Coastal raids against Umidia
Given the demands of the campaign against Almoth, Mycenae could not commit as many troops as it would have liked to its raids along the Umidian coast. The Umidians were also very well prepared, with large forces lying in wait all along the northern shores, and carefully laid out plans to trap and destroy any Mycenean troops that ventured inland. Rarely did the Umidian and Mycenean forces actually meet in battle... When they did, it was generally the Myceneans who came off worst.
But, with such a long expanse of coast to cover, the Myceneans were able to cause some serious damage. No cities were captured, but some had their surrounding lands pillaged and burnt before the Umidians could respond. Traders along the coastal roads also ran the risk of being caught by Mycenean raiders. More disruption was caused when Mycenae began using the Umidian coast as a dumping ground for its criminals and undesirables (including some Librian barbarians captured from the far north!). Although most of these varied characters were soon captured and dealt with by the Umidian authorities, a few were able to establish themselves as bandits along the coastal roads, and a few more managed to blend into the slums of Umidian cities…
Meanwhile, Mycenae also paid the mercenaries of Buto to send their own forces against Umidia. But the Butoans were much less successful… They attacked independently, and most were slaughtered by the well-prepared Umidian defenders. Panic began to grow in Buto, as there had long been rumours of an impending Umidian invasion.
These fears were unfounded, as the Mycenaean fleet continued to dominate the seas, shrugging off a carefully-planned attack by Umidian ships in the waters near Abydon, along with attacks by Catalyan privateers (most likely paid for by Umidia). Mycenae extended its blockade further and further east, and was able to attack the shipyards near Jaen and Avaris, where many new ships were being built with help from the former Catalyans. Nonetheless, Umidia’s fleet strength continued to rise, and was eventually enough to retake control of the eastern coast. But, there has yet to be a serious showdown between the Mycenaean fleet and the rebuilt Umidian navy.
Umidia: -3 Spearmen, -2 Horse Bowmen, -1 Immortal Warriors, -4 Galleys, -1 Infrastructure
Mycenae: -2 Hoplites, -1 Eagle Hoplites, -1 Armoured Horsemen, -2 Raiders, -1 Dromon, -1 Galley
Rebellion in southern Umidia
Control of the Umidian army had long been split between the king and his sons, each in command of his own force. This was designed to prevent any one from becoming too powerful. Yet, it also proved dangerous. Prince Hano was also last in line to the throne, least favoured by his father, and in control of the weakest and least prestigious force, left guarding the southern borderlands. Unfortunately for Umidia, Hano was also a ruthless and ambitious man, and he did have one talent - persuading other people to do what he wanted.
And so Prince Hano launched a rebellion at Bantlwan, with the backing of most of his army (but not including any of the Immortal Warriors, since their code of honour prevented them from taking any action against the king), and established a rebel state, which was very modestly named after himself!
The other Umidian armies where busy against Catalya and Mycenae, and Hano has so far made no attempt to move north, so little actual fighting has taken place so far.
Umidia: -4 Horse Bowmen, -2 Bowmen, -1 War Elephants, -3 Spearmen
(most of these losses are defectors to the rebel army)
Rise of the south african powers
A small army from the Kingdom of Saruk took a beating from the tough Xhosa tribes as it moved further into their territory. Just enough land was captured to ensure access to the spice-growing lands along the banks of the Cavar river.
Saruk: -3 Impi
Meanwhile, the Kingdom of Saruk sent a larger force against the Altynai colonies of Tasai and Timbu. This was most likely motivated by news of the Altynai’s defeat and exile from mainland asia. The demoralised and overstretched forces of the Altynai could do little to resist, especially when the Sarukians employed their fearsome war elephants. But, while a considerable amount of loot was captured from Tasai, the trade routes run by the Altynai soon began to collapse…
Saruk: -2 Spearmen, -1 Horsemen
Altynai: -5 Impi, -1 Camelmen
Across the sea, the forces of Kenbu managed to overrun the Yssian colony of Utigan. Kenbu had also built a small navy of surprisingly sophisticated galleys, and further attacks where mounted on the other nearby colonies of the Ys, but these were easily defeated by the better-equipped and much more experienced Yssian navy. Kenbu also profited as neighbouring tribes were influenced (or coerced) into joining Kenbu under the new republic system of leadership.
Kenbu: -4 Tribal Spearmen, -1 Galley
Ys League: -1 Kornden Militia, -1 Coastal Levy
Both Kenbu and Saruk have greatly expanded in power in recent years, and established their superiority over the foreign colonies. However, this may be the end of the lucrative trade route from europe to asia via south africa...
