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#1 |
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RI Court Painter
Join Date: Nov 2003
Location: Moscow, Russia
Posts: 2,562
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Fantasy pack 2: Lairs & Ruins
Time for our second pack, this time it's various ruins, camps and lairs. The models vary in elegance and quality, but overall this pack will likely be widely useful.
![]() 1) "Bandit Redoubt". Well, it doesn't look like a redoubt to me, and there's nothing particulary bandit about it either. It's a camp in some ruins. I'd personally use it as a kind of archeological site, maybe. Non-animated. 2) "Barbarian Camp". Yep, this is spot-on, looks like an archetypical barbarian camp to me. Non-animated (might be because I accidentally removed the fire from the fireplace in the middle). 3) "Dark Rift". Well, not exactly a building, but a cool-looking rift with some rocky stuff constantly swirling around it. The "rift" itself always faces the camera. Fun! ![]() 4) "Dragon Lair". And in a volcano to boot! Lava flow animated, and volcano comes with fire and smoke rising from it (not visible in preview). 5) "Haunted Ruin". A relatively uninteresting model, with no animations (they could at least supply it with some mist; they have a brilliant undead building set). 6 and 7) "Rhaksha Nest" and "Rhaksha Hive" - two hivelike things with glowy stuff and greenish smoke (not visible in preview). ![]() 8) "Scorpion Nest". Could as well be anyone's nest - there is nothing particulary scorpion-ish about it. Slightly animated (the thing hanging on the right moves "in the wind"). 9) "Snow Wolf Den". A pretty generic snowy cave. The bushes look somewhat lame to me (as is the case of most vegetation in the game, although I've improved it slightly by applying correct alpha settings), and can easily be removed. 10) "Spider Lair". Now this is one hell of a beauty to me. It has beautiful cobwebs, and a very unsettling animation. 11) "Storm Drake Crag". This one is extremely nice too. With swirly stormclouds and randomly discharging lightnings all over the place. http://forums.civfanatics.com/downlo...=file&id=11957
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Proud member of Realism Invictus mod team! |
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#2 |
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Emperor
Join Date: Jul 2006
Location: London Ontario, Canada
Posts: 1,453
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Great stuff here.
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#3 |
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Lost in Translation
Join Date: Apr 2008
Location: Lower Saxony
Posts: 445
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Wow, awesome. What's next?
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"Sorry boys, I am just a tourist with a fragged nav-console. Can you tell me, where I am?" - "Deep in trouble, little tourist." Just Another Religion Mod (version 1.2),
Tourist attractions (my buildings and modular wonders), Sailing Ships Reskins, Alternative Movie for Domination Victory |
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#4 |
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Wizard in the Making
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YAY more! *DL* hehehe thanks a million!
EDIT: it would be nice if the rift actually turned slowly as well as the rocks... ah well. theyre still awsome
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Try it... You know you want to...![]() (Forum) (Download) (Design Overview) (Design Discussion) AVATAR Mod Development![]() (Main Development Thread) Last edited by Psychic_Llamas; Mar 18, 2009 at 11:00 PM. |
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#5 |
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RI Court Painter
Join Date: Nov 2003
Location: Moscow, Russia
Posts: 2,562
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__________________
Proud member of Realism Invictus mod team! |
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#6 |
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Lost in Translation
Join Date: Apr 2008
Location: Lower Saxony
Posts: 445
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__________________
"Sorry boys, I am just a tourist with a fragged nav-console. Can you tell me, where I am?" - "Deep in trouble, little tourist." Just Another Religion Mod (version 1.2),
Tourist attractions (my buildings and modular wonders), Sailing Ships Reskins, Alternative Movie for Domination Victory |
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#7 |
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Emperor
Join Date: Feb 2006
Posts: 1,190
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I can't tell what game these are from. They look Warcraft-ish, but I'm not sure.
They're a nice addition to the game nonetheless.
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Fictionalization IV: A myth, lore and pop culture mod Modding experience? We want YOU! Now I have a LeaderHead gallery. Ho, ho, ho |
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#8 |
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RI Court Painter
Join Date: Nov 2003
Location: Moscow, Russia
Posts: 2,562
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Kohan 2. "Fantasy pack" just sounds nicer and more informative than "Kohan 2 pack"
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Proud member of Realism Invictus mod team! |
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#9 |
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Say No 2 Net Validations
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Nice things
, but nothing for me (okay, maybe the dark rift...).
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#10 |
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King
Join Date: Feb 2009
Location: UK
Posts: 866
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Hi anyone reading this thread, I am having trouble getting these to show up in game, I added the Redoubt to my game, and added the .nif to the art defines features and pointed the feature to the art def, but I only get the red dome. What am I missing?
Also the dds, is in the same folder as the .nif EDIT: My bad I just screwed up the file reference! :-) Last edited by Lib.Spi't; Oct 23, 2012 at 02:37 PM. |
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