Turn Discussion Thread

The increase was the tech we gave them, the decrease was presumably a whip.

The scores at the moment are, well, interesting:
Netherlands 197
India 178
Carthage 170
Persia 166
Maya 166
Vikings 134

We're sticking out a little :)

Not sure what's happened to CDZ, they're lagging quite a bit now.
 
Settle and 2 pop whip?

They didn't settle a new city (as indicated by the trade screen). The increase was due to our tech gift to them. I agree the decrease was probably from whipping.

I finished the last turn:

Turn 51 - 1960 BC

The Work Boat improved the second fish in Canopus, and Canopus switched to working both it's fish tiles. Meanwhile the warrior garrisoned on the Canopus silk tile moved 1NE:

Spoiler :
Civ4ScreenShot0127.jpg


Voyager moved 1SW + 1W:

Spoiler :
Civ4ScreenShot0123.jpg


The galley moved 1SE, and unload an exploring warrior 1E, then moved 1SW. The warrior revealed horses with nearby clams:

Spoiler :
Civ4ScreenShot0126.jpg


We completed researching Alphabet and began Mathematics. We completed a tech trade with Team AMAZON per our new trade treaty. We offered The Wheel and Writing. They provided us with Mysticism, Hunting, and Masonry:
Spoiler :

Civ4ScreenShot0129.jpg


Demographics:

Spoiler :
Civ4ScreenShot0130.jpg


===============================================================

For the next turn we need to decide where to move the exploring warrior. I think 1SE onto the Horse Hill to have a look around, and subsequently 1E or 1NE to reveal more tiles. I think we should see what the galley finds when it follows the coast south before we decide where to disembark the second warrior.
 
I agree about the warrior moving to the horse hill. It's hard to tell on the screenshot if there is evidence of hills beyond the fog, but it looks like mostly flat land, with a single forest. We should get a wide view from up there. It's also a good idea to decide on where to unload the warrior after our galley moves, in case a good sight seeing hill is down there. We'll have to keep in mind how far the galley can move before needing to head home for the settler though.
 
Moving onto the horse hill is full of win. Why are horses on a hill anyway?

I agree with moving the galley first, although I also think we should probably leave the warrior in it next turn anyway.

We'll have to keep in mind how far the galley can move before needing to head home for the settler though.

It's already in the micro plan. Assuming it goes back the way it came, it needs to turn back by turn 56. Which still means it will get to go a long way, maybe even far enough to see whether the centre of the map connects through or not.

Also of note is that we should stop it one space away from Sirius on turn 61, so that it can be loaded with a settler and worker and three spaces away on turn 62.
 
Also, I presume we are going to gift Alphabet to Team AMAZON next turn (and we'll be getting Polytheism, I think). Whoever plays the turn should remember to do that.

And can someone remind me where the warrior near Canopus is going? (I wasn't the player who moved it this turn.) Is it the G site or an adjacent tile? Thanks.
 
I had brought up moving the warrior to the g spot to fog bust barb galleys. The response I got was positive that it would be a good idea so I moved it.
 
OK - I remember we were moving to better fogbust, but couldn't remember where. Thanks. Also, if you propose a change in this thread and get positive feedback, can you post a reminder in the Micro Plan thread? That way Irgy can incorporate into the current micro plan so we are all on the same page. Thanks again.
 
Depending on what the galley and warrior reveal next turn, this could change, but a city spot 2 south of H looks promising right now.

Where is the 2nd warrior going? If we want to secure a settling location I don't think we want to move it too far away. 1 warrior should win, but a bad dice roll against a lion or a panther could really delay our settling.
 
Phew! Finaly managed to catch-up on the reading.:crazyeye:
Has anyone considered that the metals might only be founded in the harsh desert hill tiles or in the star outward extremities?

EDIT: Can the turnplayers take a shot of the known land from time to time, please?
 