Kaladar, and the collapse of Altynai
The city of Iskender on north west coast of africa was originally founded by settlers from what is now the Agrinese Empire. But rather than be ceded to Mycenae in a peace treaty, the rulers of Iskender chose independence. After roughly a century, a powerful city-state had emerged, which was in a good position to gain from the collapse of Altynai power…
The loss of the african colonies was the last straw for the struggling Altynai kingdom, already greatly humiliated and demoralised by its utter defeat against the Agrinese. Altynai authority began to evaporate. The small island colony of Nysar, just off the coast of Saruk, chose to become part of the Ys League. The island of Amil became an important trading port under Kaladarian rule.
Officially, the legacy of Altnyai continues, and a Baraklyd king continues to rule the island city of Sar… but disorder and in-fighting are occurring even here. Altynai can no longer be considered to be any kind of power.
* nation of Kaldar appears
* Altynai is no more
Videssian, Muskovyan and Samar expansion
Videssos gained a rather large amount of new territory. The uncivilised Vaspurikan tribes were finally defeated after several tough battles, and the borders of Videssos expanded to meet the Ulakam Empire in the south. Meanwhile, the Vaspurikan Infantry of the Videssian army were wisely kept away from the fighting with their uncivilised brethren, instead they were sent on many expeditions into the north, where vast swathes of new territory were brought under control.
However, Videssos gained some new and potentially troublesome neighbours – the Nakuri, a fierce but increasingly civilised people in the north east, the Azar people, exiled from the Ulakam empire because of their support for rebel warlords, and the Tuva, a coalition of tribes united against Samar expansion. Samark had indeed been growing in size, reaching the videssian sea and pushing against Muskovya in the north. Muskovya, too, had expanded, reaching a mutual border with Videssos in the west. With all this expansion and the founding of new cities, some major trade routes began flowing through the area.
Videssos: -2 Vaspurakan infantry, -3 Spearmen, -1 Namdaleni Cavalry
Meanwhile, the splinter colony of Sotevag has been established on the eastern coast of the Videssian sea. Although founded by Videssians, its people have broken away from Videssian rule, and are practising a different and controversial form of the Videssian religion – although believers in Phos, they do not share the view that Phos’s victory is inevitable.
The struggle of Oru continues
Vicious fighting continued to take place between the armies of Ormash and the tenacious Orian fanatics of the north. Officially, the Ormash generals had orders to keep advancing against this last pocket of resistance, but only half-hearted efforts where made to venture into the northern mountains. Those that ventured too boldly tended to lose their lives, as fanatical Orian assassins began targeting the generals and officers of the Ormash forces.
However, seeing that Ormash could not be expelled from the Oru homelands, the surviving Orian forces consigned themselves to a long struggle of resistance, many began melting away into surrounding areas. The northern mountains remained free of Ormash control, but Oru no longer exists as any kind of formal country.
Ormash: -1 Imperial Guard, -2 Spearmen, -1 Pikemen
*Oru nation is no more
Taejon’s new military might – end of the Yaktan civil war
After centuries of (mostly) peace and prosperity, Taejon was rich, full of resources and manpower. Taejon’s army was already fairly strong, now it was about to double in size. The new emperor of Taejon directed vast amounts of money and effort into training and equipping many thousands of new soldiers. Of course, there was a reason behind this military buildup. The leaders of Zakutan were suspicious of Taejon’s motives, but had their hands full fighting against Yutan and Gyutan. In any case, Taejon had always been somewhat insular, and had never been known for its invasions of other lands. But an invasion by Taejon armies was about to begin nonetheless.
Firstly, however, Taejon sent its armies into Gyutan. Despite the resources and planning put into the operation, it was a disappointing start for Taejon’s campaigns in the east. Forces sent as feints against several Gyutan cities found themselves surrounded and cut-off, and facing constant harassment. The inexperienced Taejon troops fared badly, as the more experienced Gyutan forces continued a hit-and-run style of warfare that had protected their borders for decades. Due to enemy action, and sheer bad luck, the Taejon army was unable to make the most of its strength. Ismatan was captured, but the rest of Gyutan remained intact. Taejon suffered the highest casualties, but Gytuan’s losses were equally serious, if not worse, when compared with the smaller size of their overall army. It’s a rate of attrition that Gyutan would not want to see again.
