phungus420
Deity
- Joined
- Mar 1, 2003
- Messages
- 6,296
I can try the former (is AIAutoplay good enough?), and for the latter does it matter if the killer is human or AI?
Both critical bugs happened for me using AIAutoplay. AI killed the civ I switched to, and that was a reproducable crash for me previously (had to switch into a newly spawned civ, then switched out and when AI killed that civ it crashed, got alot of asserts about civ indexes being out of bounds though, so that might have been fixed already, haven't checked that since you started helping). I'm still confused how I get a key error that throws alot of python asserts and you don't though, but I'll deal with that later. If change player works for you, that's good, may just be an issue with my comp.