Based on the information the Amazons have given us about Andromeda it looks like there ideal horse city for us would conflict with their ideal horse city on three tiles, centered on a banana. The best way to divide up the landmass may be for one of us to settle a less than optimal horse city, abandoning the banana and nearby tiles, while also settling a city in the north for the flood plains and marble. The team with two cities clearly gets the better deal, but we'd be able to even it out with future settlements. I'd push for us taking the two cities, because I like the ideas that have been floated around about building the Great Library, for which marble would be helpful. We'll have to discuss this with them, and see what they're doing with that settler they just whiped out.

Those two city sites for us would be at I, and one west of the horse hill. Their city would be coastal, with access to clams, banana and horses.
 
I think I am going to bet that they Chopped a settler out and are about to settle their city. Probably why they are now bringing this subject up. That being said do we want to wait for Slavery still?

I am begining to really think it is best to know where all the resources are to make sure we have iron. There is still the chance that center hill has iron on our island.

Oh and I wanted to ask if we should do exchaning carefully made screen shots of the map portions to help better decide dividing up the land. I mean if this is supposed to be our Ally I think we need perfect clarity on this. The Text is just not good enough.
 
I'm actually surprised they didn't even settled in it yet. They teched sailing before we did and wore already scounting it when we wore finishing the galley.

In the last communication they manage to describe what they found prety accuratly (if they're lying we would found out not too much down the road), but yeah, with screenies helps. :)

EDIT: Redundantly redundant correction.
 
Oh and I wanted to ask if we should do exchaning carefully made screen shots of the map portions to help better decide dividing up the land. I mean if this is supposed to be our Ally I think we need perfect clarity on this. The Text is just not good enough.

In the last communication they manage to describe what they found prety accuratly (if they're lying we would found out not too much down the road), but yeah, with screenies helps. :)

Ask and you shall receive:
Spoiler :

Civ4ScreenShot0131.jpg


Note that this map of the island was constructed in World Builder by Irgy and myself based on observations and the AMAZON description, and is from the test game save I have posted in the micro thread. You can open WB of the test save and see this in greater detail. Also note that the test save is only accurate with regard to our island and (hopefully) the neighboring island (Andromeda). Obviously the course of the river is incomplete. Also, The land mass to the east is not any sort of attempt to reconstruct AMAZON lands, it's just a remnant of the original game file I used to construct the test game.
 
Ask and you shall receive:
That river is wrong, right?
And we must take the horses, then the marble. Not only the GLib, but HE, NE, Taj and a lot of WW are marble-based.

Crank out another settler from Sirius immediately!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
 
That river is wrong, right?

Yes - that was an approximation from an earlier test save. When we've revealed the entire island, I will make corrections. My intent now was to get a general layout for discussing city placement.

One thing that occurs to me based on this map is that the entire island could be fogbusted with relatively few warriors. Am I correct that spawnbusting occurs in a 5x5 tile square centered on a unit? If so I think it would take about 4 units for the whole island. Perhaps we could split this duty with AMAZON?

Also, since this island is (almost) known, perhaps we should send the second warrior to the island at the S/SW of us?

And we must take the horses, then the marble. Not only the GLib, but HE, NE, Taj and a lot of WW are marble-based.

Crank out another settler from Sirius immediately!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!

Our claiming Marble makes sense, but we probably should negotiate settling with the AMAZONs. That was the purpose of making this map.
 
I'd just like to make a point that we're situated between two spokes of a big star here. One of them is between us and a team we're on excellent terms with, and with whom we not just can but also should negotiate the settling locations. The other is between us and a team we haven't even met yet. So, as exciting as the resources we can see are, I would say it's much more urgent to claim our place on the other adjacent spoke. There's bound to be exciting resources on that one too.

I'm going to take a punt in saying that it's quite likely we could even guess where the strategic resources are going to be on the other spoke too, purely based on what we know of this one.

Now, it may be better to grab some horses first to protect ourselves on the other spoke, but I would not want to settle more than one city on the eastern one before settling on the southwestern one.
 
I think we should settle near the horses first, but I agree with your assessment of resource placement on the islands, and that we should probably pay greater attention to the spoke to our SW. This is why I suggested sending the second warrior on the galley there rather than the eastern spoke.

Even if we pursue the Great Library, it will be some time before we research Literature, so we could delay settling at the Marble site.
 
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