- Joined
- Aug 15, 2001
- Messages
- 19,617
I'd like to sign up! Never played on Great Plains before, so that will be interesting.
Be prepared to see a TON of cattle. AH is a really important tech.
If you set it up with the default map it is a square. Now you have to hope to roll a corner position to limit the length of your front.
I have to agree there. Since you variant doesn't even allow for a warrior, horses within two rings in mandatory. Without it you could repeat the false start I had with the LK series AW game where an AI warrior took the capitol before I could even build a warrior.1. Well, we will have horses around, one way or another. Just...gotta. I'll probably have a friend generate maps until we get one with horses within a city's length.
As understand the WW formula number of dead units in enemy territory is key item. Now if you can get a lot of horses to retreat, that would help.A counterpoint is that we'll spend less time in enemy territory, since we can hit fast and hard, instead of plodding in with melee units, so our WW might not climb as high as fast. I have no idea which is accurate.
I *will* be lurking this one. I hope to see the Great Wall in your hands, as spy points will be critical to take out the AI.