stNNES7: Worlds and Empires

Update 2: Conqueror’s Tale
403 FF
1800 BGM
798 DYE


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Lapponia is, as usual, a relatively quiet place. Too quiet, some think, especially as the government refuses to sanction even unofficial trade with Gotland. Smugglers are often making runs in sleek longships by summer and running them with sled dogs in winter. Trade is going on, with the disapproval of the Elders... And this leads to enormous tension in Lapponian society.

Of course, beyond that, most things are going well. Expansion in the northwest has reached the cold gray waters of the Norse Sea... And the scarce skirmishes with the Gotar are relatively easily won by the Lapps. Of course, the Finns still loom in the south, growing ever more threatening...

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The Vikings are very quiet.

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Meanwhile, in Germany, much happens. The leaders raise the education through educating the populace... This is very popular with the artisans and merchants of the land, but not nearly so popular with the warriors.

The warriors, for their part, are rather too busy to complain. A group has been sent in every direction, though this means that expansion in all directions is somewhat limited. Their main focus, however, Jutland, has been met with a heck of a lot of resistance from the native Jutes–they are fighting tooth and nail to hold onto their home, and they are determined to drive out the invader. (Germany: -500 spearmen)

While in the meantime, the artisans, with new influences from education and traders from Gotland, are starting to develop a more sophisticated German culture than ever.

To the southwest extreme of the kingdom a diplomatic envoy has been sent, consisting of 100 spearmen, along the way they just happen to pick up a few villages, and reach the Rheine, where the whole developing kingdom of the Palatinate has joined them “of free will”; unfortunately this kingdom is not the most secure of holdings by the Germans, indeed, it is more Frankish than Germanic, and without a good road between Berlin and it, would be easy prey for the Franks. (+1 economy)

Oh, and they establish contact with the Franks, too.

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Speaking of the Franks, the leader unfortunately neglected to send orders for them, this time around, at least. Luckily, the people remembered enough of what their leader was doing previously to finish one of his great works for him while he was “away”; that is to say, the Franks have finished their great Seine irrigation system, which has (temporarily, at least) made the river valley a veritable breadbasket in terms of farming. (+3 spend points until farmland is flooded, burned, raped, or pillaged in some other way).

Another thing happens, too–ships sail into the harbor at Caux and announce loudly that they are from some island a few miles away to the north. By far the majority of Franks laugh them off, for that is obviously off the edge of the world, but oddly enough the leader is taking them quite seriously.

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We thence head southwest again to the mighty land of Portugala, which is having a grand old time.

It turns out that the nation of Tartessos was rather overhyped; it’s not so much an empire as a collection of hastily erected wooden shacks at the end of a very long single track dirt road. The merchants take this in stride and expand directly around the village-state, founding colonies at Tangiers, and taking control of the Aquitania region of France.

Both areas soon prove highly productive, the former in it’s high potential for mineral trade, the latter in terms of its agricultural surpluses, which are unlike that any of the Portugese have seen before. Indeed, they soon fall in love with Bordeaux wine, the merits of which are debatable, but all the same the people love it. (+1 culture)

Joking aside, the nation of Portugala has developed sophisticated trading links all around, and there even are rumors of an isle with massive tin deposits to the far north; tin being in huge demand these days, they would do well to try and trade for some.

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We’ll just cross the straits of Gibralter now, and we end up in the Balearic Syracuse. Well, the people have been doing rather well, all in all, continuing to trade, farm, etc., but I doubt that you want to hear about trading and farming. Hence, we’ll skip to the bloodshed.

The Balearic ships have attacked three places in recent days, and we’ll focus on them from north to south.

In Campania, the galleys began to raid the Italian cost, darting away before any of the enemy men could find them, destroying any Campanian ships that came in the near vicinity. However, the plans to raid Campania further and plunder its farms and towns more suddenly evaporated as the armies of Ravenna waltzed in. More on that later. In any case, suffice it to say the Balearic ships are taking a short holiday.

