Hello everybody!
I started playing Civilization with Civ4 and now I thought it would great idea to buy Civ5! Well after Civ4 the Civ5 is bit of a disappointment - at least at the moment. Game has definately been released prematurely as you can read from Forums. Hopefully upcoming patches and mods make Civ5 more at par with Civ4!
Now that Xfire supports Civ5 fully in dx9-mode I got to make some video clips to my youtube channel from my last test-run with Oda Nobunaga vs Washington.
The run was quite interesting, I played the game for over 1000 turns and found out some really weird stuff which clearly shouldn't be in game if developers would have tested it correctly! Enjoy the footage:
Exploring world with nukes!
Nuclear bombing barbarians and exploring world with NUKES! - YES, NUKES!? Note the description on this one stating the destinies of tile improvements. Why didn't that Gold Mine evaporate?
Wonderful AI of Civ5
Rebuilding improvements in enemy lands
Building (rail)roads for my enemy!
Buying Negative Influence from City States
Ending the 1000+ turns test-run
My Channel: http://www.youtube.com/user/ahadhd
More to come tomorrow!
Edit (Oct 18, 2010):
Decided to make a list, of all the crazy stuff I've found out so far, for easier access (in order of appearance):
My Channel on YouTube
Exploring world with nukes!
Nuclear bombing barbarians and exploring world with NUKES! - YES, NUKES!? Note the description on this one stating the destinies of tile improvements. Why didn't that Gold Mine evaporate?
Wonderful AI of Civ5
Rebuilding improvements in enemy lands
Building (rail)roads for my enemy!
Buying Negative Influence from City States
Ending the 1000+ turns test-run
Added today:
The Tooltip lies to you!
Totally useless Future Tech
Gifting Military Units to City States -- Or not...
Oddities of City Automation
Oddities of the Unit Upkeep
How to change Your Civilization's name in Civilization 5 Tumbled into someone asking how this is done or why it has been removed on these forums, well now you know!
How to rename Your Units Pretty straightforward!
How starvation works in Civ5
Civilization 5 Main Menu Theme Nowhere as good as the Civ4 main menu theme
Civilization 4 Theme (Baba Yetu) With Lyrics Epic!
How AI really should respond to trades Now the AI changes the gold/resources and their values accordingly! Clearly a bug why it didn't work in that earlier clip!
Analysing yield in-depth
"Here we can see that yield gives away quite a lot of information. Such as what policies are used by a civilization, does that civilization have golden age and so on.
I also noticed that either policy Free Thought is broken or it isn't showing up in yield correctly since it should give a +2 science to a trade post instead of just +1!
Bugger!"
Edit (Oct 19, 2010):
Attacking "naval" unit with other naval unit
How many turns it takes for AI to set up Fishing Boats (after finding a Fish resource)?
Edit (Oct 23, 2010):
2K-forums thread can be found here: Thoughts from Civilization 5 Beta Test!
Why AI doesn't attack the lowest HP unit? I hope they have fixed this issue in current v.1.0.0.62 patch!
UI overlap hides half my promotions Ohh, why? And I'm using smallest version of the UI!
I started playing Civilization with Civ4 and now I thought it would great idea to buy Civ5! Well after Civ4 the Civ5 is bit of a disappointment - at least at the moment. Game has definately been released prematurely as you can read from Forums. Hopefully upcoming patches and mods make Civ5 more at par with Civ4!
Now that Xfire supports Civ5 fully in dx9-mode I got to make some video clips to my youtube channel from my last test-run with Oda Nobunaga vs Washington.
The run was quite interesting, I played the game for over 1000 turns and found out some really weird stuff which clearly shouldn't be in game if developers would have tested it correctly! Enjoy the footage:
Exploring world with nukes!
Nuclear bombing barbarians and exploring world with NUKES! - YES, NUKES!? Note the description on this one stating the destinies of tile improvements. Why didn't that Gold Mine evaporate?
Wonderful AI of Civ5
Rebuilding improvements in enemy lands
Building (rail)roads for my enemy!
Buying Negative Influence from City States
Ending the 1000+ turns test-run
My Channel: http://www.youtube.com/user/ahadhd
More to come tomorrow!

Edit (Oct 18, 2010):
Decided to make a list, of all the crazy stuff I've found out so far, for easier access (in order of appearance):
My Channel on YouTube
Exploring world with nukes!
Nuclear bombing barbarians and exploring world with NUKES! - YES, NUKES!? Note the description on this one stating the destinies of tile improvements. Why didn't that Gold Mine evaporate?
Wonderful AI of Civ5
Rebuilding improvements in enemy lands
Building (rail)roads for my enemy!
Buying Negative Influence from City States
Ending the 1000+ turns test-run
Added today:
The Tooltip lies to you!
Totally useless Future Tech
Gifting Military Units to City States -- Or not...
Oddities of City Automation
Oddities of the Unit Upkeep
How to change Your Civilization's name in Civilization 5 Tumbled into someone asking how this is done or why it has been removed on these forums, well now you know!
How to rename Your Units Pretty straightforward!
How starvation works in Civ5
Civilization 5 Main Menu Theme Nowhere as good as the Civ4 main menu theme
Civilization 4 Theme (Baba Yetu) With Lyrics Epic!
How AI really should respond to trades Now the AI changes the gold/resources and their values accordingly! Clearly a bug why it didn't work in that earlier clip!
Analysing yield in-depth
"Here we can see that yield gives away quite a lot of information. Such as what policies are used by a civilization, does that civilization have golden age and so on.
I also noticed that either policy Free Thought is broken or it isn't showing up in yield correctly since it should give a +2 science to a trade post instead of just +1!
Bugger!"
Edit (Oct 19, 2010):
Attacking "naval" unit with other naval unit
How many turns it takes for AI to set up Fishing Boats (after finding a Fish resource)?
Edit (Oct 23, 2010):
2K-forums thread can be found here: Thoughts from Civilization 5 Beta Test!
Why AI doesn't attack the lowest HP unit? I hope they have fixed this issue in current v.1.0.0.62 patch!
UI overlap hides half my promotions Ohh, why? And I'm using smallest version of the UI!