Round 5: 835 AD to 1335 AD [59 Turns] - Prelude to a Skirmish (Part I) - The Booming Economy
By the way, the fact that I have four consecutive 59-turn rounds is just by happenstance.
Anyway, let's get moving. Cumae's settler that was produced last round founded Arretium here. This was simply to fill up the empty space here that would otherwise be claimed by some other AI.
The extra culture that was being produced in Salamanca (due to buildings such as a library, a christian monastery, and others) paid off in stealing the ivory from Mansa's culture. He was actually supplying ivory to me before this, so I basically canceled that deal with him and renegotiated.
As you probably noticed, the AI's will give you lots of resources and gold for an outdated strategic resource.
The religion and resource trades paid off in terms of diplomacy. I now have three friendly AI's by this point (Mansa Musa, Tokugawa, and Suryavarman II). I have Tokugawa at my wing now to bribe to war. Now I just need to wait for the Hereditary Rule bonus with Gilgamesh to accrue so that I can have four friendly AI's.
Since this was the age of optics and discovery, it wasn't long before other leaders met me. Here is one who sent his caravel over to Rome.
I'm a little worried about the fact that he's on top of the scoreboard and has a vassal. But anyway, it's nothing that I can't conquer in the end.
Yes, I was researching Liberalism. No AI even has Education by this point (even Cyrus, who foolishly researched down the Guilds line) so the Liberalism race was basically a lock. I also got news that other AI's who I hadn't even met were fighting due to a bug where you can tell what civilization captured a city from another one without even meeting them, but having visibility into the map.
Judging from the map, the other continent seems to be fairly even in terms of the balance of power. Even Mao Zedong, as a vassal, has formidable land.
The Liberalism race was further aided by a Great Scientists' work. I had to avoid obtaining Machinery so I could lightbulb Liberalism. My cities were also busy helping out in researching Liberalism. As you can see in the screenshot below, Pacal II decided to research Astronomy instead of Education.
Also, I won circumnavigation.
In 980 AD, Liberalism was completed. I took Nationalism off Liberalism, which is nothing too fancy, but I decided it was the best choice considering the circumstances. Maybe you can see some Liberalism - Radio slingshots in other games posted here.
- I can build the Taj Mahal. I have marble and no other AI has Nationalism.
- I can use this as trading bait.
- I can switch civics once the wonder is completed without any anarchy.
- I can culturally pressure Japan by building the Taj Mahal.
Upon completing Liberalism, I aimed to get the free Great Merchant from Economics. In order to do so, I first did some technology trades. Here are some that I undertook:
(Yes, I got Gilgamesh to be friendly with me.)
I got the usual 50-turn report.
I'm guessing either Egypt or France is the largest civ.
After researching Liberalism, my strategy changed. I went from
trying to aim for a high beakers-per-turn rate to attempting to build up some military for my inevitable future wars. One of the first steps was the completion of the Heroic Epic in Cordoba. It doesn't have a settled Great General, unfortunately (that honor goes to Salamanca), but once the jungle is all chopped, the city will be a beast. The fact that I had marble was nice for finishing this building as soon as possible.
Pretty soon, I met the Egyptians, who were led by
Ramesses II (Spiritual/Industrious). I was wondering if it was going to be Hatshepsut or Ramesses II. I guess we now know. The interesting thing is, Ramesses II is pleased with both
Montezuma (Aggressive/Spiritual) and
Mao Zedong (Protective/Expansive)! Usually these guys are fighting each other all year long.
I also met
Zara Yaqob (Creative/Organized). He's usually a beast in my games, althogh in this one he must have gotten less land because of the Aztecs and Chinese in his way. He's at tech parity as were most of the AI's this round.
I got the Taj Mahal wonder!
(Yes, that's Mansa Musa edging Montezuma on top of the scoreboard. They would alternate positions for a few turns.)
I made several civics changes that were anarchy-free. I always look for anarchy-free opportunities to chance civics (and religions). I chose
Nationhood (for drafting),
Free Market (for increased income), and
Theocracy (for extra military experience and to have drafted units start with an extra promotion if they were produced in a city with a barracks).
I got a nice random event for Rome - an academy! Rome's science output increases by 50 percent! Rome's happy cap was 17 so there wasn't any danger of unhappiness. Also, the forge meant that the cap would only increase since I was getting both gold and gems from trading with other leaders.
I met
Napoleon (Charismatic/Organized), followed by
Hammurabi (Aggressive/Organized). Both of these leaders were at war with each other, which makes sense due to their base peaceweights. Napoleon's forces outdid Hammurabi's and the Babylonians would later capitulate to the French, ready to do their every request.
Madrid, with the aid of the Great Library wonder that had been produced there ages ago, produced a Great Scientist. I debated on burning him for a golden age or using him as an academy. I decided that I had already gotten my money's worth from the Taj Mahal and that it was better for me to save future golden ages for when my empire's size was larger. I created an academy, which added about 30 beakers-per-turn to my science rate at 100%. Also, you might notice this in the screenshots coming up ahead (not the one directly below though), but I was
earning a profit at 100% research! My economy is truly healthy.
In anticipation of a riflemen war, I hoped to create a Great Merchant in Rome so I could perform upgrades of old praetorians to riflemen. I failed to get the Economics Great Merchant since Gilgamesh beat me by three turns.
I finally met the last civilization for this game ... or so I thought (read more below). Here was
Hannibal (Financial/Charismatic), who was on his own island but had trade routes with everyone nonetheless. Also, I like the +30 gold-per-turn.
This screenshot doesn't say much, but look at the scoreboard! I'm amazed at how close this game is. There's not that much of a difference in terms of points between the top leader (Napoleon) and the players near the bottom. In fact, realistically, you could say that the only leaders who are not competing right now are Sitting Bull, Tokugawa, Cyrus, and Ragnar. Cyrus is
still one of the technology leaders.
[To be continued in next post.]