Further south, they easily crossed the isle of Sicily, raping and pillaging their way from west to east, but not all has gone picture perfect. A Carthaginian colony of Lilybaeum was found on the coast, and it seemingly offered little resistance, its wooden ramparts easily fell to the first sustained assaults, and the islanders have seized the city. The Kingdom of the Sicilots, however, proves a slightly harder challenge. Composed of the natives who inhabited Sicily before all these foreigners entered, they fight, and fight hard, to keep what is theirs, in a running campaign all the way across the land. However, after much bloodshed, the Balearics have managed to drive them back to their city of Syracuse, and put the city in question under seige. The men involved are not very happy about this, due to the raiding nature of their people, but for now they’ll live (in discomfort). (-500 Balearic spearmen, -500 Sicilot spearmen)

And of course, the furthest south operation of the Balearic pirates was against Carthage itself, the new city of the Phoenicians. The people of this city, however, put up a much bigger fight than expected, and though they were driven nearly to the ramparts of their city, the last stand by a group of imported Greek mercenaries, the “Sacred Band”, forced the Balearics to abandon any ideals of conquest, for now. (-500 Balearic spearmen, -500 Carthaginian spearmen)

Though the blue water nation of the Balearic Isles apparently faces a great many challenges at the moment, the advisors assure the rulers of the nation that they can easily subdue the various cities under siege with rather minimal effort, if the king invests more men into each. Though perhaps Carthage, at least, might be a more profitable trading partner than target?...

And in addition, the pirates, happier now with the fact that they are actually raiding somebody, join the navy in moderate numbers. (+500 spearmen)

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We’ll head on to the nation of Ravenna, since it was just mentioned previously.

The Republic is experiencing a boom like no one else on the planet, except maybe Syria, but that’s a different tale.

Rapidly expanding their armed forces with the new Optimates, the nation of Ravenna invents both the pilum and scale armor, which will prove crucial in certain southern campaigns... Though the smiths’ attempts to smelt iron have all resulted in complete and utter failure; so it looks like Ravenna will be stuck in the Bronze Age for now (to which scholars scratched their heads, because they know of no ages besides that of bronze warfare).

Anyway, the initial strikes of Ravenna went not south, but north, against the barbarian scum around them. They rapidly made huge inroads into the land, though not so huge as they had hoped for, it is still a considerable empire all by itself. The downside is that this new empire of theirs has very little infrastructure, and thus it is rather hard for them to hold together this whole edifice. Fortunately they’re blessed by a few practical minded and loyal governors, who keep the whole thing in check, and the empire, for now, extends to the Danube.

The nation then turned its eyes southward, towards Italia.

They struck a hard blow–not at Latium who expected and was prepared in great detail for it–but at Samnium, viciously tearing into the new nation, smashing their armed forces, and capturing their capital. The key to this campaign was the pilum–without it the Ravennan forces would have been rather hard pressed to break the Samnite formations at all. Unfortunately, while the Samnites are very much down, they are not at all out, for another city resides to the south, full of rather angry warriors. (Ravenna: -500 spearmen, Samnites: -1,000 spearmen, 500 archers)

Latium turned to meet the threat of the Ravennan forces sweeping out of the Apennines, but unfortunately for the former, the latter was not so bluntly obvious. One of the more distinguished generals of Ravenna, Sulla, took his army through Campania, proclaimed it part of the Republic (which was not met by any disagreement from the Campanians, who had agreed to join it anyway), then rapidly marched up, taking the forces of Latium in the rear, and utterly thrashing their army.

He then marched on Rome with little resistance, and the city of the Seven Hills fell with nary a shot.

Sulla then took his army to the southern extreme of the realm, where he now resides, fending off island raiders form fabled lands in the midst of the Med. (Ravenna: -100 Optimates, Latium: -just about everything)

Unfortunately not all was well (as if it ever is), and the Gauls swept in from the West, attacking the northern province of Cisalpine Gaul with very little fighting, as the forces of the Republic were in the south. While the Republican armies did manage to interpose themselves between the Gauls and the blessed city itself, for now, the Gauls are still quite menacing, and the people aren’t very happy with them on their doorstep.

And yet, as pressures mount in the north, opportunities abound in the south. Greek colonies, ill defended, are veritably plastered over the land, and the conquering opportunities are endless. And two peoples are actually inviting the Republic’s forces in. The Sicilots, terrified of Balearic pirates, are asking the Ravennans to relieve the siege of their city, and in return, they will become their blessed allies. The Carthaginians, meanwhile, are offering an alliance to kill the Balearics. Of course, some advisors take the opportunity to point out that they could betray the Sicilots and Carthaginians and take the lands for themselves...

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Before we go on, again, we go south, to the lands of Mali.

Mali has been through some interesting times, to say the least. The king has vastly increased the army, so much so that it’s actually hurting them due to the large number of expenses. However, it proves to be worth it as on both ends of the kingdom, Ashanti tribes are utterly smashed, their armies lying in ruin.

The Malian armies returned to Timbuktu triumphant, with many tales of new lands to be talked to, like the Nok in the Benin region who are superb iron smelters, the nation of Dahomey to the south. And they brought something more... Gold.