Gyutan: -3 Brutes, -2 Horsemen, -3 Horse Archers, -3 Spearmen, -2 Swordsmen
Taejon: -6 Pikemen, -3 Composite Bowmen, -2 Horsemen, -3 Armoured Horsemen
Meanwhile, larger Taejon armies had invaded Zakutan. Here they had nothing but success. The generals were quick to use the experience gathered in Gyutan, and were able to employ their troops to better effect. Zaktuan also had a more convential approach to warfare compared to Gyutan, favouring large battles and direct confrontation. Thus, for the first time, the true potential of Taejon’s heavy composite bowmen was seen – causing complete devastation to the enemy infantry and cavalry, whenever they presented themselves in close formation. Together with Taejon’s masses of infantry and cavalry, there was nothing Zakutan could do - even their formidable Brute cavalry were brushed aside. Taejon’s invasion was also well-timed, in that Yutan (with whom Taejon had made an alliance) had just defeated a large Zakutan army in the vicinity of Bingol, causing heavy losses to both sides.
The collapse of Zakutan was suprisngly quick. The usurper-king, Qui-Zian, was killed by Taejon arrows near Orung. There was no-one with the strength of will to replace him. Ongan rebels were also beginning to appear, declaring support for Taejon. Zaktuan’s army disintegrated, and its cities were only too willing to surrender. Taejon’s armies advanced further than planned, taking control of Zonguldak itself and the far south.
Gyutan still remained in the north, but the ‘civil war’ was effectively over… Although Yutan seems reluctant to claim the former title of Yaktan.
Zakutan: -7 Brutes, -4 Horsemen, -14 Spearmen, -6 Swordsmen
Taejon: -4 Pikemen, -2 Composite Bowmen, -2 Horsemen, -1 Armoured Horsemen
Yutan: -2 Brutes, -2 Horsemen, -5 Spearmen, -4 Swordsmen
*Zakutan is no more!
Karthian crisis!
After many years of peace between Agre and Ulakam, the leader of Karthia suddenly announced his support for the Ulaks. Although officially an ally and vassal of Agre, Karthia made territorial concessions to Ulakam, and made half-hearted efforts to expel all Agrinese forces from its borders. This resulted in some instances of fighting, although there were no significant losses on either side.
The Agrinese generals in the west quickly sent strong reinforcements to the region, and Karthians backed down. However, the territorial concessions to Ulakam where not retracted, and Ulak forces had already moved in to occupy the areas around Ulasan and Amalu. The peace between Agre and Ulakam is looking increasingly fragile...
All other events:
A great new military academy has been built by the Mycenaeans, where the ‘Art of War’ can be studied – a detailed and highly influential book on military strategy, said to have been written by ‘Shan Teph’, a mysterious exile from somewhere in southern asia… (Art of War completed in Mycenae). This has done much to raise confidence and quality of training. However, the ranks of the Mycenaean army have been badly depleted by recent conflicts, and the army is not looking terribly strong at the moment…
Several years of severe flooding have caused much destruction in western Ormash… (Ormash: -1 infrastructure )
Pangan voyages continued into the vast expanses of the western ocean. But even with their ‘Ki’ compasses, many ships were lost in storms, or just lost altogether… There is now a fair amount of fear among the crews. Nonetheless, two colonies were founded on the two islands discovered so far. Both islands are quite mountainous, the northernmost one also has large areas of forest. Both are home to strange tribes of a culture unlike anything in asia. (Panga: -2 Galley)
Meanwhile, the Yssian colony of Kemperof was founded on the islands far to the east of Ys. These islands had been known to Yssian explorers for over a century, but the colonisation of the south african region had been the priority until recently.
Herkaleia was ceded from Umidia to the Agrinese Empire as part of a peace treaty. Trade routes through this region have been revived, benefiting all the mediterranean powers at the expense of the Ys League and the south african powers. Indeed, with the collapse of Altynai, and the attacks on their former colonies (as well as those of the Ys League), the trade routes south of Saruk have been all but lost. But in northern africa, Umidia has done much to encourage overland trade through the Umidian heartlands, which is mostly compensating for the blockade imposed by Mycenae. Meanwhile, trade is booming all across central asia, with the great powers mostly at peace with each other.
Videssos and its neighbours are also seeing an increase in trade, aided by growing contact with Rayamese colonies in the west. However, Khiman pirates have continued to harass shipping in this area.
The ancient texts and tablets, which the Altynai stole from the great library, have been returned to Agre from the island of Sar… Most of them, at least. In the aftermath of the hundred years war, it is impossible to tell what is missing. There are rumours of other texts being lost at sea, or being lost in Tasai when it was attacked by the Kingdom of Saruk…
Taoism has spread across most of Taejon, and into Panga and Ormash. Oruism remains strong in its traditional lands, as well as in Gyutan. The worship of Phos has been spread by the expansion of the Videssos, and has also taken route in Ulakam and Muskovya. Meanwhile, Tarrism is spreading across the seas from Kenbu to saruk and the nearby islands.
