Turn Discussion Thread

We could ask in game for Monarchy from Amazons unless it should be next turn when we can offer Code of Laws for it?
 
Although I suggested it myself in the firstplace I'm now 50-50 on the Fuedalism idea, if Mavericks are going to just build the Pyramids instead of bulbing machinery. In that case we're not worried about crossbows. Fuedalism for longbows was a good counter to crossbows (which is one thing macemen most certainly are not). The Beaurocracy bonus of Civil Service will be much more useful than the pre-requisite bonus from doing them in the 'correct' order.

Longbows are at least a very good unit to have though regardless of what else happens, they're great defenders right up until rifles or cannons.

Yeah, I am beginning to share your doubts. The threat of crossbows seems more remote, and macemen are excellent offensive units. It's probably better to prepare for attack than defense. Since we want bureaucracy, and CS was our original plan, perhaps we should stick with that.

We could ask in game for Monarchy from Amazons unless it should be next turn when we can offer Code of Laws for it?

We shouldn't ask for techs in game, or ask for trades. It gives too much information away. It's better to ask through email. We don't need to revolt for a few more turns, so if they don't offer it soon, we can have Irgy pester them. ;)
 
I feel like we should be reaching the point where we don't need to disguise the ETTA anymore, it should be apparent to Merlot and the Mavericks what we're up to. That said the Mavericks are certainly acting like it isn't apparent to them, so I guess we should keep it up a little longer. But we don't need to cling to this, receive only idea once the ETTA is publicly known.
 
I feel like we should be reaching the point where we don't need to disguise the ETTA anymore, it should be apparent to Merlot and the Mavericks what we're up to. That said the Mavericks are certainly acting like it isn't apparent to them, so I guess we should keep it up a little longer. But we don't need to cling to this, receive only idea once the ETTA is publicly known.

Normally I would agree with you, but my interactions with Mavericks convinced me otherwise. They genuinely seemed to believe my assertions about our research (that we were about to finish MC). Let us see if that holds true now, because:

Spoiler :
We have a religion (not that we've converted ;)):
Civ4ScreenShot0188.jpg


There are a couple of changes to the micro plan I proposed to take effect this turn. Specifically, dropping the research slider to 0% for a few turns. If you have a moment, head over to the micro thread and check my work. :) (I haven't done anything other than check that we got the religion so far. I also distributed CoL to the ETTA.)
 
Wanted to report we got Monarchy and our Copper mine is now completed.
 
Well, I'd just like to say a hurrah for getting Confucianism! Good news that it's founded in Canopus too, it's nice to have our holy city somewhere relatively safe - although the culture in Arcuturus would have been nice too.

Dropping the slider to 0 seems to me to be the obvious thing to do. That's the whole fun of binary tech, you save up cash, then plow through quickly at 100% science, and in the meantime you can delay comitting yourself for as long as possible.
 
Just pointing out that I'm always right.

I never doubted you. ;)

Gold accumulation seems good til we get Monarchy.

My plan was to drop the research slider to 0% for 4 turns. This includes one turn of anarchy when we revolt to Slavery + HR (turn 71). The 3 other turns will give us about 175 gold. This is more than enough to gets us to Civil Service running the slider at 100% for about 11 turns. Our current burn rate is 6 gold/turn, but it will go up since the micro I proposed is mostly building units that will want to be paid. I think it was around 10 gold/turn at turn 80 in my test game.
 
Just pointing out that I'm always right.

Gold accumulation seems good til we get Monarchy.

Actually you were wrong about the Iceberg in the north and we met Amazon that much quicker and you were wrong about the center of the map. Just thought I'd point that out to you. You were also wrong about the Iron not being on our island. I remember you being dead set against IW only until after we got AH and BW.
 
Actually you were wrong about the Iceberg in the north
I said it was possible, not that there would definitely be one. Not wrong.

and we met Amazon that much quicker

We would've met them earlier still if the mistake hadn't been made by the turnplayer in the first place.

and you were wrong about the center of the map.

Not wrong since I was merely speculating about map possibilities. I never said there is definitely a canal through the middle.

Just thought I'd point that out to you.