A vast new ore deposit of gold has been found to the southwest, in such tremendous quantities that the king can scarcely believe it. This will give Mali power, power enough to carve out an enormous empire of its own, perhaps. (+3 extra spend points for Mali until they mine it all to dust, get it pillaged, etc.)

Unfortunately, the Garamantes aren’t quite happy with the Kingdom. While it sailed away blissfully on it’s Ashanti adventure, they say, they were fighting hard to carve out a trade route. They’ll still agree, of course, but they need help in clearing out the Berbers.

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Meanwhile, far over the Saharan Desert, the Exiled Arabs flourish. Their navy grows considerably with the addition of new dhows specialized for the local area, and they also expand the city of Damot, growing it with additional harbors and the like. They also create a public water system.

Meanwhile, they start up an admiralty on Socrata. Why, no one knows, but the isle is steadily gaining importance in the empire of the Exiled Arabs.

Further south, their explorers are finding Austronesian tribes dotting the isles, none of which are too easy to get past to explore further.

Oh, and they notice that life in neighboring Sinhala has fallen to pieces.

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I’ll skip over to another, random part of the globe, both to keep you on your toes and to break the familiar pattern.

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The beautiful blue waters of the Aegean once more are filled with bloodshed and violence; however, it doesn’t involve the Minoans at all. The Thebans contemplated their defenses for a few years, but decided that it was better not to challenge the giant and instead invaded Platea, the underpowered Ionian citystate left in the area.

After a vicious battle of phalanxes, the Thebans have the city under siege now, and the people of the city have once more pleaded for help to Minoa. Meanwhile, some of the refugees flee to the colony in Magna Graecia.

Minoa, of course, was hunkered down for what they viewed as an inevitable attack on Athenae, but it never came. The above Theban strike took out most of the Dorian energies on a neighboring state, and the republic is, right now, in peace.

Even better, the trade routes that have been started by their merchants have become quite lucrative, shipping various goods across the Med for a reasonable fee–this adds quite a bit into the Minoans’ coffers. (+1 economy)

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On the stately shores of the Sea of Mamara, Anatolia continues its march towards world domination–or at least Anatolian domination.

The city of Halicarnassus in the south has grown considerably through trade, and the rest of their empire has grown through conquest, naturally enough. The Hittite assimilation has gone rather badly, though, and it’s turned more into a full blown war of conquest rather than a gradual assimilation effort.

The empire still flourishes, but there are rumors of war, storms on the horizon. Their recent intrusion into Thrace has left the Thracian Kingdom of Edrine rather perturbed, and border disputes have sprung up with the growing Minoan settlements to the south.

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The Armenians have done much in recent years.

The settlement of the Pontus region has grown to become a rich and prosperous colony–the farmlands in the area are truly starting to produce quite a bit for the nation, and the mineral wealth of Armenia proper shows no signs of running out.

But in addition to all of this, the kingdom expanded far eastward, all the way to the Caspian Sea. Here they found more riches (naturally), and they founded several cities. The ruler has also been informed of some unusual deposits of a very thick, black liquid which, in the usual display of teenage pyrotechnics, was light on fire by some of the immigrants sons. The pertinent part is that it stayed on fire, and thus, perhaps, could be used as a weapon of war.

Last but certainly not least, the Armenians have arranged the union of the ruler’s daughter with the Assyrian Emperor–thereby intertwining the realms, and claims to their thrones... Where this will lead is uncertain at best, but it might be that the Armenians are developing Mesopotamian ambitions.

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South we’ll venture, into Mesopotamia proper. It’s getting to be quite a lively place–Assyria, for one, is expanding all over the place, sacking every city that dares resist their rule.

Babylon, meanwhile, is still ever the peaceful place it always was. The city itself has continued to grow, the palaces, the walls, the Hanging Gardens, etc. The people are quite happy with current arrangements, except for one thing: waste disposal in the enormous city is starting to be not only a problem, but a major health hazard.

But for once the Babylonians are diversifying; they have founded several new cities upriver in a new quest of expansion.

Unfortunately, the ever-present bad news has to come now–the Arab tribes, usually quite quiet, have vastly increased their raids this year, striking northward with a fury. While Syria to the west has been spared, Sumeria is already in quite bad shape and they have more than a little trouble with these raiders. Now that wouldn’t matter to Babylon–except for the fact that if Sumeria falls, the invader doesn’t even have to cross a river to get to Babylon.

