Civ of the Week: The Anglo-Saxons REDUX

cybrxkhan

Asian Xwedodah
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This is a redux of what was apparently my most popular old Civ of the Week civ. Enjoy.

THIS WEEKS' CIV:
THE ANGLO-SAXONS


What is Civ of the Week?

Spoiler :
Civ of the Week is a “project” aiming at bringing you a new, fresh, exotic, and most of all, random, civ every 1-2 weeks, from all corners of the globe, from the Vietnamese to the Mittanni to the Iraqis.
Each civilization features full civilopedia text entires, 1-2 leaders with slightly more unique attitudes (they're not simply a copy of another leader), a UU, a UB, audio, and full graphics.

The purpose of Civ of the Week, then, is two-fold:

1. To bring you random civs that would probably not have been chosen as civilizations first of all, and to provide a new, more exotic, more interesting experience in choosing civilizations.

2. To promote more knowledge of lesser-known peoples, cultures, and histories.


Otherwise, then, enjoy!



Statistics and Information for the Anglo-Saxons:

Spoiler :
Description: The Anglo-Saxons were one of the many Germanic tribes that existed in the north of Europe around the decline of the Roman Empire. After the Roman Empire collapsed, the Romano-British, the last vestiges of Roman civilization in Britain, hired the Anglo-Saxons as mercenaries. However, sooner or later, the Anglo-Saxons turned on their masters and formed their own states.

The Anglo-Saxons came to dominate most of modern-day England, though they were at constant battle with the Welsh, the Scots, and the survivors of the Romano-British. They had about seven kingdoms at a time, known the heptarchy. The most powerful of these constantly switched back and forth. However, by the early 800s, the clear power of the Anglo-Saxons was the Kingdom of Wessex.

During this time, the pagan beliefs of the Anglo-Saxons was slowly being replaced by Christianity, either in Celtic form or Roman form.

Anyhow, in the mid-800s, the ruler of Wessex, Alfred the Great, rose to such power that (though he didn’t do it technically) he in one way or another was seen as the first true English king. A great learner, thinker, and wise ruler, he was humane, capable, and decent in an age of brutality and barbarism. He even accepted his old enemies, the Danes, into his kingdom, and made them the equals to the Anglo-Saxons.

The Anglo-Saxon kingdom on England toiled on, one way or another, under the constant threat of Viking raids and invasions. However, it was a descendant of the Vikings, William Duke of Normandy (in France), who would finally vanquish them. In 1066, William launched an invasion of England that proved successful; he killed the last Anglo-Saxon king and took the English throne for himself. Thus ended the Anglo-Saxons as a political entity, although some of the Anglo-Saxon warriors escaped and became mercenaries in Europe, eventually finding their way into the Byzantine Varangian Guard.


Leader: Alfred the Great (Creative, Charismatic)

UU: Huscarl (Replaces Maceman) (Cheaper, and 75% against melee instead of 50%)

UB:
Moot Hill (Replaces Courthouse) (+2 happiness)



Screenshots

Spoiler :


alfredo_dbm.jpg



huscari_OTr.jpg



civilopedios_uh9.jpg







TO INSTALL:

After downloading, unzip the contents into your BtS mods folder.

http://forums.civfanatics.com/showthread.php?p=8051515#post8051515DOWNLOAD HERE




Credits:
- Psychic Llamas (for the building)
- zenspiderz (for huscarl unit)
 
Very, very cool civ! I feel a new meme coming on:

Your hill....is MOOT!

And for some reason I just love the word "redux." Very good job :goodjob:
 
i have a question. In the pic with the UU theres a brown moutain with trees on it, is that their UB? Becuz if it is you should reduce the size.
 
Thanks for the comments!

As for the oversized UB, I took the screenshot before I fixed that issue, so it should be fine in the download.
 
I made the LH a very long time ago, so I don't remember the exact details. I don't even remember what program I was using, but I think photoshop or any normal image editing program probably could do.

Since I'm not entirely sure how I did it, there's only two possibilities:

1. Basically, there was a feature on my program where you could make an entire selection sepia tone. I selected the hair, and basically it all just turns sepia tone.

2. This is similar, but slightly different. After I select the hair, I would then play around with the hue-saturation, brightness and contrast, and the various other color variables until I get something I like.


I dunno, it's a bit hard to explain. But both processes do allow for better looking retexturing, compared to simply painting over existing hair.
 
I don't have photoshop, but I think I may have used something similar.
 
I'm quite new at this, but I unzipped the Anglo Saxons into my MOD folder(Through my Program Files), and when I loaded the game it wasn't even listed as a MOD I could load.

I moved it to the empty BtS MOD folder in My Documents, and it was then available to be loaded, but upon load there were a couple of errors, and the errors seemed to jack with the names of everything. Instead of Anglo Saxon, the civilization was TEXT ERROR-- etc, etc,

What am I doing wrong here?
 
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