Hashishim
Prince
Basic Intro
First of i would like to say If by any means my concept or my choice of Civilizations and how i distributed them are offensive i apologize but i felt that it forms a good representation of each coutnry that i feel played or is playing a significant role in our current world environment and i represened it based on Current affairs;
Currently i have a thread on the Rise Of Mankind A new Dawn Sub forum. Please note that this is still a ModMod and Requires Rise of Mankind 2.91 aswell as A New Dawn 1.73
All credit belongs to Zaparra(Creator of RoM) and the other Creators of the modcomps i will be using.
Reasons & Backround of the Concept
I firmly believe in diversity; modernization aswell as including all possible elements that have been left out in mods; aswell as to merge some of the best mods around and to bring it under one banner. Allowing the player (you and i) the ability to enjoy Civilization IV how it meant to be played with freedom and world history in mind and remaking history ofcourse.
.
The Concept
There +- 90 Modern Civz; 120+ Leaderheads; +-10 New Units;6 New Buildings. i plan to include in this MoD; It will take long but i plan to do it as fast as possible; Currently i am learning everything there is to know about Leaderhead Creation; Help will be appreciated though, This is my vision of the perfect Civ Game. If it is shared then please assist.
A NOTE:
All Ancient; Medievil Civilizations will also be included in this mod; aswell as all current leaders that are in currently in civ gold and normal civilization; If the civilization is already represented by one of the modern countries then it will be excluded.
For e.g Ancient Greece for modern day greece; The Dutch for Netherlands etc.
But Ancient Egypt; Roman Empire; Holy Roman Empire; Ancient Ethiopia; American Native Tribes; Asian Tribes; will be included.
The leaders that fit for each civilization in History will be included based on their factual history of where they came from in history.
So no need to be disapointed if you are one of those die hard fans of the Ancient World and Medieval World & Eras
ENDING NOTE
I hope wants it is complete you guys will enjoy my vision and when Civ5 comes about when going into Modding a few of you will share this same vision and bring it to Civ 5.!!
DOWNLOAD NOW
PLEASE READ THE README FILE LOCATED IN THE .ZIP BEFORE RUNNING THE SETUP.EXE for installation if not dont properly it can lead to corruption of the game/mod, and after the installation run the woc installer located in your modules folder
Alternative download link:
RELEASE VERSION : VERSION 1.1
Patches: Patch 1
Please take note the above patch will break save games. ie. it is not SAVE compatible!!!For installation just unzip the file into your Rise Of Mankind/Assets/Modules/ Folder and click yes if asked to replace
ADDONS : Culturally Linked Starts (ALREADY INCLUDED IN A NEW DAWN PATCH J, IF DO NOT HAVE THAT PATCH THEN USE THIS)
Ireland Civilization/Republic of Ireland
Enjoy and i apologize for the long way for the release
CREDITS
Since my mod is a merger of many modpacks; mod components; mod addons; and quite a massive project that has been undertaken, If i may of left you out and if you deserve to be here then please let me know; All credit is due to all the people who built the small and even bigger elements of this mod. As you guys are the creators of those elements which play a significant role in my mod so i thank you
Please note Credit is given to those creators that even though their creation may not be in this Mod at the moment but it will be in place for final release.
Anyways from the top
Rise of Mankind: Zappara (I used as my base for my mod)
Le Sage - For being the first to share my vision and being support
A New Dawn: By Afforess (assisted with errors)
BTS Unofficial Patches: by Solver
RevolutionDCM: All the creators involved
BUG MOD:
Mercenaries Civ & Militia Mod by StrategyOnly (aswell as his contributions and help in checking for errors)
JCityLimit Mod & Limit Spacer mods by Jeckel
EKmek for his Leaderhead Tutorial and guideline as well as leaderheads
Dancing Hoskulds & AArandas Mods by Dancing Hoskuld (I also thank him for guiding me at first in getting through my first difficulty xml
)
Rise of Mankind Expansion (ROME) BY zulu9812
Leaderhead Packs by Capo
World of Legends Mod Pack for inspiration and for a few leaderheads and civilizations by cybrxkhan
Blue Marble Team
History in the making (for the Unique Units & Buildings) : by Grave
Civilization Total War : by jojoweb (for his unique concepts)
iontum - Editing couple python files
os79 - Feedback and help with bugs/ctds/errors
CIV GOLD 5.1 (For their effort in building civz that helped me with my mod and my additions
To the whole team
Their names as follows
I feel that credit goes to the people that where invovled in the awesome mod Rise of Mankind that help develop it with Zappara
They are:
And finally to all those that gave me feedback and have tried and tested aswell as to those that created the odds and ends of these little civilizations and leaderheads if i have not mentioned you then i apologize and this is for you
First of i would like to say If by any means my concept or my choice of Civilizations and how i distributed them are offensive i apologize but i felt that it forms a good representation of each coutnry that i feel played or is playing a significant role in our current world environment and i represened it based on Current affairs;
Currently i have a thread on the Rise Of Mankind A new Dawn Sub forum. Please note that this is still a ModMod and Requires Rise of Mankind 2.91 aswell as A New Dawn 1.73
All credit belongs to Zaparra(Creator of RoM) and the other Creators of the modcomps i will be using.
