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Turn 100-110
On turn 102 we convert to Hinduism, leaving only Rammy to Jewdiasm.
And at the end of our turn-set, we capture that pesky barb city up north. Now we have our 6 cities, so what to do with my extra settler is a good question.
Also, Ragnar came and DEMANDED Aesthetics. Oh well, I guess well give him that too. And to think I was being so nice, and even built an army, it seems there just isnt any pleasing deity Ais.
Turn 110-120
On #112 we popped a GP, one of my favourites. So of course I settled him.
And on turn #114 we put the last hammer into the Parthenon. This time I Actually dont mind the pesky artist pollution.
However, there would be no chance in hell of getting TGL here, the Americans built it around 450 BC already, despite I slowed down their tech race a lot by the Oracle. It looks like even BtS deitys can still run away on you, EVEN when fighting multiple other Ais. Now thats pretty sick.
I think Ill have to take a world-builder look at this map over when we are done to see what the hell is happening here.
Anyhow, just to show what I did with the settler, here I marched him up north to a spot that would piss off Gilga. Then after founding it, I gifted it to Washington, so it would become a useless city that gets him even more upset at Gilga. And of course Ill be best friends now with the Wonder-Racer.
Unfortunately this didnt last long, as Washington gifted it back to Gilga.
Anyhow, Gilga then gave me Alphabet for free
Turn 120-130
At the beginning of this turn-set we completed the NE in the capital. I would have completed the SoZ in there too last turn-set, but I lost the race to someone. Thats alright, because this is how I got so much gold. (Who needs cottages anyway?)
On turn 130 Rammy built the AP. Unfortunately thats the one religion I can not run where I am without getting into trouble.
As for my sister cities, I completed the S. Paya in Gold-City. So, things are coming long decently so far.
Turn 130-140
We pop a GA on #135, and settle him in Desert City.
Anyhow, I really liked this turn-set best of all because we completed the Sistine Chapel. This will make our work even easier.
On #140, Ragnar converts to Taoism. Ughh, just great. Oh well, thats what out S. Paya was for.. Just this kind of emergency, so we switch to FR.
Turn 140-150
On 144 Washington gifted Civil Service. The sad part is we were only 2 turns away from researching it! Ughhh. Oh well, its better than nothing (usually). Im not used to seeing techs like this gifted so early, but Washington already built the UoS about a hundred years ago already, so what does he care. Hes just spiraling out of control from the get-go.
And of course, he also wins Liberalism. Though Im not sure why he didnt do it much sooner. Perhaps he did one of those Zara-deteours. I wasnt paying too much attention because it really didnt concern us anymore.
Turn 150-160
We pop another GA to settle this set. Nothing else exciting went on, except for Ragnar re-declaring on Washington again, and then Rammy gets bribed against Ragnar. This doesnt look good for Ragnar, considering I had to gift him my army last time around, just to try and stall his cities from all falling.
Turn 160-170
This really was a sad turn-set for Ragnar. So aside from him losing a couple cities, heres a shot just to show that I was desperately trying to trade and gift everything else I could to the poor lad.
Turn 170-180
A stop-the-war event resolution for the AP came up. But it made no difference, since Rag just vassaled to Washington anyway. Oh well, the monster is turning into a giant now.
The good news, is I popped another GP to settle.
Turn 180-190
Nothing exciting at all to show, except for another vote for AP election winner.
Oh, but I did complete the Hermitage in Desert city.
-ni
Turn 190-200
We switch to Free Speech, and then are met by Hannibal and Monte. Hmmmm!
Also, there was a war going on, but Rammesses got a GET-OUT-OF-IT-FREE card with his AP. So Gilga is still left holding the bag.