Capital, 5, 0, None, Disable, Order
Children's Guild, 5, 1, GrwFocs, Disable, Growth/Order/Morale
Town Centre, 4, 1, None, Disable, Bonus Resources
City Walls, 5, 0, Tactics, Disable, Defence +100%
Advanced City Walls, 12, 2, CtlGoal, Disable, Defence +100%
Temple, 4, 1, Social, Disable, Fewer Unhappy
Marketplace, 8, 1, ResFocs, Disable, Economy Bonus
Library, 8, 1, IntrSpc, Disable, Labs Bonus
Native Embassy, 6, 1, Goal, Disable, Research/Native
(Skunkworks), 6, 1, Disable, Disable, Prototypes Free
Theatre, 6, 3, IntrSpc, Disable, Lux and Fewer Unhappy
(Paradise Garden), 12, 4, Disable, Disable, +2 Talents
Tree Farm, 12, 3, Disable, Disable, Econ/Psych/Forest
(Hybrid Forest), 24, 4, Disable, Disable, Econ/Psych/Forest
(Fusion Lab), 12, 3, Disable, Disable, Econ and Labs Bonus
(Quantum Lab), 24, 4, Disable, Disable, Econ and Labs Bonus
(Research Hospital), 12, 3, Disable, Disable, Labs and Lux Bonus
(Nanohospital), 24, 4, Disable, Disable, Labs and Lux Bonus
(Robotic Assembly Plant), 20, 4, Disable, Disable, Production Bonus
(Nanoreplicator), 32, 6, Disable, Disable, Production Bonus
(Quantum Converter), 20, 5, Disable, Disable, Production Bonus
Factory, 10, 2, IndFocs, Disable, Production; More Unhappy
Punishment Sphere, 10, 2, CtlGoal, Disable, No Unhappy/-50% Tech
Aquaduct, 8, 2, Goal, Disable, Increase Population Limit
Sewer System, 16, 4, Goal, Disable, Increase Population Limit
Tidal Wall, 8, 0, EcoEng2, Disable, Submersion/Resources
(Command Centre), 4, 1, Disable, Disable, +2 Morale:Land
(Naval Yard), 8, 2, Disable, Disable, +2 Morale:Sea, Sea Def +100%
(Aerospace Complex), 8, 2, Disable, Disable, +2 Morale:Air, Air Def +100%
Barracks, 4, 1, Tactics, Disable, +2 Morale
Vine Preserve, 10, 2, Native3, Disable, Ecology/Native
(Temple of Planet), 20, 3, Disable, Disable, Ecology Bonus
(Psi Gate), 10, 2, Disable, Disable, Teleport
(Covert Ops Centre), 10, 2, Disable, Disable, Stronger Probe Teams
Arena, 8, 2, Native2, Disable, Police/Native
(Harbour), 8, 1, Disable, Disable, Sea Food
Dry Dock, 12, 2, Naga2, Disable, Sea Production
Gold Vault, 10,-5, WltGoal, Disable, Gold Bonus
(Flechette Defense System), 12, 2, Disable, Disable, Missile Defense
(Subspace Generator), 60, 5, Disable, Disable, Alien Victory
(Geosynchronous Survey Pod), 16, 4, Disable, Disable, Increase sight\sensor bonus
Empty Facility 42, 10, 2, Disable, Disable, Do Not Build Me
...
Empty Facility 64, 10, 2, Disable, Disable, Do Not Build Me
(Sky Hydroponics Lab), 12, 0, Disable, Disable, +1 Food ALL BASES
(Nessus Mining Station), 12, 0, Disable, Disable, +1 Production ALL BASES
(Orbital Power Transmitter), 12, 0, Disable, Disable, +1 Trade ALL BASES
(Orbital Defense Pod), 12, 0, Disable, Disable, Missile Defense
Capitalisation, 0, 0, None, Disable, Production to Gold