern core. Though I couldn't help but slip a civilian build in here and there...
Techwise, I'm pretty much the undisputed leader:

Diplomacy:

Alexander is not for long in this world, I don't think.
And the Power graph:

So, obviously, I need to crush Greece. Then I might have some fun stomping around Europe with tanks. Then I think I'll settle down, build the UN, and earn a proper bloody Diplomacy Victory. It's the only VC we haven't done yet.
Thoughts?
The save: