Good evening !
I am trying to make new civics for my post-apocalyptic mod. The focus is on oppressive/manipulating kinds of governments of all sorts, and I hope every civic option can represent this dystopian flavour. Now the mod would also cover a large period of time from early survival societies to far futuristic post-scarcity societies. Civics should therefore also be able to represent social changes in the whole period.
So, in a dangerous, futuristic environment, what do you think would be the new civics ? Which ones would be considered for re-use ?
I have quite a few more categories than the vanilla civ, so don't shy at creativity.
The civic categories for the moment are : politic, economic, culture, labour, health, environment, science (as in the relation with technology), social control (social control replaces happiness in the game). If you see any, or think that some of those will be useless, please tell me as well.
Religions will be replaced with ideologies such as environmentalism, communism, transhumanism, and so on. Religions themselves will not exist so no need to devise civics for those. The closest thing to a god would be the founding fathers of each civilisation, so those can still be used. Civics such as communist would instead be replaced by a combination of state-planned economy, one-party rule politics and collectivist labour civic for example. Communism would be the whole ideology that implies this set of civics. Same thing, if you think some civics should be switched to ideologies than please tell me !
I am trying to make new civics for my post-apocalyptic mod. The focus is on oppressive/manipulating kinds of governments of all sorts, and I hope every civic option can represent this dystopian flavour. Now the mod would also cover a large period of time from early survival societies to far futuristic post-scarcity societies. Civics should therefore also be able to represent social changes in the whole period.
So, in a dangerous, futuristic environment, what do you think would be the new civics ? Which ones would be considered for re-use ?
I have quite a few more categories than the vanilla civ, so don't shy at creativity.
The civic categories for the moment are : politic, economic, culture, labour, health, environment, science (as in the relation with technology), social control (social control replaces happiness in the game). If you see any, or think that some of those will be useless, please tell me as well.
Religions will be replaced with ideologies such as environmentalism, communism, transhumanism, and so on. Religions themselves will not exist so no need to devise civics for those. The closest thing to a god would be the founding fathers of each civilisation, so those can still be used. Civics such as communist would instead be replaced by a combination of state-planned economy, one-party rule politics and collectivist labour civic for example. Communism would be the whole ideology that implies this set of civics. Same thing, if you think some civics should be switched to ideologies than please tell me !