OK
A) I agree that the AI has some coding issues (borders, breaking pacts via war, etc)
B) I also agree that the AI is probably a bit more clever than a lot of people give it credit for, but item "A" tends to cloud that fact.
C) I don't understand people crying that you have to win a war, "hot or cold" to win the game. No civilization in the history of the real world has "won" (ie: survived centuries and influenced global history) by being a complete "dove". Peace is a luxury purchased with blood, sweat, and steel. Anybody who wants a game where totally-diplomatic victory is possible without a significant military to back it up has a right to want that, but their expectations are far from realistic. Even in IV, at difficulties above Noble (or Monarch, depending who you ask), it becomes necessary to keep a decent army to deter DOW. Basically, the real world is cruel, and historically speaking, humans are happy to kill and exploit anyone weaker. An AI that plays this way is behaving *exactly* as most humans would.
I'm not saying V is finished, or that the AI is the best thing since sliced bread. But I agree with the OP's premise that the AI is probably much more clever than some people are giving it credit for, albeit with a few glaring blemishes to be fixed.
A) I agree that the AI has some coding issues (borders, breaking pacts via war, etc)
B) I also agree that the AI is probably a bit more clever than a lot of people give it credit for, but item "A" tends to cloud that fact.
C) I don't understand people crying that you have to win a war, "hot or cold" to win the game. No civilization in the history of the real world has "won" (ie: survived centuries and influenced global history) by being a complete "dove". Peace is a luxury purchased with blood, sweat, and steel. Anybody who wants a game where totally-diplomatic victory is possible without a significant military to back it up has a right to want that, but their expectations are far from realistic. Even in IV, at difficulties above Noble (or Monarch, depending who you ask), it becomes necessary to keep a decent army to deter DOW. Basically, the real world is cruel, and historically speaking, humans are happy to kill and exploit anyone weaker. An AI that plays this way is behaving *exactly* as most humans would.
I'm not saying V is finished, or that the AI is the best thing since sliced bread. But I agree with the OP's premise that the AI is probably much more clever than some people are giving it credit for, albeit with a few glaring blemishes to be fixed.