I have been playtesting my 1861 AD mod and everything was fine until turn 81, Fortnight 2 August 1864. When I end the turn it thinks for about 30-40 seconds and crashes. I will display the error file. Please let me no if you see a problem.
Spoiler :
Code:
sys.path = ['..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\email', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\encodings', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\build', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\py', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\tools', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\colourchooser', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\editor', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\floatcanvas', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\masked', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\mixins', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\lib\\ogl', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\af', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\ca', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\cs', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\da', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\de', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\el', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\es', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\eu', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\fi', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\fr', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\hi', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\hu', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\id', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\it', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\ja', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\lv', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\nb', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\nl', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\pl', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\pt_BR', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\ru', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\sl', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\sv', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\tr', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\uk', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\zh_CN', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\zh_TW', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\af\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\ca\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\cs\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\da\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\de\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\el\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\es\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\eu\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\fi\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\fr\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\hi\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\hu\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\id\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\it\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\ja\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\lv\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\nb\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\nl\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\pl\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\pt_BR\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\ru\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\sl\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\sv\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\tr\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\uk\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\zh_CN\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\locale\\zh_TW\\LC_MESSAGES', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\py\\tests', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\tools\\XRCed', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM\\wx\\tools\\XRCed\\src-images', '..\\WARLORDS\\ASSETS\\PYTHON\\SYSTEM']
