Sisiutil
All Leader Challenger
I was actuallyThis week has been quite crazy. Be content that I managed to play 2 rounds!
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It's terribly inconvenient, that bodily requirement of 6-8 hours per. You'd think they'd have found a cure for that by now.

I was actuallyThis week has been quite crazy. Be content that I managed to play 2 rounds!
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aelf said:to be continued in the next post...

On a more serious note, this was quite a wonderful development. That city is surrounded by coast and riverside grassland. With the Taoist shrine in that city as well, it would be a prime spot for the Wall Street.
(), hence his jump in power rating. We may need to build more Hwachas in the course of the war than I originally thought. Does the new AI really defend better? Not by a lot, that's for sure, but I don't think we can expect as much a cakewalk as pre-2.08 either.
But we are about to. We'll see how that turns out in the next round.It's terribly inconvenient, that bodily requirement of 6-8 hours per. You'd think they'd have found a cure for that by now.![]()
Take my advice: Stay in college as long as you can. 


As for exploring--all it would have taken was a Scout, which should be dirt-cheap by now.
I could hardly catch my breath building all those necessary stuff.Sisiutil said:What did you do with the free Toaist missionary? Use him yet? My recommendation would be to send him to Seoul so you can build a +10% research monastery there.
I'd automate a couple of Chariots for exploration when I start building stronger units and other stuff. This way your map gets more value at map trading, no need to add money/techs.There are always other things to build, you know. Hwachas, elephants, libraries, barrackses, courthouses, Great Library...I could hardly catch my breath building all those necessary stuff.
This way your map gets more value at map trading, no need to add money/techs.
However, don't forget that we'd be at war with 2 people in that case. We'd already be losing units to Peter's longbows when we attack his cities. Having to face a stack of macemen from, say, Napoleon as well might not kill the game, but it would be very troublesome and might set us back. That said, I'm actually in favour of trading CS over Philosophy. How dangerous do you think it is to give our neighbours immediate access to Bureaucracy?Bureaucracy's definitely a powerful civic, but the AI seems to value it far less highly than the human, so they won't necessarily benefit from the bonuses it provides.Melon Head, all your points are true. You gave an excellent analysisHowever, don't forget that we'd be at war with 2 people in that case. We'd already be losing units to Peter's longbows when we attack his cities. Having to face a stack of macemen from, say, Napoleon as well might not kill the game, but it would be very troublesome and might set us back. That said, I'm actually in favour of trading CS over Philosophy. How dangerous do you think it is to give our neighbours immediate access to Bureaucracy?
Melon, most of your points are very well taken, but the one above is a bit off. In this case (ignoring other modifiers), the effective strength of the mace is 8/(1+.5) = 5.33, just a bit higher than the Hwacha. Check the Combat Articles in the war academy for details.Hwacha have a +50% vs macemen, since they're melee units. My combat math is a touch fuzzy, but I think this means the macemen get a -50% strength, so have a base strength of 4, worse than the hwacha's.