Reasons & Backround of the Concept
I firmly believe in diversity; modernization aswell as including all possible elements that have been left out in mods; aswell as to merge some of the best mods around and to bring it under one banner. Allowing the player (you and i) the ability to enjoy Civilization IV how it meant to be played with freedom and world history in mind and remaking history ofcourse.
.
The Concept
There +- 90 Modern Civz; 120+ Leaderheads; +-10 New Units;6 New Buildings. i plan to include in this MoD; It will take long but i plan to do it as fast as possible; Currently i am learning everything there is to know about Leaderhead Creation; Help will be appreciated though, This is my vision of the perfect Civ Game. If it is shared then please assist.
A NOTE:
All Ancient; Medievil Civilizations will also be included in this mod; aswell as all current leaders that are in currently in civ gold and normal civilization; If the civilization is already represented by one of the modern countries then it will be excluded.
For e.g Ancient Greece for modern day greece; The Dutch for Netherlands etc.
But Ancient Egypt; Roman Empire; Holy Roman Empire; Ancient Ethiopia; American Native Tribes; Asian Tribes; will be included.
The leaders that fit for each civilization in History will be included based on their factual history of where they came from in history.
So no need to be disapointed if you are one of those die hard fans of the Ancient World and Medieval World & Eras
ENDING NOTE
I hope wants it is complete you guys will enjoy my vision and when Civ5 comes about when going into Modding a few of you will share this same vision and bring it to Civ 5.!!
DOWNLOAD NOW
PLEASE READ THE README FILE LOCATED IN THE .ZIP BEFORE RUNNING THE SETUP.EXE for installation if not dont properly it can lead to corruption of the game/mod, and after the installation run the woc installer located in your modules folder
Alternative download link:
RELEASE VERSION : VERSION 1.1
Patches: Patch 1
Please take note the above patch will break save games. ie. it is not SAVE compatible!!!For installation just unzip the file into your Rise Of Mankind/Assets/Modules/ Folder and click yes if asked to replace
ADDONS : Culturally Linked Starts (ALREADY INCLUDED IN A NEW DAWN PATCH J, IF DO NOT HAVE THAT PATCH THEN USE THIS)
This addon allows all related civilizations to be close together so you wont get ireland it lets say next to syria, its already on A New Dawn but this file edited to include the custom civilizationsFor installation just copy and the paste the file to your "Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind\Assets\Python\EntryPoints\ "
Ireland Civilization/Republic of Ireland
This addon is to play as Ireland or to have Ireland as one of the custom civilizations, For installation just unzip it to your "Sid Meier's Civilization 4\Beyond the Sword\Mods\Rise of Mankind\Assets\Modules\ " folder
Enjoy and i apologize for the long way for the release

CREDITS
Since my mod is a merger of many modpacks; mod components; mod addons; and quite a massive project that has been undertaken, If i may of left you out and if you deserve to be here then please let me know; All credit is due to all the people who built the small and even bigger elements of this mod. As you guys are the creators of those elements which play a significant role in my mod so i thank you

Please note Credit is given to those creators that even though their creation may not be in this Mod at the moment but it will be in place for final release.