sys.modules = {'zipimport': <module 'zipimport' (built-in)>, 'signal': <module 'signal' (built-in)>, '__builtin__': <module '__builtin__' (built-in)>, 'sys': <module 'sys' (built-in)>, '__main__': <module '__main__' (built-in)>, 'exceptions': <module 'exceptions' (built-in)>, 'CvPythonExtensions': <module 'CvPythonExtensions' (built-in)>}
sys.builtin_module_names = ('CvPythonExtensions', '__builtin__', '__main__', '_bisect', '_codecs', '_codecs_cn', '_codecs_hk', '_codecs_iso2022', '_codecs_jp', '_codecs_kr', '_codecs_tw', '_csv', '_heapq', '_hotshot', '_locale', '_multibytecodec', '_random', '_sre', '_subprocess', '_symtable', '_weakref', '_winreg', 'array', 'audioop', 'binascii', 'cPickle', 'cStringIO', 'cmath', 'collections', 'datetime', 'errno', 'exceptions', 'gc', 'imageop', 'imp', 'itertools', 'marshal', 'math', 'md5', 'mmap', 'msvcrt', 'nt', 'operator', 'parser', 'regex', 'rgbimg', 'sha', 'signal', 'strop', 'struct', 'sys', 'thread', 'time', 'xxsubtype', 'zipimport')
load_module CvEventInterface
load_module BugEventManager
load_module CvEventManager
load_module CvUtil
load_module traceback
load_module PyHelpers
load_module BugCore
load_module BugUtil
load_module time
load_module ColorUtil
21:40:39 INFO : BugCore - creating uninitialized mod RevDCM
load_module CvScreensInterface
load_module CvMainInterface
load_module ScreenInput
load_module CvScreenEnums
load_module GodsOfOld
load_module RevInstances
load_module CvConfigParser
load_module ConfigParser
load_module CvPath
load_module _winreg
load_module CvModName
os.getcwd(): C:\Program Files (x86)\2K Games\Firaxis Games\Sid Meier's Civilization 4 Complete\Beyond the Sword
os.getcwd(): C:\Program Files (x86)\2K Games\Firaxis Games\Sid Meier's Civilization 4 Complete\Beyond the Sword
CvPath.assetsPath
[u'C:\\Users\\Administrator\\Documents\\My Games\\Beyond the Sword\\Mods\\RevolutionDCM\\Assets', u'C:\\Users\\Administrator\\Documents\\My Games\\Beyond the Sword\\CustomAssets', "C:\\Program Files (x86)\\2K Games\\Firaxis Games\\Sid Meier's Civilization 4 Complete\\Beyond the Sword\\Mods\\RevolutionDCM\\Assets", "C:\\Program Files (x86)\\2K Games\\Firaxis Games\\Sid Meier's Civilization 4 Complete\\Beyond the Sword\\Assets"]
filenames
[u'C:\\Users\\Administrator\\Documents\\My Games\\Beyond the Sword\\Mods\\RevolutionDCM\\Addons.ini', u'C:\\Users\\Administrator\\Documents\\My Games\\Beyond the Sword\\Addons.ini', "C:\\Program Files (x86)\\2K Games\\Firaxis Games\\Sid Meier's Civilization 4 Complete\\Beyond the Sword\\Mods\\RevolutionDCM\\Addons.ini", "C:\\Program Files (x86)\\2K Games\\Firaxis Games\\Sid Meier's Civilization 4 Complete\\Beyond the Sword\\Addons.ini"]
CvPath.assetsPath
[u'C:\\Users\\Administrator\\Documents\\My Games\\Beyond the Sword\\Mods\\RevolutionDCM\\Assets', u'C:\\Users\\Administrator\\Documents\\My Games\\Beyond the Sword\\CustomAssets', "C:\\Program Files (x86)\\2K Games\\Firaxis Games\\Sid Meier's Civilization 4 Complete\\Beyond the Sword\\Mods\\RevolutionDCM\\Assets", "C:\\Program Files (x86)\\2K Games\\Firaxis Games\\Sid Meier's Civilization 4 Complete\\Beyond the Sword\\Assets"]
filenames
[u'C:\\Users\\Administrator\\Documents\\My Games\\Beyond the Sword\\Mods\\RevolutionDCM\\Revolution.ini', u'C:\\Users\\Administrator\\Documents\\My Games\\Beyond the Sword\\Revolution.ini', "C:\\Program Files (x86)\\2K Games\\Firaxis Games\\Sid Meier's Civilization 4 Complete\\Beyond the Sword\\Mods\\RevolutionDCM\\Revolution.ini", "C:\\Program Files (x86)\\2K Games\\Firaxis Games\\Sid Meier's Civilization 4 Complete\\Beyond the Sword\\Revolution.ini"]
load_module BugOptions
load_module BugConfigTracker
load_module BugInit
load_module BugConfig
load_module xmllib
..\WARLORDS\ASSETS\PYTHON\SYSTEM\xmllib.py:9: DeprecationWarning: The xmllib module is obsolete. Use xml.sax instead.
load_module BugPath
load_module FontUtil
load_module InputUtil
load_module configobj
load_module __future__
load_module codecs
load_module validate
validate import failed
21:40:39 INFO : BugCore - creating uninitialized mod NJAGC
21:40:39 INFO : BugCore - creating uninitialized mod Scores
21:40:39 INFO : BugCore - creating uninitialized mod MainInterface
21:40:39 INFO : BugCore - creating uninitialized mod CityScreen
load_module MonkeyTools
load_module AStarTools
21:40:39 INFO : BugCore - creating uninitialized mod PLE
load_module Scoreboard
load_module DealUtil
load_module PlayerUtil
load_module ReminderEventManager
