Round 3: 2640 BC to 825 BC (48 Turns)
I started out the round as planned. I finished researching Fishing and moved straight on to Sailing. My capital finished building its warrior and then built a settler which went straight over here and settled the worker, settler pump of our empire. Thanks to LuCiver for this suggestion.
After the Sailing I started on Masonry. My capital had quickly built a lighthouse so that it could start on The Great Lighthouse right away. While I was waiting for Masonry to get in, I discovered that our worst fears were confirmed. We're isolated.
Luckily, we can put a great city on that island that will give all of the cities on our main island an intercontinental trade route. Score. This city will also do an excellent job fog busting. This leads to a question. When should we settle this city? It's going to be extremely beneficial to have a city up there sooner rather than later, methinks. What are your thoughts?
I decided to finish the settler I was building the capital before starting on The Great Lighthouse. I made this choice, because I wanted to get the Marble City up and running quickly to let us build the Oracle. I had some barb trouble, which messed up my plans a little bit, but in the end I got the city built okay with two workers and a fishing boat on the way.
I chopped minimally in the capital as I like those forests, sentimental attachment ya know. This might have been a mistake, but now we still have some forests left to chop to build our second wonder in the capital. That's right, our second wonder. Our first, as you all know was none other than
Yeah I like watching the wonder movies, sue me. I wanted to watch another, so I went ahead and started right in on the Temple of Artemis. This should make this city quite a trade route center in the middle ages. Unfortunately, it won't ever grow that big, but we'll get over it.
I had already finished the wheel and pottery and was just waiting to get this Oracle built so I could take Metal Casting. Marble City was doing its best to finish the Oracle, but I was getting a little worried, so I sent over some workers to help chop it out.
My worker-settler pump had been busy and had made, I think, two workers and a settler. The settler wandered over to Hexem's suggested city site. I have some workers there who are going to mass lay down cottages. This city will only ever work cottages and the gold so in a thousand years or so, it should be pretty well advanced.
Unfortunately, my chopping in Marble City was futile and I missed out on the Oracle, but got 82 gold for my effort. I had just finished researching Writing and started on Code of Laws when this happened, so I think this is a good time to stop and get some feedback and ideas on how we should proceed.
The area we have the technology to explore.
The technology situation.
I have some questions about where to proceed. I've selected Code of Laws as a place holder, but there are some other technologies we're going to need soon. As stragestranger pointed out, we're going to need Monarchy for the happiness. Code of Laws is also useful as it might land us a religion, which I have found really nice when isolated. I'm worried we might not be first to it, since it would still take 11 turns (although with the slider at 100% we can get there in 9 turns). We could also self-research Metal Casting for triremes and a half-price Colossus.
A quick look at our three main cities:
So I'm disappointed we didn't get the Oracle, but aside from that I think we're doing fairly well. We have 4 cities and 4 workers, with another one arriving shortly. We have an axeman with 3/5 experience hanging around up north killing bad guys. We have the Great Lighthouse and a possible Temple of Artemis. Random fact, I've only built one road, and it was just to keep my worker occupied while I waited for the flood plain city to get settled.
We're going to need two more axes (?) for city garrison, but other than that the cities are looking alright. I've been really light on the whip and we have happiness problems coming up, so I haven't built granaries, but I'm up for it if you can convince me. Cheap libraries will also be going up soon allowing us to run a few specialists. Settlers and workers will continue to be produced to take advantage of The Great Lighthouse.
I look forward to your thoughts.