Anyways from the top
Rise of Mankind: Zappara (I used as my base for my mod)
Le Sage - For being the first to share my vision and being support
A New Dawn: By Afforess (assisted with errors)
BTS Unofficial Patches: by Solver
RevolutionDCM: All the creators involved
BUG MOD:
Mercenaries Civ & Militia Mod by StrategyOnly (aswell as his contributions and help in checking for errors)
JCityLimit Mod & Limit Spacer mods by Jeckel
EKmek for his Leaderhead Tutorial and guideline as well as leaderheads
Dancing Hoskulds & AArandas Mods by Dancing Hoskuld (I also thank him for guiding me at first in getting through my first difficulty xml

Rise of Mankind Expansion (ROME) BY zulu9812
Leaderhead Packs by Capo
World of Legends Mod Pack for inspiration and for a few leaderheads and civilizations by cybrxkhan
Blue Marble Team
History in the making (for the Unique Units & Buildings) : by Grave
Civilization Total War : by jojoweb (for his unique concepts)
iontum - Editing couple python files
os79 - Feedback and help with bugs/ctds/errors
CIV GOLD 5.1 (For their effort in building civz that helped me with my mod and my additions

Their names as follows
Spoiler :
Core Team
Wyz_sub10 (Project Lead)
Fierabras (3.0, 4.0, 5.0)
Sevo (1.0, 2.0)
Shqype (1.0, 2.0)
Amra (3.0, 4.0)
ripple01 (3.0)
purplexus (3.0)
Add. CIV Designers
AndyTerry
Anima Croatorum
Aranor
BORNAparte
CivArmy 1994
cybrxkhan
Drtad
DWOLF
esnaz
Golem_Ryder
hockeyrox38
IgorS
Jecrell
Martinus
monkspider
Perseid
svetg
Tactician Zhao
The Q-Meister
Tremo
Tunch Khan
Uluk
WaxonWaxov
Wazdix
Add. Art Contributors
0d1n3oo3Broad
AlazkanAssassin
ambrox62
asioasioasio
avain
Bakuel
bernie14
bmarnz
Chamaedrys
Charcoal
charly1977
Chugginator
Civmansam
cybrxkhan
C.Roland
danrell
dutchking
Ekmek
Edgecrusher
Flintlock1415
gabihime
GarretSidzaka
GeoModder
Hadrean
hrochland
Iloveplayciv
john0452
jojoweb
jorrtappen
kael
kodzi
NikNaks93
Mattastic
MethylOrange
MightyOne
pay-t
pencilgod
Ploeperpengel
Prestidigitator
PW90
R8XFT
Rabbit, White
Refar
Robo Magic Man
sakhr
sepamu92
seZereth
Smeagolheart
snipperrabbit!!
strategyonly
The Capo
The_Coyote
woodelf
Zerver
Add. Sound Contributors
cybrxkhan
purplexus
Add. XML Work and Testing
datlowen
Duneflower
Impaler[WrG]
huayna capac357
Jerrymander
Mkann
paulrego
The Almighty dF
TheLopez
The Snag
Wyz_sub10 (Project Lead)
Fierabras (3.0, 4.0, 5.0)
Sevo (1.0, 2.0)
Shqype (1.0, 2.0)
Amra (3.0, 4.0)
ripple01 (3.0)
purplexus (3.0)
Add. CIV Designers
AndyTerry
Anima Croatorum
Aranor
BORNAparte
CivArmy 1994
cybrxkhan
Drtad
DWOLF
esnaz
Golem_Ryder
hockeyrox38
IgorS
Jecrell
Martinus
monkspider
Perseid
svetg
Tactician Zhao
The Q-Meister
Tremo
Tunch Khan
Uluk
WaxonWaxov
Wazdix
Add. Art Contributors
0d1n3oo3Broad
AlazkanAssassin
ambrox62
asioasioasio
avain
Bakuel
bernie14
bmarnz
Chamaedrys
Charcoal
charly1977
Chugginator
Civmansam
cybrxkhan
C.Roland
danrell
dutchking
Ekmek
Edgecrusher
Flintlock1415
gabihime
GarretSidzaka
GeoModder
Hadrean
hrochland
Iloveplayciv
john0452
jojoweb
jorrtappen
kael
kodzi
NikNaks93
Mattastic
MethylOrange
MightyOne
pay-t
pencilgod
Ploeperpengel
Prestidigitator
PW90
R8XFT
Rabbit, White
Refar
Robo Magic Man
sakhr
sepamu92
seZereth
Smeagolheart
snipperrabbit!!
