you'll have way to little pop.
No, pop is not the worry here.
Anyway, things ended up taking a really bad turn for us here... But it probably was unavoidable, sometimes you just get those deity maps that force you into BC confrontations.
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Turn 100-110
Grrr. We switched to Christianity, finished AP. And then switched back to Jewdiasm. And wouldnt you know it, just after the last switch, Khan ends up switching to Christianity! So then I had to switch all the way back again.
Now I got some big problems on my hands, and Im going to be competing with Khan. At least I can try to get him some friendly points by voting for him.
But now, with the other switches, etc. I am going to have no choice but to prepare for a possible war here. He has a basepeaceweight of just 1, and even attacks at pleased, so I am going to have to get some archers on the ready just-in-case now. What a waste of resources.
Turn 110-120
We popped a priest and used him for the Christian Shrine. We also got 232 gold from the Pyramids. If only we had someone who was more trustable (like Boudica) next to us, we could have wonderspammed like no tomorrow and been in a great position.
Turn 120-130
Damnit. And now Khan changes his religion AGAIN! This time to Hinduism? Now I have to waste more and more turns in anarchy myself. Now to get rid of my own religion and....
Oh crap. Worst possible timing ever. I swiched out of Theocracy, and out of religions, and here comes Khan backstabbing me in 275 AD, while Im still stuck in anarchy. Somehow... I had a feeling this was coming! What a terrible rigged map.
Only thing now, is to keep building my stack of archers. Come to think of it, despite industrious-protective seem to be rated as the worst combo on the forum, I am actually thinking it worked out just perfect here, considering the way things are going!
Turn 130-140
Hmm, in the heat of battle I get a silly Horse Training Quest. Like that is ever going to happen now!!!
Anyhow, Khan was too smart to attack just yet with his pitiful little band, so he began to ship more units.. and more units.. and more units.
Turn 140-150
Khan was finally willing to talk, but would under no circumstance agree to peace. So we just stared at each other until....
Khan got tired of it and attacked me from two opposite flanks. I of course raped him with my protective archers.
Funny thing is, my kill ratio was not high enough (guess because I lose 1 whopping archer), so he still wouldnt agree to peace.
But then.... random event came up... Mongolia showed mercy for our wounded, and we decided what the hell, lets end this war and gain +1 relations. Phew!!! This war started back in the BC era, and it didnt end until 725 AD!!! Now thats a long war!
And... some bad news is that it seems that we are most likely isolated from everyone else due to ocean tiles. Our tech is going to be absolutely terrible now... but we will manage somehow..
Turn 150-160
We popped another priest, and built the other shrine. And then a typical deity sized naval SoD came right next to my capital. No problem, we were locked in peace.
My worry though was that it was about to expire. And the round that happend... I cringed and got ready... but no, nothing happened. He continued sailing it off somewhere to the West. Looks like he already had battle plans to hit someone else. Maybe my awesome kill-ratio deterred him? Im glad I didnt have to fight another thousand years war, haha.
So now... finally I get the chance to eek out my first settler, in 980 AD. Haha! Here comes Horsie City.
Turn 160-170
Alright, we ended up meeting Monte (just great). Hes not at war with Khan, but both of them are wehorn right now. Interesting.
Then at the end of this turnset, we meet Justinian, but hes not at war with anyone either, despite running a heathen religion. Hmm!
I have 3 civs left now to find in order to help me piece together what is going on. In the meantime, I am spamming Jews into Khans lands like there is on tomorrow. If I can get him to swap to that faith, Ill join too. My problem is that I dont have Hinduism and it is unlikely I ever will now. This just wasnt a really favourable map for us.
Turn 170-180
We run into Ragnar, who is wehorn too but not at war with anyone that I can tell. Hmm!
Then on turn #178, Khan is the first to Liberalsim. And we end up failing the useless quest of Horse Whispering, haha.
And at the end of our turn-set, we settle what is most likely going to be our last city. Copper City, FINALLY!
Turn 180-190
Nothing worth noting.
-ni
Turn 190-200
We met up with Catherine. And it seems apparent that she is currently at war with Ragnar. So that explains a little bit.
And then, finally Khan ends up dong a voluntary switch to Jewdiasm. We follow suit of course. As we are stuck at a lousy +3 right now if we dont take any action...
Another thing to think about, is we only have 3 total cities, which is half of what I prefer as my minimum sized empire.