This unit, which is very simple and uses the Worker sprite, is an Engineer allowing transfer of production (at a significant loss - 50% lost!) to another city. Unlike a Great Engineer, this unit does NOT scale with city size. You are essentially transferring 200
to another city as 100 
Download
Installation: Unzip in whatever mod you like. Assets/Modules/Engineer
Change Modular Loading in your ini file to 1
Copy the Engineer_Text.xml file to Assests/XML/Text (does not load modular).
to another city as 100 
Download
Installation: Unzip in whatever mod you like. Assets/Modules/Engineer
Change Modular Loading in your ini file to 1
Copy the Engineer_Text.xml file to Assests/XML/Text (does not load modular).
I wonder, would you be able to make a comp that, when you kill/delete a unit, half of its original hammer value is added to the current city production? Wasn't it like that in Civ 1? 
question, assets in the My Documents or in the Program Files?