Sorry for the continual confusion over orders – I can only get online in the evenings. Ive done this update today, while im offline, but ive missed all the orders I didn’t have last night, because i couldnt get hold of them in time. However, I will use the missed orders for ‘boring time’ orders, unless you say otherwise, or want ot add to it or whatver...
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Really stretched for time with this one, but its done! Going away on holiday tomorrow morning, will be gone for a week or so. When I get back ill be re-editing the game and moving the time forwards to probably 450BC or so.
Feel free to send ‘boring time’ orders for what your nation is attempting to do over the next few centuries. (I wont be playing the game over that time, ill just be modding this part and building into the next scenario file.)
Also feel free to post a new custom civ, or change any details of your civ. Except for UU’s already in the game, ill say those cant be changed. And nobody can have more than 5 UU’s over the course of history unless they have some kind of special reason.
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1350 BC – 1200 BC
The west remains peaceful during this time, while the east is the scene of continual brutal warfare.
Military
Argosian Empire vs Almoth
Although there had never been any official peace between these two cultures, there had been little fighting for over a century. But with Kairon defeated, the Argosian Emperors began to launch new campaigns in the north, this time with far larger amount of troops.
Denton fell to a concentrated attack… The Queen of Almoth gathered a huge army at High Almoth, but the Argosians bypassed it and headed north. The cooler climate and rough terrain was too much for the African mercenaries, and they soon disbanded and headed for home. But determined Argosian forces managed to break the strong defences of Medton. This city, built on the ruins of an older Zekul settlement, was in turn left as a pile of rubble. Almoth and Argosian forces continued to fight amidst in the ruins.
Eventually, large Argosian armies concentrated on High Almoth itself. With catapults breaking down the city’s defences, two great armies headed out to face each other in open battle. In the great battle of High Almoth, fought in 1240 BC, a large Argosian army was destroyed. High Almoth was saved, for now…
*Argosians took heavier losses over all, but captured Denton and destroyed Medton. Almoth also settled a new city (Sharely) in the east, and remains strong.
Almoth vs Zekul
These two cultures remained hostile, yet little fighting took place between them, as each was faced with new enemies…
Anguile vs Zekul
The new Campagnard troops emerged as the elite of the Anguile army. The secrets of iron working were now spreading far and wide, and the Campagnards were fast and well-armed. Zekul was ill prepared for the sudden attack of the powerful Anguile forces, and Temperof was raised to the ground. Zekul forces rallied in the north, only to find large Yssian army invading from the coast!
*Temperof destroyed by Anguile. The site was later re-settled by Almoth, with the new city of Sharley.
Ys vs Anguile
However, the Yssians at Zekulitalk announced their support for the Zekul cause, and began marching south to face the approaching Anguile forces! At the same time, a larger Yssian force crossed the border along the grey hills, and attacked Caedenbourg. The Anguile garrison took a heavy toll on the Ys, particularly their massed of weaker warriors, but was eventually overcome. Caedenbourg was destroyed, and later rebuilt as the Ys city of Gwened.
Anguile was now fighting both Ys and Zekul, and struggled to reorganise its forces. The elite Campagnard army was tied down in fierce fighting across the grey hills against the tough Kornden Militia. Meanwhile, the Ys made another large seaborne attack, this time at Etienarde. The city fell after some fierce fighting.
After the fall of two of their cities, Anguile still had a powerful army, with their elite forces coming close to taking Roazhon. However, the supply of iron ore had been cut with the fall of Etienarde, and no new Campagnard units could be trained.
*Ys destroys Caedenbourg (re-settling it as Gwened) and captures Etienarde. However, Ys also suffers higher casualties.
Ys vs Argosian Empire
Yssian adventurers have entered the Mediterranean, and are attacking the island of Rhodes. However, the Arogisans have stationed vast reserves of tough Hoplite troops on the island, and there seems little chance of it falling to the Ys.
In response, the Argoisans sent their own expedition against Yssian island colonies. But the distances are too great to supply, and the expedition seems to have turned back and is heading for home. Nonetheless, the Argosians now have better knowledge of the lands beyond the straights of Lisht.
Other
In 1270 the people of Ys completed their great lighthouse, the wonder of the east! Yssian mariners were now the most skilful and experienced in the world.
Maps!:
Eastern map:
http://www.civfanatics.net/uploads12/ubereuropec.jpg
Western map:
http://www.civfanatics.net/uploads12/uberasiaa.jpg
Ongoing Wars:
Almoth vs Argsian Empire
Zekul vs Almoth
Zekul vs Anguile
Ys vs Anguile (declared by AI)
Ys vs Argosian Empire (declared by AI)
Confirmed Diplomacy:
NAP and tech sharing – Panga, Taejon, Ormash
NAP – Yaktan with Taejon and Panga seperately
NAP – Argos and Kairon, Kairon gives tribue
Spending points/orders results: (*number of points spent)
PS: Some people seemed to think they had more points than they actually did. The civ stats on the first post show how many points you have available to spend in your next orders, I am updating it each time. Story bonuses or any other bonuses are only added during the updates, - plz don’t presume that you have them available straight away…
Also, im sorry but I don’t have time for doing private maps in PMs for each nation… Newly discovered areas are either on the main map (but only considered explored by a few), or ill send a brief text description of that land in a PM...
Panga: (2)
Extra settler. Polytheism given. ‘Centre of science’ small wonder created in Panga.
Yaktan: (1)
Free galley, harbour in Uskudar. Various islands discovered, city of Izmit settled on new island!
Ys: (1)
Temple in Brest. +1 galley. Land explored south of Oriant, new island charted. Rumours heard of a larger island far out at sea, to the south east of Oriant. Meanwhile, a galley sent out into the stormy north eastern seas returned with a sick and starving crew, after nearly sinking several times… No land was sighted for all the weeks it was at sea.
Taejon: (1)
City of Huich'on resettled and rebuilt. Had no other points yet to spend on culture! Meanwhile, sparing the lives of rebel leaders is a very enlightened gesture… It might increase the chance of future rebellions, but increases happiness right now, and wins the loyalty of former rebel soldiers and peoples.
Argosian Empire: (1)
Temple in Terrisandria, rebellions prevented in conquered lands. Ruined city of Kaironas given back to former owners, and tribute received from them. Extra units at Mycenae for push against Almoth!
Picts: (1)
Continued with standing orders from a while back - Extra defensive units, barracks in Yuchan (mainland city near Zekul).
Anguille: (1)
Iron working, war with Zekul, a few extra units to attack them. (not sure if Inanse_Panda still wanted to go ahead… if not, blame it on over-enthusiastic generals
)
Bonus points:
None. All players +1 points as normal.
Sorry Ironman… Though I enjoyed reading what you posted, I cant quite allow myself to award a bonus point for a few lines on their own
But it will help add up to a bonus point in future.