ABigCivFan
Emperor
@Carl
It is amazing that you mentioned Constitution/Democracy/Coporation/Steam Power does not give me new units.
They do not give new units, but they enable civis(US/Emancipation)/buildings (levee) that double/triple my hammer counts + fast growing cottages in multiple cities
.
And I already switched to Theo committing to troop productions. I still dont understand why you are making all your arguments at 1200AD, my save has the potential of winning domination in the 1700's. As I said, I am not spending too much time on this game, teching is fast, and war will be fast too.
Spoiler :
It is amazing that you mentioned Constitution/Democracy/Coporation/Steam Power does not give me new units.
They do not give new units, but they enable civis(US/Emancipation)/buildings (levee) that double/triple my hammer counts + fast growing cottages in multiple cities
.And I already switched to Theo committing to troop productions. I still dont understand why you are making all your arguments at 1200AD, my save has the potential of winning domination in the 1700's. As I said, I am not spending too much time on this game, teching is fast, and war will be fast too.

I will modify this post with a report overnight PDT.
Tech path continued quietly with Education and Gunpowder according to my planned notion of taking Steel from Liberalism. At this point, no one was willing to trade me Engineering and I was bedammed if I would research it on my own so I started on Nationalism, thinking Constitution or MS might be a decent alternative. I was near finished when someone, Wang I think, offered the tech. I was still well ahead in the Liberalism race so I decided to finish off Nat and take Steel after all.
