chaosenator
Chieftain
- Joined
- Aug 14, 2012
- Messages
- 11
hmm any chances for a Pakistan civ or is it just a dream
1) Central and East Asia: Should be 10 (4) (instead of 8 (4)).Central and East Asia: 8 (4)
Europe: 23 (13)America1, Austria, Bohemia, Bulgaria, Celts, Denmark, Dutch, England, Finland, France, Germany, Goths, Hungary, Huns, Italy, Norway, Poland, Portugal, Romania, Russia, Spain, Sweeden, Switzerland
The Mediterranean: 13 (6)Byzantium, Carthage, Egypt, Genoa, Greece, Kingdom of Jerusalem, Minoans, Morocco, Moors, Ottomans, Phoenicia, Rome, Venice
Middle East: 8 (3)Arabia, Assyria, Babylon, Hebrew, Hittites, Israel, Persia, Sumer
Thank you!Nice job! It's very distinctive and flavorful of classic, pre-unification Italy.
Wait, is this part of the UA, or have I missed an update?Metal Casting for the workshops (which you need to receive production from trade routes)
Good point! I didn't know there was a historical basis for them either, which was partly why I was against the idea.And on a broader note, I had to make myself aware that my bias against "too many elephant units" was kind of a eurocentricism thing. We can accept way more than four horseback units as being perfectly natural, so why object to a fourth elephant unit? In the west, war elephants may seem exotic, but shouldn't we accept that in Asia this was a normal type of unit? In fact, Civ IV did treat them as a normal unit.
You might have missed an update. With a grannary you can import food, and with a workshop you can import hammers.Wait, is this part of the UA, or have I missed an update?
I'm pretty sure it's with a granary/workshop you can export food/hammers, seeing as how they mention you can use your capital to boost new founded cities.You might have missed an update. With a granary you can import food, and with a workshop you can import hammers.
Thank you kindly, sir!I'm pretty sure it's with a granary/workshop you can export food/hammers, seeing as how they mention you can use your capital to boost new founded cities.
Your Khmer civ is unique, cohesive and well thought-through, excellent job!
I think you're probably right about the Medici bank. As for a UA, I'm thinking along the lines of cannibalizing one of the UA's I thought of for Portugal. Essentially, the "great creators" could have multiple uses before they're expended. In this way, the prolific nature of italy's many geniuses could represented. Perhaps even extend this to merchants as well!On Italy, as we have seen with the Walls of Babylon and the Royal Library of Ashurbanipal, one-off buildings can be loosened to UBs that can be built in every city. So in this way I think the UB should be the Medici Bank as Sukritact suggested, maybe with normal bank stats but with a great work slot and a bonus +1 gold per great work in the city? As interesting as a UNW would be, it would remove a great deal of flexibility for a wide Italy.
Otherwise the UA encapsulates a pretty good idea of renaissance italy and provides a new way to play, and that is one professional looking map!!![]()