Played and uploaded here.
You guys may be glad to SIP:
Here is the final surroundings and demography:
Comments:
The surprise is that Horse is found 2N1E, just under the second settlement spot. With it, we may want to revise the X-worker opening.
Another exciting discovery is that 2 elephants and 1 cow are found at the 2nd city spot. That being said two things: 1) GLH is ensured; 2) the 2nd city requires more improvements: logistics and worker moves are needed as well.
The northern passage seems to be very narrow (zoom in, we can see the left side is ocean as well). The western zone seems juicy and reserved for us.
About other AIs' activities:
AIs don't know each other, even after 20+ turns. I'm quite sure that they kept spamming units instead of workers (their city and power had growth).
It may be too early to say that they are far from each other, but one thing for certain: Stalin should be the farthest AI to us (with the EP +%), while Roosevelt and Gandhi seem nearest.
Gandhi's tech path is quite particular: Archery=>Masonry=>Agri. Under Aggressive AI, everyone prioritizes military techs. So religions came late as well. But I'm surprised that AI has much bonus on tech, and they tech quite fast even with their EP slider on: each of them accumulates a decent amount of EP on us.
Some leaders are given techs according to their favorite civic: Mao revolted to SP, Roosevelt to Rep and De Gaulle to Nationhood.
Enclosed the saves on T0 (after settlement) and the turn when TW is finished (and when I stopped).
I need to run some test games to evaluate the impact of the horse.