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It would seem that on the lower levels of the Sumerian city states, that is to say, in the gutters, a new disease seems to be arising like wildfire–killing two or three out of every ten people that it takes hold in... of course, it only takes hold in about half of the population, it would seem... Thus about 10-15 percent of the lower class lies dead, the survivors replete with scars from spots where the skin apparently opens with no apparent cause–ruptures, really–which causes a great deal of bleeding even after the fever and such stops, which has caused some infected to die after they stop being sick... The total death rate is 15-20 percent, but the “Euphrates Pox” hasn’t spread much further than a few Sumerian city states yet.

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Before we go forward, we must go back.

The problem is, there is so much to speak of when discussing Syria that this can only be covered in brief.

The slaves from Phoenicia have finally started to come into the Syrian labor markets in full–and the new Malukal Palace thing is being built considerably faster as a result (+1 point towards completion). The riches, too, are entering, but compared to the vast stores of wealth already in the city, they are scarcely worth mentioning as more than mere adornments for the new Medina Maluk.

The Malukate has bigger fish to fry, though, and a two pronged invasion, land and sea, strikes... Egypt.

This goes almost as well as the Maluk dared believe, the armies struck across the Nile with limited casualties, capturing and destroying the capital of Lower Egypt, who was preparing for an invasion by Upper Egypt. The Lower Egyptian forces, caught between two armies, were destroyed at the bridge of the moon, the Pharaoh being crushed under a horde of Syrian war chariots.

Speaking of Upper Egypt, Syria’s invaded them, too, with stunning results, as the Egyptian king sent no orders... And thus the Syrians have gotten a nice bit of gold from the lands that they are already plundering.

(Syria: -500 spearmen, +1 economy, +1 spend point for next turn. Lower Egypt: -nation.)

On a side note, the Syrians get drunk on newly invented wine after these battles. (+1 culture)

But something bad did happen, naturally enough. The Hittites, driven from their homes, are trying to find refuge in Syrian lands, but most ordinary refugees don’t come in scythed chariots...

(OOC: I thoroughly apologize to das for the overwhelming badness of this section. :( )

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Okie, onto Persia. In short, very little happens. A few cities are made, a bit of improvements to the irrigation system, but still, nothing remarkable.

Something good does come out of it; an efficient irrigation system is made. (+1 economy)

In short, the purpose of this section is for the moderator to tell Persia to **E$T)(*U#$*TUE$) DO SOMETHING WORTH WRITING ABOUT!!!!!!!!

;)

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Okie, now for a nice change of pace, we go to the beautiful lands of East Asia.

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On the misted many isles of Nippon, ancient spirits stir. The gods, it seems, are gearing up for the final confrontation between Ainu, Yamato, and Yayoi... And no one knows who, exactly, will be victorious, if any.

The Shogun in Kyoto spreads tales of the mysterious and strange Chinese mainland, a place both shrouded in myth and intimately familiar (through piracy). It is said that soon they will unite under one emperor, and endeavor to crush the fledgling Nipponese. This gradually influences culture towards the idea of a Pan-Nipponese Shogunate, but wether they can enforce such a thing is in serious doubt. (+1 culture)

The Shogun also reorganizes the army, with the Yamato Samurai playing a large role. Disciplined and very skilled in the arts of individual and group combat, the samurai fight with yari, large spears, and can defeat nearly any foe in melee combat... And even now the Shogun focuses on integrating the army, which leads to a higher training level for the Samurai. (+1 training)

Now the isles are certainly tensed for battle, and it seems clear that if the Yamato do not start a war, they will probably be engulfed in one anyway.

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In Shu, the Cult of the Yellow Emperor reaches new levels of fervor as the priests invent a calendar dated from his death. This gets little notice from the peasantry, of course, since they knew little about a calendar to begin with, but among the aristocracy, this is a welcomed change that brings about cultural unity. (+1 culture)

Meanwhile, the... leader (have to remember not to call him emperor, because god forbid we should imitate the names of gods!)... decrees that anyone can hold office, no matter what their birth. This leads to an enormous shake up in the ranks of the aristocracy, who used to be assured of their position, and the leader of Shu can rest quite assured that they are very unhappy with him.

However, artwork has taken off yet again, in pottery, bronzework, and fried food. In particular, the Shu invent fried rice, which the moderator is so taken with that he awards them an extra culture point. (+1 culture)

Unfortunately, the Thais seem rather taken with the idea of invading their enemies regardless of birth, so in celebration and communion of Shu’s policy towards government offices, they invade. Which isn’t too good for the tin mines. (-1 economy)

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Well, since we have little else of real interest going on in Song or Tong, we’ll talk about the battle against the pirates.