load_module Popup
load_module SdToolKit
load_module cPickle
load_module autolog
21:40:39 INFO : BugCore - creating uninitialized mod Autolog
21:40:39 INFO : BugCore - creating uninitialized mod Reminder
load_module GGUtil
load_module GPUtil
load_module ProgressBarUtil
load_module RawYields
load_module CvTechChooser
load_module TechPrefs
21:40:39 INFO : BugCore - creating uninitialized mod Advisors
load_module CvForeignAdvisor
load_module math
load_module CvExoticForeignAdvisor
load_module IconGrid_BUG
load_module DomPyHelpers
load_module TechTree
load_module AttitudeUtil
load_module FavoriteCivicDetector
load_module CvReligionScreen
load_module CvCorporationScreen
load_module CvCivicsScreen
load_module CvVictoryScreen
load_module TechUtil
load_module CvEspionageAdvisor
21:40:39 INFO : BugCore - creating uninitialized mod BetterEspionage
load_module CvOptionsScreen
load_module CvReplayScreen
load_module CvHallOfFameScreen
load_module CvDanQuayle
load_module CvGameUtils
load_module RevDCM
load_module CvUnVictoryScreen
load_module CvDawnOfMan
load_module CvTechSplashScreen
load_module CvTopCivs
load_module random
load_module CvInfoScreen
load_module CvIntroMovieScreen
load_module CvVictoryMovieScreen
load_module CvWonderMovieScreen
load_module CvEraMovieScreen
load_module CvSpaceShipScreen
load_module SevoScreenEnums
load_module CvWorldBuilderScreen
load_module CvWorldBuilderDiplomacyScreen
load_module CvDebugTools
load_module CvDebugInfoScreen
load_module CvMapGeneratorUtil
load_module CvGFCScreen
load_module CvPopupInterface
load_module CvScreenUtilsInterface
load_module CvOverlayScreenUtils
load_module CvDotMapOverlayScreen
load_module CvStrategyOverlay
load_module SdToolkit
21:40:39 INFO : BugCore - creating uninitialized mod StrategyOverlay
load_module CvScreenUtils
load_module BugOptionsScreen
load_module BugErrorOptionsTab
load_module BugOptionsTab
21:40:40 INFO : BugCore - creating uninitialized mod TechWindow
init-ing world builder screen
load_module CvWBPopups
load_module CvCameraControls
load_module CvAdvisorUtils
load_module RevolutionInit
load_module RevDefs
load_module RevEvents
load_module pickle
load_module RevData
load_module SdToolKitCustom
load_module RevUtils
load_module RevCivicsUtils
load_module BarbarianCiv
load_module AIAutoPlay
load_module ChangePlayer
load_module Revolution
load_module RebelTypes
load_module TextUtils
load_module Tester
load_module TechDiffusion
load_module StartAsMinors
load_module DynamicCivNames
load_module LeaderCivNames
21:40:40 DEBUG: BugEventManager - adding event 'PreGameStart'
21:40:40 DEBUG: BugEventManager - adding event 'BeginActivePlayerTurn'
21:40:40 DEBUG: BugEventManager - adding event 'LanguageChanged'
21:40:40 DEBUG: BugEventManager - adding event 'ResolutionChanged'
21:40:40 DEBUG: BugEventManager - adding event 'PythonReloaded'
PY:Initializing Revolution Mod
CvPath.assetsPath
[u'C:\\Users\\Administrator\\Documents\\My Games\\Beyond the Sword\\Mods\\RevolutionDCM\\Assets', u'C:\\Users\\Administrator\\Documents\\My Games\\Beyond the Sword\\CustomAssets', "C:\\Program Files (x86)\\2K Games\\Firaxis Games\\Sid Meier's Civilization 4 Complete\\Beyond the Sword\\Mods\\RevolutionDCM\\Assets", "C:\\Program Files (x86)\\2K Games\\Firaxis Games\\Sid Meier's Civilization 4 Complete\\Beyond the Sword\\Assets"]
filenames
[u'C:\\Users\\Administrator\\Documents\\My Games\\Beyond the Sword\\Mods\\RevolutionDCM\\Revolution.ini', u'C:\\Users\\Administrator\\Documents\\My Games\\Beyond the Sword\\Revolution.ini', "C:\\Program Files (x86)\\2K Games\\Firaxis Games\\Sid Meier's Civilization 4 Complete\\Beyond the Sword\\Mods\\RevolutionDCM\\Revolution.ini", "C:\\Program Files (x86)\\2K Games\\Firaxis Games\\Sid Meier's Civilization 4 Complete\\Beyond the Sword\\Revolution.ini"]
21:40:40 DEBUG: BugInit - initializing...
21:40:40 DEBUG: BugInit - global context not ready
PY:OnInit
load_module CvAppInterface[CODE/][/SPOILER]
The mod is BTS 3.19 RevDCM, and it uses the Giant Earth Map as a base. We have added techs, units, buildings, and resources to the mod. Thanks for any help. Also, before this Python error the game ran beautiful, no issues whatso ever. Thanks for your help.
Does it look like at the end it is trying to load something to do with revolution.ini. :confused: I thought that was turned off. :confused:
layer 21 Civilization Joseon Unit Caravel was killed by Player 0