A Team PBEM?

azzaman333 said:
i am very new to PBEM, what info do we need to send?
You will need to send me your pasword that you want to play and you could always change the info for what you want your team to be like. Also I will need to have you choices of civ in order of one to three, just in case.
 
OK C_H ... if numbers are needed I shall play ... you have my details ... i assume this thread will be used for turn reports ... I am happy with a civ that is industrious :salute:
 
:bump:

One more try here - should we play classical_hero's map with 4 humans and 2 AI, or see if he can modify it for 4 people, or give up for good?
 
perhaps we should PM everyone. But then this thread has been bumped a dozen times.

maybe move it to the pbem forum. or maybe just start with some ai.
 
fe3333au said:
OK C_H ... if numbers are needed I shall play ... you have my details ... i assume this thread will be used for turn reports ... I am happy with a civ that is industrious :salute:
I need you to PM me your password. I will give you a random industrious civ.
 
I am now testing the map. There are a few surprises for each player. SoZ is just like it is for the MTDG game. I will have the game ready very soon. I have reduced down to four players. I do hope you enjoy the game.
 
Here is the play order.
fe3333au - America
azzaman333 - Eqypt
Meleager - Persia
Chamnix - Iroquois

I will be the Game admin for this PBEM. All deals must be given to me. Basically, I will here for any help. The game has been sent. Enjoy.
 
Dont Read the spoiler ... notes for me and Lurkers :nono:

little_boy_fireworks_1906.jpg

Go Team America​
Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... or go play with a Doberman :p


Empire Report
Civilization - America
Government - Despotism
Bronze Working in 20 turns @ 90% Science
Treasury = 10gp with 0 per turn
Luxury =
Strategic =

Cities

Mad Seed* (P, - 1pop+20, Culture 0/10+1, +0gp (0xTaxer), +3r&d (0xSage),
Resources
Shields = 3 ... Warrior in 4


P - Palace
B - Barracks
G - Granary


Workers and Slaves
Workers - 2

Military
Scout - 1

Navy
nix

AI Combat
>Nix

Foreign Affairs
>Nix

Wisdom
* Starting Technology
>Pottery *
>Masonry *


Notes
>
Mad Seed = -2 (Settler) + 1 (Pop Growth) = Masked Settler Production :evil:
>
>
Cities - musings
>
Mark of Sane
Glib Ramble
>

Nomenclature
>xth Warrior = 3rd ... for MP (Military Police = Riot Control)

Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to



Thanks Classical_Hero :goodjob:

Onward to Egypy and Azza
 
The mighty persians would like to introduce them selves to those people who will soon die a horrible an painfull death. So with out furthur adue:

A message from the lands of Persia:
Map%20of%20persia.jpg

The Allmighty ruler of Persia States: "By the ancient rules of the medes and the persians, this save shall be played and sent unto thee next player."

Have Fun Chamnix.
 
Go Team America​
Spoiler Lurkers Only :

:nono: Only for Lurkers ... Play Fair ... or go play dodge with a Mac Truck on the highway :p


Empire Report
Civilization - America
Spoiler Trait :

Expansionist
>Scout
>Passive Barbs (Goody Hut) are friendlier

Industrious
>Workers complete tasks faster
>City Centre (City and Metro size) extra shield

Government - Despotism
Bronze Working in 19 turns @ 90% Science
Treasury = 10gp with 0 per turn
Luxury =
Strategic =

Cities

Mad Seed* (P, - 1pop+19, Culture 1/10+1, +0gp (0xTaxer), +3r&d (0xSage),
Resources
Shields = 3 ... Warrior in 3


P - Palace
B - Barracks
G - Granary


Workers and Slaves
Workers - 2

Military
Scout - 1

Navy
nix

AI Combat
>Nix

Foreign Affairs
>Nix

Wisdom
* Starting Technology
>Pottery *
>Masonry *


Notes
>
Mad Seed = -2 (Settler) + 1 (Pop Growth) = Masked Settler Production :evil:
>
>
Cities - musings
>
Mark of Sane
Glib Ramble
>

Nomenclature
>xth Warrior = 3rd ... for MP (Military Police = Riot Control)

Hope you all enjoy this as much as I ... actually if you enjoy reading, why not join a game ... I dare you to



Thanks :goodjob:

Message to God (Classical_Hero ) regarding confusing glitch ... but maybe nothing
Spoiler :

>The date didn't change still 3950 BC
>I could not move my units or give orders :confused:


Onward to Egypy and Azza
 
We seem to have a glitch ... same date and unable to move units ... God has been informed ... but it may be just for 1 turn

EDIT - btw Clasical_Hero ... your new avatar :thumbsup: I find it strangely familiar ... Karl Orf ?
 
Got, Stared at Montionless Units (in time freeze from frozen year), and Sent

Sheilds and Food still acumulated though
 
Back
Top Bottom