cool3a2
Deity
- Joined
- Mar 30, 2007
- Messages
- 2,177
Well, don't know. Having Nagy fixed was one of two things I was waiting for. The other is that request to MethylOrange I made. Seems to me that he didn't post anything since quite a long time. On the other side he told me that the request is 50% finished. The other problem with uploading the new version is, that in july I'll have to write examinations. After that I'll have my holidays. There may be a gap of around two weeks between them, this is the first chance for publishing the mod. The second would be at the end of august when I am back from my holidays. So either end of july or end of august although I can remember that once I wanted to post it in february this year
. Then there is the hun mod I wanted to update, but most probably I'll finish the magyar mod first. I have to wait for Bakuel finishing some hun units anyways.
I wanted to write you a pm about the following, but mediafire disabled their upload function currently (or maybe it is firefox - it seems to be buggy since the last update anyways) and in pms there are no attachments I think, so I ask you here. What do you think, is Nagy better the way as shown on the screenshot above or on this old one where he is slightly moved backwards:
? I mean only the distance between the camera and Nagy here. Secondly, I am not that satisfied with the hairline. The texture is a bit stretched there. All I could do is working on the uv mapping to make the hairline be a sharp line, but that would look bad. You are better in texturing work then me, would you take some time to look at this? For any case I attached the new version of Nagy.

I wanted to write you a pm about the following, but mediafire disabled their upload function currently (or maybe it is firefox - it seems to be buggy since the last update anyways) and in pms there are no attachments I think, so I ask you here. What do you think, is Nagy better the way as shown on the screenshot above or on this old one where he is slightly moved backwards:
? I mean only the distance between the camera and Nagy here. Secondly, I am not that satisfied with the hairline. The texture is a bit stretched there. All I could do is working on the uv mapping to make the hairline be a sharp line, but that would look bad. You are better in texturing work then me, would you take some time to look at this? For any case I attached the new version of Nagy.