So, the first attacks came against the pirates in the Shandong region. Caught in a deadly pincer strike by the Song junks and men, they were severely hurt by this confrontation, and fled southward. Conveniently into a trap. The Chu attacked them, and the poor hounded pirates fled further south, right into a Tong trap involving a lot of coal dust that horrifically obscured the battlefield.

Ok, suffice it to say that the pirates were attacked on all three fronts, and all three fronts were met with success; even the invasion of Taiwan by the Tong, who sent fire ships to light the enemies’ on fire, went very well, all in all.

Combined arms has crushed the pirate threat, and each of the participating states has gained back an economy level, and captured 10 junks to make up for losses.

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Meanwhile, the deadly menace to the north lies dormant... will the Xiong Nu serpent wake to strike the Chinese with a truly furious blow?

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OOC: No NPC stats, sorry. Basically, I ask you to take a wild guess.

Anyway, do all your diplo to PCs, and figure out stratagems, I’ll answer NPC diplo and make their stats when I get back on Monday.

Oh, and there’s a part in this update I considered using in a previous update, but snipped to this one. Cuppa authentic Syrian wine to ye who gets it... Though I think I told Azale, so he doesn’t count.

Ok, in all seriousness, I really do apologize for that update, I really did rush it far too much for my own good.

Really, I apologize, you’ll have to excuse... it’s really quite late at night and I *am* rambling. :)
 
North King said:
I think this update is driving me half mad--not to say I'm not working on it, but to say that this will NOT be one of my better updates.

Well, you folks in Europe should be happy, I started with you and that section isn't so crappy.

A)you have to many players

B)you didnt start up a word document, and make the update as you recived orders; I dont mean to hassel you on it, and I certinally dont want to make it I told you so; do the update the way you want to; but trust me dude, makign update as you recieve orders is THE WAY to go for an easy update; i didnt like it at first, in previous NES attempts of mine, but now that i do it on a regular basis, i can generally assure a timelly update.

because you have so many players, creating a document to make the update as you recieve the inspiration to do so as you recieve orders is virtually mandatory, unless you plan to kick out the last 5 players who joined up.
 
Mappalla of doom. Or something... I'm really out of it.

:(
 

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Xen said:
A)you have to many players

B)you didnt start up a word document, and make the update as you recived orders; I dont mean to hassel you on it, and I certinally dont want to make it I told you so; do the update the way you want to; but trust me dude, makign update as you recieve orders is THE WAY to go for an easy update; i didnt like it at first, in previous NES attempts of mine, but now that i do it on a regular basis, i can generally assure a timelly update.

because you have so many players, creating a document to make the update as you recieve the inspiration to do so as you recieve orders is virtually mandatory, unless you plan to kick out the last 5 players who joined up.

I do that.

*sighs*

Got it done, in any case.
 
well, its made up by the map; I really do enjoy your maps NK; amoung the best out thier.
 
As for the Hittites - knew they were up to something!

As for the update - not bad, really. I will soon post mine. You will see that its worse. ;)
 
Enjoy ur trip

I ordered my education to be increased by 2 and it should be ignorant now, but i'll just pretend it's there and ask u to fix it at update.
 
Fishing for compliments, das? :p

BTW, NK. Nice update overall - although writing some cool things about China would be cooler. :D *hinthint*
 
Great update, north king. I am just worried that you are going to burn yourself out with such a tedious thing.

Sorry for not sending orders, I've been busy with finals and my two nes's.

Question though, whats up with the nations surrounding me? Or is that blue blog me? Im confused as to who teh Franks are, and who surrounds me.
 
Jason, evidently the blue blob is Franks.
 
lol, your worst updates still defeat my good updates in every possible way :p
 
OOC: Great update, I'll think of something cool to increase my culture sometime today or tomorrow.

By the way: North King, do I have trade routes with all of my neighbors, not just the Sumerians?

IC:

To: Sumerian City States
From: Nebuchadnezzar II of Babylon

I see that once again you are in peril, this time from those troublesome Arab clans. Such an important trading partner as you would not fall to barbarians like them under my watch. I will send a large force to assist you bogged-down troops to push the Arabs back across the Euphrates and reclaim your lost land, and eventually clear the surrounding desert of the nuisance. May Anu smile down upon us all. Oh yes, one more thing - please try and keep your diseased peasants away from my troops, alright? We wouldn't want our fighting force suffering from this so-called "Euphrates Pox", now would we?
 
Btw, did anyone else notice this? Two quotes, both from NK, on the same day:

Tell me, did I ever need something to write about?

In short, the purpose of this section is for the moderator to tell Persia to **E$T)(*U#$*TUE$) DO SOMETHING WORTH WRITING ABOUT!!!!!!!!

NK?
 
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