Because I called you out for sloppy turnplaying?

You were also wrong about the Iron not being on our island. I remember you being dead set against IW only until after we got AH and BW.

I'd be interested how you suggest we would learn IW before BW.
And do you really think it would've been a good idea to research IW before AH?


So, in summary, my statement of never being wrong still holds true.
 
Hurray on landing a religion!!! :)

I don't know if this question belongs here or in the Micro thread... Currently the Micro Thread has a plan laid out for settling 2 more cities in the next dozen turns. Everybody appeared to be in agreement on the first city -- on the home island -- but I haven't seen much discussion about the second city. The Micro Thread assumes it to be the site currently labeled 'City A' in game, on Bode east of Arcturus and knee-deep in jungle. I don't like the site right now (it's a great site for us to settle later though). I'd prefer grabbing horses on Andromeda. Am I alone in this line of thinking? (Cause if i am I'll drop the issue :p )
 
Hurray on landing a religion!!! :)

I don't know if this question belongs here or in the Micro thread... Currently the Micro Thread has a plan laid out for settling 2 more cities in the next dozen turns. Everybody appeared to be in agreement on the first city -- on the home island -- but I haven't seen much discussion about the second city. The Micro Thread assumes it to be the site currently labeled 'City A' in game, on Bode east of Arcturus and knee-deep in jungle. I don't like the site right now (it's a great site for us to settle later though). I'd prefer grabbing horses on Andromeda. Am I alone in this line of thinking? (Cause if i am I'll drop the issue :p )

The consensus from earlier discussions was that to grab the pigs/clam site now since it is in a contested region (Mavericks now have Sailing, and they now know we have a city on Bode), and we already have warriors and a worker available near that location. I initially favored the horse site first, but changed my mind. My argument from an earlier post:

Where to settle next: We are currently building a settler in Canopus and will build another in Sirius after the worker. This will give us settlers on turns 71 and 77. As much as I’ve argued that the horse site would be a good idea, I think the next two cities should be at site “B” (the silk tile) on Sol and the clams/pig site on Bode. The reason for this is that both those locations will have resources in place to get the cities up and running faster.
 
It's the jungle that gives me pause -- we're already low on workers; trying to develop a jungle location didn't seem great. And I didn't think it a high risk, since it's more towards the center of the map and farther from other teams' home islands.

Still, once it's up and running it'll be a great site. You and Azzaman both point out the positives to it well.
 
I'd consider it "up and running" once it has pigs and two clams improved. Especially now that we're about to have the whip on our side. I agree about jungle in general, but I think this one is still worth grabbing.

That said, the third set of pigs to the NW are certainly catching my eye, I wonder whether there's a better (or just as good but without jungle) spot up there somewhere? Maybe we can't safely find the right spot in time for this settler though.
 
That said, the third set of pigs to the NW are certainly catching my eye, I wonder whether there's a better (or just as good but without jungle) spot up there somewhere? Maybe we can't safely find the right spot in time for this settler though.

There isn't too much to discuss for when the next turn rolls around, but one of the things I was considering was to send Pallas to the pigs hill to see if there are any other resources up there. It is pretty close to what's likely to be the desert end of Bode, though.

For reference, here is a screenshot of the area from last turn:
Spoiler :

Civ4ScreenShot0190.jpg
 
Since the micro plan we are currently using is provisional, I am going to post the intended turn set here for approval, as Irgy suggested. My plan:

1. Move Pallas (the western warrior in the screen shot of the post above) 1NW to the pigs hill to check out that location.
2. Move Lord Parkin (the worker in Arcturus) 2W to the pigs hill to pasture it.
3. Move Vesta (the eastern warrior on Bode) 1E to better spawnbust
4. Move the new worker onto the iron hill to start mining it for Alpha Centauri
5. Move Enterprise back toward Sirius.
 
Looks good, don't forget the Missionary and Voyager. :)
 
If Lord Parkin can road the square he's on and still have the pigs improved in time to work them, he should build a road rather than having to climb the hill again later. If roading now would mean the pigs aren't ready to be worked when Arcturus grows to size 3 then we should move to the pigs straight away.
 
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