Turn Discussion Thread

Turn 18 - 3280 BC

Nothing to see here. Switched back to The Wheel because we need it in two turns (leaving a turn's leeway for safety).

Spoiler :
attachment.php
 
No, B is a very good commerce city. We should definitely settle it before going to the mainland.
Well, depends what we find on the mainland, but this could be a possibility.

C will not want the floodplains or gold later because it will be working the plains hill, focusing 100% on production. And probably building the Moai Statues at some point, allowing it to work all the coast for production without needing the gold or floodplains.
Hmm, this is a fairly good argument. B will be good for utilizing those flood plains earlier. And C would definitely be a very good candidate for the Moai Statues.

Nothing to see here. Switched back to The Wheel because we need it in two turns (leaving a turn's leeway for safety).
Excellent. So we'll have The Wheel next turn, then Bronze Working in a couple more turns. :)
 
Just went to see the game.
A new tech to choose and I had to do it (BW) because I couldn't leave the game without.
 
Just went to see the game.
A new tech to choose and I had to do it (BW) because I couldn't leave the game without.

I believe that was what we wanted to do anyway. :) And, we wouldn't necessarily be committed to that decision unless you ended the turn, which I can tell you didn't, since our score didn't increase. ;)

Edit: Scratch that - our score did increase by teching The Wheel.
 
Turn 19 - 3240 BC:

Gold Mine is DONE! Woohoo! There's gold in them thar hills! 1 more turn to city pop to 2. I also included our score analysis to see what were getting points for. We get 0 for land but 14 for wonders?! Is that because of our Palace?

Spoiler :
attachment.php


I was also trying to figure out how quickly we will tech BW after our city pop comes and we can work that gold. I think in the next turn it will be 4 more turns with the gold being worked for BW.
 
Just went to see the game.
A new tech to choose and I had to do it (BW) because I couldn't leave the game without.
That's the one we wanted, so no worries. :)

Edit: Scratch that - our score did increase by teching The Wheel.
Yep.

Gold Mine is DONE! Woohoo! There's gold in them thar hills! 1 more turn to city pop to 2. I also included our score analysis to see what were getting points for. We get 0 for land but 14 for wonders?! Is that because of our Palace?
Yes, the Palace is giving us the 14 points. And as Azz says, our land won't count for score until turn 20. (Odd system, I know, but that's how it works.)

I was also trying to figure out how quickly we will tech BW after our city pop comes and we can work that gold. I think in the next turn it will be 4 more turns with the gold being worked for BW.
Should be very easy to work out by testing. I can do so later today, if someone hasn't done so already. Either way, I'm sure we'll get it in time for our chops. :)
 
Yes, the Palace is giving us the 14 points. And as Azz says, our land won't count for score until turn 20. (Odd system, I know, but that's how it works.)

I think it was changed to this around the time of Warlods to prevent large scale settling of cities on the turn of victory giving a massive score increase.
 
I think it was changed to this around the time of Warlods to prevent large scale settling of cities on the turn of victory giving a massive score increase.
Hmm, interesting... I can't see many situations in which this could have been abused, though, apart from perhaps a few ladder games. And you still get the points from pop for any new cities immediately...
 
Hmm, interesting... I can't see many situations in which this could have been abused, though, apart from perhaps a few ladder games. And you still get the points from pop for any new cities immediately...


Actually I could, if all youhave to do is spam Settlers at some point and just settle like crazy. This way it gives others time to stop another from getting Domination victory.
 
Actually I could, if all youhave to do is spam Settlers at some point and just settle like crazy. This way it gives others time to stop another from getting Domination victory.
Yeah, but how many maps are there where you could get away with that? Certainly it'd be extremely tricky on anything but the smallest maps. Most likely most of the world would be settled by the point at which you could do this, so you'd have to go on a razing spree before plopping down a whole lot of Settlers at once.

