
Do I write english in a that bad style that nobody understands me? I don't want to make change to cyrrus. I want to make changes to Zervers LH (Szent István), because it seems that the crown of cyrrus (the LH is based on Cyrrus, at least the head) has not been removed correctly.
The problem is: I can't open / import it (I get errors instead). I only say "save" and "open" because that sounds more normally then "import" and "export". What actually is the difference between "import" and "open" and "export" and "save"? You open an existing file respectively you create a new one or replace the old. The one and only difference I can see is, that import / export is realized by a script. That's all. Sorry if this sounds harsh, it wasn't meant to be. I am glad that there is at least one guy that tries to help me. But if we discuss all the problems I have already made clear (or I thought I made them clear) in the first post, then there will be no progress.
AGAIN: everything is installed correctly (latest Blender, Pyffi, latest Python, latest script. This is not the problem. Actually I already read that others had problems open, or import if you like that more, nifs that already have been changed by other modders. It seems to me, that the import / export script doesn't work 100% correctly. As I tried to say in my last post, nif seems to have no or a sleazy standard. I think Zerver didn't make his LH with Blender, I guess he used 3ds max. But it seems to me that even a Blender saved / exported file can not be opened / imported correctly with blender again (to figure this out was why I started to work a bit with Cyrrus, I don't want to create a new LH, this is far to complicated for me; alright there may be more steps needed for saving that nif correctly). This seems to be strange to me. Firaxis have done the same things with the LH's then you do (probably with an other program and more professional (don't want to criticize you: it's their job and they get money for it whereas it is a hobby for you and you have other things in mind as well)) and these files can be imported / opened without problems. This is the point I can not understand. Openoffice and MS Office can both open and save doc files. There is no compatibility problem. But there seems to be one with nifs. I guess I am at the wrong place here, too, because this obviously a blender related problem. Just wanted to hear if you guys have the same problems, if you know a workaround or if you heard that the folks writing that import script are already about to fix this. So if you want I can upload that LH from Zerver. If you watch it a while animated from inside the game (civilopedia), I think you will see what I mean. Then try to import / open it in blender or whatever you are using. I bet you'll have the same problems. Shall I upload it?
BTW: I already tried older versions of blender, too (sometime the latest isn't the best), but same thing.
BTW2: Maybe I should mention, that I got errors when open the LH in sceneviewer, too. It seems to be alright in Nifscope. I had those problems also when I had a look at some of Zervers units, too (but I haven't tried to import / open these in blender). Don't know what he is doing with his graphics...
EDIT: I tried to configure the script, too. There was some kind of default value set for civ4, but I think they were more about exporting, not importing.