Plan to Where Capital complete Forge and the galley with a worker and settler reach the southern clam island. Quite a few issues need to be determined at this point.
Military units move
Chariot -- goes to the western hill and dances around English stack
Warrior near French border -- slowly pulls back
Warrior near SP -- stays around the hills, watches for the chinese archer
Diplomacy
If necessary, I will trade Alpha from Gandhi and sign peace with Chinese and English. Check for resource trade availability from Gandhi.
City management and worker micro
T100 -- R 0%, Mos (worker to 2W), SP (Gra), Revolt to HR + Slavery
T101 -- CM to GH, Galley goes 1N, settler to GH, SP(Takes gold from Mos, Hill tile to Gold, 3S worker finish road 1st), Mos(2W worker goes 2W1S, worker on copper R), Nov(1S worker goes to 1E of Silver, another 1S worker goes 2N1E R&C, worker on Rice goes 1NE I&C) WB to 1N of the Southern Clam.
T102 -- R 100%, Mos (Takes Gold, Rice to Gold, worker goes 1S Chop & C), SP(Whip Gra, 4 citizens on Fish + Gold Hill + 2 Ivories, 2 workers road to Paris now belong to SP, worker on Rice R, 3S worker goes 1E Chop & C), Nov(1S worker goes 2N1E R &C, 1NW worker to Deer Camp), New City settled (Gra), Galley goes 1NE and fetch worker and goes 1SW.
T103 -- Mos(Take back Gold, Horse to Gold, 2 workers to copper SF), SP(WB, Mine to Lake, worker on Rice R, 3S1E worker goes to 3W2S PH), Nov (Worker R), Ros(worker to Deer Camp), Worker on galley to Deer, Galley to 1S of the Rice in Mos.
T104 -- R 0% on Machinery, Mos(Forge), SP(settler, Takes Gold from Mos, Lake tile to Gold, worker on Rice goes 1N2E Chop & C, worker on PH R, WB scouts NE), Nov(worker on Deer R)
T105 -- SP(Whip settler, 3 citizens on Fish + Ivory + Gold), worker on PH R, worker on Forest goes 3S3W), Ros(1 worker goes 1S R, 1 worker goes to 1S2W Fur)
T106 -- Mos(1worker M&C, 1worker M, takes Gold, 3F tile to Gold), SP(WB, Takes Cow, Ivory to Cow, worker on GH R, worker on PH goes to Rice SF&C, settler to Mos), Nov(Whip Gra, Takes western Deer, worker goes 1E to Deer SF), Ros(3rd citizen on 2F1C, worker on Fur R, 1NW worker goes 2S1W I)
T107 -- Mos(1 worker and settler to galley to 3N1E of Clam), SP(Take Cow, Ivory to Cow, worker on GH R, worker on Rice goes 3S2W), Nov(Galley needed for the northeast island, Take western Deer, worker on Deer SF), Ros(Whip Gra)
T108 -- R100%, Mos(Horse 3F tile to copper), SP(Forge, worker on Sugar R, worker on GH to Rice SF&C. WB to 3N1E of the Clam), Ros(Lib Forge)
T109 -- Mos(worker to PH chop), Ros(2 workers goes to western deer), SP(worker on Sugar R, worker on Rice goes 4S1W)
T110 -- Mos(ToA if still available, we are 6 turns to complete Machinery, barrack takes 2 turns, with 1 or 2 forest chop, we can finish in time), SP(worker on southern sugar R, worker on Northern sugar SF&C), Nov(worker camp), Ros(2 workers SF), Stop here as more map should be revealed by 2 scouting WBs and it's decision time on where to unload the worker and settler.