EDIT: Actually, this doesn't even work. Score is different to domination victory. You get your % points to domination victory when plopping down new cities. So you could still use a "mass-settling" strategy to get a domination win in 1 turn.
 
Just to review what's happening in the next turn (turn 20), since there is a lot going on (and I want to make sure I have it straight :crazyeye:):

1. If I'm clear on the micro, Sirius grows to size 2 and work the newly-improved gold mine in addition to the coastal Fish.
2. The Warrior (Ceres) moves 1W into the asteroid belt... sorry, Silk tile, where it will stay to fog-bust until needed elsewhere.
3. The Worker (Lord Parkin) moves 1 NE (half it's movement) and then starts building a road. LP will move 2NE to the N Gold Hill on the next turn (turn 21).

Sorry if I'm stating (or re-stating) the obvious here. This isolated start has me itching for something to happen, so I have to keep myself occupied. ;)
 
Don't forget:

4. CANCEL the Worker's action immediately after he starts the road by manually clicking on him then clicking on cancel. Otherwise we risk him continuing on the road on the following turn and wasting a turn on future mines/chops.

Aside from that, all good.
 
Turn 20 - 3200 BC:

I thought I'd give this turn a go.

Sirius has grown to 2 population and is working the Gold and the coastal Fish. Our score increased to 68:

Spoiler :
Civ4ScreenShot0072.jpg


I moved the Warrior (Ceres) 1W to the Silk tile and he's currently in Sentry mode. I moved the Worker (Lord Parkin) 1 NE from the W Gold hill. I started building a road on that tile with the rest of his movement, and immediately canceled that order. On the next turn (21), he'll move 2 NE to the N Gold hill.
 
Sirius has grown to 2 population and is working the Gold and the coastal Fish. Our score increased to 68:

I moved the Warrior (Ceres) 1W to the Silk tile and he's currently in Sentry mode. I moved the Worker (Lord Parkin) 1 NE from the W Gold hill. I started building a road on that tile with the rest of his movement, and immediately canceled that order. On the next turn (21), he'll move 2 NE to the N Gold hill.
The score increase is nice. I like seeing us way out in the lead in GNP now, even if it's probably only temporary. Checked into the game myself, all looks good with the Worker, and he should be set to move to the Gold next turn. :)
 
The score increase is nice. I like seeing us way out in the lead in GNP now, even if it's probably only temporary. Checked into the game myself, all looks good with the Worker, and he should be set to move to the Gold next turn. :)

So I did OK? :) The entire time I was logged in I was saying to myself "Start road and CANCEL... Start road and CANCEL... ".
 
Hehe, yep, you did fine. Don't worry, you'll get used to it after a while... no need to panic about potentially forgetting such a tiny thing. :D
 
Well I didn't want all that carefully planned micromanagement to go to waste. ;) This game has been really educational in that regard. I never did micro to this extent in my own games prior to this, but as I've moved up to Monarch, the benefits (at least in the early game) are becoming more obvious.
 
I've got a question. Do barbs not spawn in fogged tiles immediately adjacent to visible tiles? I always thought that any fog tile could spawn a barbarian, but I remember someone saying that with the warrior where he is now our entire island would be spawnbusted. However with the warrior in position we can see that the entire island is not visible.

Other than that the GNP jump is great news. We should watch the average GNP, and rival best, closely to see if other teams make similar leaps, as those would imply a balanced resource distribution like LP suggested earlier. If other teams have Gold/Silver/Gems they'll join us soon at the higher GNP, if they don't it will be a while before they can catch us.
 
I really do think if the Mapmaker was doing balance they will have some sort of Gold/Gems/Silver, they probably aren't working them. Though it is nice to have seen us on the bottom to suddenly shoot to the top. Sweet.

I've been thinking though remember how we had an option back in the Poll for the Map, that there was an option for bonus Islands? What if we started on the Bonus islands? I mean that the Bonus Islands are where the Luxaries are.

I can't wait for us to get Libraries going. So the next Tech after BW will be Pottery --> Writing?
 
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