strategyonly
The Capo
The_Coyote
woodelf
Zerver
Add. Sound Contributors
cybrxkhan
purplexus
Add. XML Work and Testing
datlowen
Duneflower
Impaler[WrG]
huayna capac357
Jerrymander
Mkann
paulrego
The Almighty dF
TheLopez
The Snag
I feel that credit goes to the people that where invovled in the awesome mod Rise of Mankind that help develop it with Zappara
They are:
Spoiler :
anhu - water graphics
asioasioasio - unit graphics, wide city bar, new buildings
baal_isidro - unit graphics
Bakuel - unit graphics
bernie14 - unit graphics
bhruic - unofficial patch
bmarnz - Inquisition - Limited Religions
Chamaedrys - building graphics
Chugginator- unit graphics
danrell - unit graphics
Duke van Frost - building graphics
Eusebius - for Eusubius World Religion mod
FK2006 - button graphics
GarretSidzaka - unit graphics
GeneralMatt - unit graphics
GeoModder - Ethnic Diverse Citystyles mod
Gillmer J. Derge - Civ4lerts and configparser
Grave - unit graphics
Grave, Jeckel - Enhanced Tech Conquest mod
hrochland - Longer techbar in techscreen
JKP1187 - events mod
johny smith, Jeckel - Religion and Corporation Screens
Johny smith - Palace of Potala, python, terrain graphics
Kal-El + others - RAR mod for CIV3
Kalimakhus - for helping with the font files & feedback+suggestions
Keldath, Mrgenie, TAFirehawk, Rockinroger - for Visa mod
LunarMongoose - civic buttons
Lt. Bob - DLL that supports 34 civs (Bhruic's patch included)
Master Lexx - for Greenmod
Mentat99 - for Improved Leaders & Civics
Nautil - for air units mod
Rabbit, White - Sphinx Wonder
Refar - unit, building graphics
Rufus T. Firefly - for Civ3 icon graphics
sakhr - unit graphics
Sevo - building graphics
Sevo, Vovan, Progor, Gaurav, Fitchn, LunarMongoose - for sevopedia mod
Sharick - Future Tank model
siam - unit graphics
Snafusmith - for Modern Warfare Units
Snipperrabbit!,Yodapower, Storm Grunt, Sniraxis, Frenchman, Chamaedrys, ohcrapitsnico - new button graphics
Splinter13 - building graphics
TheLopez - Specialist Stacker
Theo - Better espionage screen
The_Coyote - unit graphics
Thorn, Bad Ronald - BtSFlagMod
TR Team - for Total Realism mod
White Rabbit - for Ethnically Diverse Units
woodelf, winddelay - Alhambra graphics
Zerver - unit graphics
Zebra 9 - zCivics
Woodelf - building graphics
-sr - custom maps
All the above i have also used for my mod especially their own creations i have included thats not included in RoM
asioasioasio - unit graphics, wide city bar, new buildings
baal_isidro - unit graphics
Bakuel - unit graphics
bernie14 - unit graphics
bhruic - unofficial patch
bmarnz - Inquisition - Limited Religions
Chamaedrys - building graphics
Chugginator- unit graphics
danrell - unit graphics
Duke van Frost - building graphics
Eusebius - for Eusubius World Religion mod
FK2006 - button graphics
GarretSidzaka - unit graphics
GeneralMatt - unit graphics
GeoModder - Ethnic Diverse Citystyles mod
Gillmer J. Derge - Civ4lerts and configparser
Grave - unit graphics
Grave, Jeckel - Enhanced Tech Conquest mod
hrochland - Longer techbar in techscreen
JKP1187 - events mod
johny smith, Jeckel - Religion and Corporation Screens
Johny smith - Palace of Potala, python, terrain graphics
Kal-El + others - RAR mod for CIV3
Kalimakhus - for helping with the font files & feedback+suggestions
Keldath, Mrgenie, TAFirehawk, Rockinroger - for Visa mod
LunarMongoose - civic buttons
Lt. Bob - DLL that supports 34 civs (Bhruic's patch included)
Master Lexx - for Greenmod
Mentat99 - for Improved Leaders & Civics
Nautil - for air units mod
Rabbit, White - Sphinx Wonder
Refar - unit, building graphics
Rufus T. Firefly - for Civ3 icon graphics
sakhr - unit graphics
Sevo - building graphics
Sevo, Vovan, Progor, Gaurav, Fitchn, LunarMongoose - for sevopedia mod
Sharick - Future Tank model
siam - unit graphics
Snafusmith - for Modern Warfare Units
Snipperrabbit!,Yodapower, Storm Grunt, Sniraxis, Frenchman, Chamaedrys, ohcrapitsnico - new button graphics
Splinter13 - building graphics
TheLopez - Specialist Stacker
Theo - Better espionage screen
The_Coyote - unit graphics
Thorn, Bad Ronald - BtSFlagMod
TR Team - for Total Realism mod
White Rabbit - for Ethnically Diverse Units
woodelf, winddelay - Alhambra graphics
Zerver - unit graphics
Zebra 9 - zCivics
Woodelf - building graphics
-sr - custom maps
All the above i have also used for my mod especially their own creations i have included thats not included in RoM

And finally to all those that gave me feedback and have tried and tested aswell as to those that created the odds and ends of these little civilizations and leaderheads if i have not mentioned you then i apologize and this is for you