Random issue: Umidia
Priestesses of the Oracle in Abydon have told of a terrifying vision, a great cloud of fire bursting out of the mountains between Oryx and Jaen, covering the land in fire and ash… This may well be nothing more than deranged hallucination. Preparations could be made to evacuate people, and extra stores of food could be bought, but this may cause panic among the people. On the other hand, the people would not like to see the King ignore the prophecy of the highly respected priestesses…
Random issue: Mycenae
The Saxons have been committing foul acts of terror upon the Almothian peoples, wiping them out in order to replace them with their own settlers. If Mycenae formally guarantees protection for the Almothian people in the lands which it has conquered, it would be a great way to ensure their loyalty…
…
NPC Diplo:
To Agrinese Empire
From Karthia
Hail to the great Bazilevs! The unpleasantness in our recent relations is unfortunate. Please understand that we only seek peace and stability in the region. We hope you will understand that the time has come to withdraw your forces from our lands, so that peace can prevail.
To Taejon
From Yutan
Hail to the great Emperor of Taejon! We congratulate you on your many glorious achievements!
We politely request the transfer of these areas to out control, as agreed originally. We are also informing you of our decision not to claim the title of Yaktan – that nation is no more, we will not return to the stagnation of the past. As for the fate of Gyutan lands, we await your thoughts on this matter…
To Taejon
From Ongan peoples (in Orung, Tenga, and Ohan)
We have aided your forces, will you grant us extra autonomy under your rule?
To Rayam
From Shimazu
Our peoples have cooperated well in the past. We propose a formal peace and trade agreement, for the benefit of all!
To Videssos
From Muskovya
Hail! We propose peace, trade, and mutual defence against Samar or barbarian aggression…
To Videssos
From Sotevag
Despite the differences in our religious views, we hope there can be peace between us in future.
To Umidia
From Prince Hano
I ask only that you accept my rule in the south. I have claimed these lands of my own, and I seek nothing else. Now let there be peace!
To Saxony
From the Talani
You are weakened from your wars with Almoth – grant us supplies and safe passage through your lands, and we will not trouble your people.
To Saxony
From Gothland
We cannot trust these outsiders! We must gather the full strength of all our peoples and march against this new threat!
To Saxony
From the East Goths
Although we wish the Saxon people well, know that we will not aid Gothland or Saxony in wars that do not concern us also.
Possible Rebellions:
The almothians are very hostile to the occupiers, especially the ones that commit genocide against them!
Ongan peoples may cause a wider rebellion, spreading into the borders of Pangan land, unless a deal can be made with Taejon.
The peoples of former Oru lands have a small chance of rebelling – this is more likely if the Ormash armies move away from the region.
The conquered peoples of former Altnyai territory in asia have a very small chance of rebelling.
Catalyan peoples are too exhausted and dispirited to rebel at present.
Spending Points Results:
Kenbu: 1 point on science
Mycenae: 1 point split on various things, mainly military. Art of War completed.
Saruk: nothing specified, saved up
Taejon: 2 points created a rather large military buildup, another 1 point on boosting the economy
Panga: 1 point on science (no immediate effect, since its harder to increase the higher levels)
Ulakam: 1 point on economic boost. 1 point on creation of ranger UU, and ensuring loyalty of most of the military.
Umidia: 1 point on increasing naval power and training
Saxony: 1 point increasing troop training (although Almoth campaign was still very tough, it would have been even worse without this)
Agrinese Empire: 1 point on reorganisation, stability, and infrastructure. 1 point on science and cultural increase. A little of both went towards the Great Embassy wonder.
Anguile: 1 point increasing the number of Campagnard troops, 1 point on economy
Ys League: NPCified, nothing spent.
Videssos: 1 point increasing infrastructure and creating roads.
Ormash: 1 point increasing economy and trade
Bonus Points:
+1 for Das (Agrinese Empire), Krimzon (Ulakam Empire), Neverwonagame2 (Kenbu) and Taejon (Alex994), all for stories.
Notes:
Minor losses suffered by NPC nations expanding into unclaimed/barbarian lands are not mentioned anymore
Maybe some graphics next time!
@Das, let me know if you want those new UU altered in any way.
@ Andis-1, this is indeed an age when naval battles are more like floating land battles – but for simplicity, all naval forces are assumed to come with their own soldiers and marines.
@Neverwonagame2, id like to call the religion just ‘Tarrism’ if that’s ok. Since there hasn’t been any other kind of Tarrism in the world yet!